trm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -13, D:1) a +0 short sword (9, -17, D:1) a +0 ring mail (9, 11, D:1) a cursed -1 club (10, -15, D:1) a +0 whip (11, 10, D:1) a +0 ring mail (13, 16, D:1) a +0 hand axe (15, 11, D:1) a +0 ring mail (19, 14, D:1) a +0 dagger (20, 27, D:1) a +0 pair of gloves (22, -13, D:1) a +0 spear (25, -9, D:1) a potion of berserk rage (29, 20, D:1) a +0 short sword (30, -28, D:1) 4 large rocks (40, 25, D:1) a +0 club a cursed -1 short sword (44, -26, D:1) a potion of heal wounds (50, 16, D:1) a +0 whip Level 2 of the Dungeon (1, 4, D:2) a cursed +0 chain mail (13, -12, D:2) a +0 hand axe (36, 25, D:2) a potion of lignification (46, 10, D:2) a potion of invisibility (50, 6, D:2) a +0 short sword (52, 12, D:2) a +0 club (52, 13, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a potion of attraction (2, 12, D:3) a cursed +0 robe (3, 7, D:3) a +0 dagger (7, 12, D:3) a potion of heal wounds (10, 5, D:3) a potion of flight (14, 2, D:3) a +0 dagger (16, 5, D:3) a +0 club a +0 ring mail (27, 15, D:3) 9 arrows (31, 21, D:3) a potion of haste (33, 9, D:3) a cursed +0 club (33, 13, D:3) a +0 tower shield (40, 8, D:3) a +0 short sword (41, 12, D:3) a potion of brilliance (41, 16, D:3) a potion of degeneration (41, 19, D:3) 14 arrows (57, -7, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -32, D:4) a +0 hand axe a +0 scale mail a +0 club (1, -31, D:4) a +0 dagger a +0 robe (1, -30, D:4) a +0 giant club (3, -39, D:4) 11 arrows (7, -11, D:4) a +0 spear (9, -14, D:4) a +0 whip (12, -13, D:4) a +0 buckler (13, -17, D:4) a cursed +0 robe (16, -17, D:4) a +0 rapier (19, 16, D:4) a +0 leather armour (19, 17, D:4) a +0 whip (21, -25, D:4) a +0 robe (23, -24, D:4) a +0 club a +0 leather armour a +0 war axe (23, -15, D:4) a +0 flail (23, -6, D:4) a +0 flail (24, 0, D:4) a potion of invisibility (32, -3, D:4) a +0 robe (39, -24, D:4) a potion of lignification (50, -7, D:4) an uncursed amulet of faith Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (19, 8, D:5) a +0 leather armour a +0 dagger (20, 29, D:5) a +0 hunting sling (28, -7, D:5) a potion of curing (34, 7, D:5) a +0 halberd a +0 halberd (34, 43, D:5) a potion of attraction (37, 47, D:5) a +0 chain mail (43, 20, D:5) a +0 short sword (57, -3, D:5) a +0 giant club (57, 44, D:5) a +0 chain mail (58, 37, D:5) a +0 giant spiked club (59, -3, D:5) 15 arrows (61, -4, D:5) a +0 ring mail (61, 40, D:5) a +0 pair of boots (67, 48, D:5) a +0 chain mail (68, 51, D:5) 20 bolts Level 6 of the Dungeon (4, 32, D:6) a book of Conjurations (5, 35, D:6) the human corpse of Prince Ribbit (skeletalised by now) (9, 23, D:6) a +0 leather armour (11, 24, D:6) a potion of lignification a cursed -3 club (12, 26, D:6) a +0 ring mail a +0 short sword (13, 42, D:6) a potion of haste (31, 10, D:6) a scroll of identify (31, 11, D:6) a potion of magic (31, 12, D:6) a +0 club (35, 15, D:6) a +0 giant club an ogre corpse (35, 57, D:6) a potion of invisibility (36, 12, D:6) a cursed -3 giant spiked club (still there?) an ogre corpse (still there?) (36, 13, D:6) the +5 great mace "Bucon" {antimagic, rC+ MR- Int+2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (42, 46, D:6) 13 arrows (45, 27, D:6) a +0 robe (45, 53, D:6) a potion of invisibility