trm Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -13, D:1) a +0 hand axe (13, -25, D:1) 22 bolts (13, 9, D:1) a leopard gecko corpse (skeletalised by now) (18, 3, D:1) a +0 dagger (18, 9, D:1) 2 potions of mutation (22, 20, D:1) a goblin skeleton (35, 17, D:1) a bat skeleton (38, 3, D:1) a +0 club