trm Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, -2, D:1) a +0 club (19, 15, D:1) a ration (23, 12, D:1) a +0 club (25, -9, D:1) 9 bolts (26, -9, D:1) a +0 club (28, 2, D:1) a potion of magic (30, -1, D:1) a +0 dagger (42, 25, D:1) a +0 dagger (44, 9, D:1) a +0 club (47, 5, D:1) a +0 club a +0 dagger a +0 club (54, 25, D:1) a +0 club (56, 19, D:1) a +0 short sword (57, 25, D:1) a +0 club (63, 19, D:1) a +0 scale mail (68, 6, D:1) a +0 club (68, 20, D:1) a +0 club (70, 15, D:1) 2 potions of haste Level 2 of the Dungeon (2, -20, D:2) a +0 leather armour (3, -14, D:2) a potion of curing (4, -3, D:2) a +0 ring mail (5, -18, D:2) a +0 ring mail (20, -38, D:2) a potion of flight (20, -9, D:2) a +0 short sword (24, -26, D:2) a cursed -3 club a +0 hunting sling (25, -28, D:2) a +0 club (25, -18, D:2) a +0 dagger (26, -14, D:2) a +0 club (29, -35, D:2) a +0 club (31, -9, D:2) a +0 dagger (31, 1, D:2) a +0 club a potion of mutation a +0 scythe a +0 robe (37, 8, D:2) a potion of lignification (37, 17, D:2) a ration (43, -7, D:2) a +0 club (43, -6, D:2) a +0 club a +0 animal skin (44, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 16 arrows (1, 4, D:3) a potion of heal wounds (6, 8, D:3) a +0 scale mail (8, 2, D:3) a ration (8, 12, D:3) a +0 club (15, 18, D:3) a +0 ring mail (23, -2, D:3) a +0 chain mail (25, 24, D:3) a +0 dagger (26, -2, D:3) a +0 falchion (27, -2, D:3) a +0 dagger a cursed +0 robe (30, -15, D:3) a +0 short sword (30, 13, D:3) a potion of heal wounds (31, 3, D:3) a +0 club (31, 20, D:3) a +0 robe (32, 38, D:3) a +0 dagger (40, -3, D:3) a ration (40, 20, D:3) a ration (40, 24, D:3) a potion of magic (43, 15, D:3) a potion of curing Level 4 of the Dungeon [Shop] Weezey's Antique Weapon Emporium a +0 whip (82 gold) a +4 vorpal quarterstaff (924 gold) a +0 dagger (66 gold) a +0 great sword (214 gold) a +0 rapier (132 gold) the +8 dagger of Hov Zoaj {vamp, Stlth+} (1841 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. the cursed +1 hand axe of Action {freeze, +Fly rC+ Str+4 Int-5} (706 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (-5). It protects you from cold. It lets you fly. It has a curse placed upon it. a +0 long sword (115 gold) a +0 trident (115 gold) a +0 great sword (214 gold) a +0 rapier (132 gold) (0, 0, D:4) a +0 mace (3, -6, D:4) a +0 club (4, -6, D:4) a +0 club (7, -8, D:4) a +0 dagger a +0 chain mail a +0 short sword (9, -14, D:4) a +0 leather armour (15, -12, D:4) a +0 flail (20, -18, D:4) a +0 leather armour (21, -18, D:4) a +0 ring mail a +0 war axe (21, -16, D:4) a +0 dagger a +0 robe (21, 15, D:4) a +0 trident (24, -19, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (1, -20, D:5) 16 arrows (7, -35, D:5) 16 bolts (7, -31, D:5) a +0 ring mail (11, -34, D:5) a +0 flail a +0 ring mail (11, -33, D:5) a +0 flail a +0 leather armour (14, -29, D:5) a +0 ring mail (15, -29, D:5) a +0 robe a +0 dagger (20, -34, D:5) a ration (23, -24, D:5) a ration (25, -26, D:5) a +0 leather armour (26, -30, D:5) a +0 mace (28, -3, D:5) 2 potions of stabbing (34, -2, D:5) a +0 short sword (38, -21, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (2, -27, D:6) a +0 leather armour (3, -6, D:6) a +0 quarterstaff (3, -2, D:6) a cursed +0 leather armour (4, -35, D:6) a +0 spear (6, -36, D:6) a +0 whip (16, -22, D:6) a potion of lignification (18, -35, D:6) a +0 robe (24, -12, D:6) a +0 robe (24, -7, D:6) a +0 dagger (25, -28, D:6) a +0 falchion a +0 ring mail (29, -20, D:6) a +0 dagger (40, -4, D:6) a +0 robe (42, -8, D:6) a +0 mace (44, -18, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 leather armour a +0 mace a +0 ring mail (10, 37, D:7) a +0 shortbow (16, 34, D:7) a +0 whip a +0 chain mail (16, 35, D:7) a +0 club a +0 leather armour (16, 36, D:7) a +0 club a +0 broad axe a +0 chain mail (17, 37, D:7) a +0 club (20, 21, D:7) a +0 dagger a +0 robe (21, 21, D:7) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (45, 13, D:7) a ration Level 8 of the Dungeon (0, 0, D:8) 14 gold pieces (5, 12, D:8) a scroll of enchant weapon (19, 4, D:8) a potion of degeneration (32, 8, D:8) a +0 shortbow (32, 10, D:8) 16 gold pieces (33, 40, D:8) a +0 trident (38, 35, D:8) 2 potions of might (49, 26, D:8) a +0 scimitar a +0 robe a +0 battleaxe a +0 robe a cursed +0 flail a +0 robe (53, 27, D:8) a +0 war axe the Ecumenical Temple