trm Level 1 of the Dungeon (0, 0, D:1) a potion of invisibility (6, 5, D:1) 10 arrows (8, 40, D:1) a ration (11, 45, D:1) a +0 club (26, 6, D:1) 24 arrows (33, 17, D:1) a +0 leather armour (36, 24, D:1) a +0 club (39, 10, D:1) a +0 mace (45, -1, D:1) a +0 club (46, 5, D:1) a +0 scale mail (46, 7, D:1) a cursed -2 hunting sling (48, 0, D:1) a ration (53, -15, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -6, D:2) a scroll of identify (4, -7, D:2) 3 stones (5, 10, D:2) a +0 club (8, -8, D:2) a stone (8, 5, D:2) a +0 club (8, 13, D:2) a +0 club a goblin corpse (9, 5, D:2) a rat skeleton (11, -2, D:2) a bat corpse (skeletalised by now) (11, 5, D:2) a +0 dagger (12, 5, D:2) a +0 flail 3 boomerangs a cursed +0 leather armour an orc corpse a giant cockroach corpse (13, -11, D:2) a +0 leather armour (16, -13, D:2) a +0 ring mail (18, -17, D:2) a potion of resistance (21, 5, D:2) a +0 short sword (26, 5, D:2) a potion of degeneration (27, -13, D:2) a +0 hand axe (33, 10, D:2) a +0 dagger (34, -8, D:2) a +0 dagger (36, -6, D:2) 13 arrows (37, 12, D:2) 2 potions of stabbing