trm Level 1 of the Dungeon (0, 0, D:1) a potion of ambrosia (9, -1, D:1) a +0 whip (12, 13, D:1) a potion of mutation (13, 11, D:1) a ration (24, 5, D:1) a +0 club (25, 6, D:1) a +0 club (36, -3, D:1) a +0 dagger (39, 0, D:1) a +0 whip (41, -5, D:1) a +0 short sword (46, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a throwing net a +0 flail (0, 1, D:2) a throwing net (0, 4, D:2) a stone (20, -4, D:2) a ration (28, 1, D:2) a bat corpse (31, 33, D:2) 3 stones (unseen) (31, 34, D:2) a stone (still there?) a sling bullet (still there?) (33, 3, D:2) a bat corpse (36, -1, D:2) a ball python corpse (36, 1, D:2) a kobold corpse (36, 25, D:2) a +0 plate armour (37, 14, D:2) a +0 dagger a +0 hunting sling a +0 leather armour a potion of cancellation (38, 18, D:2) a cursed -2 dagger a kobold corpse (skeletalised by now) (39, 16, D:2) a kobold corpse (skeletalised by now) (40, 17, D:2) a jackal corpse (skeletalised by now) (40, 18, D:2) a jackal corpse (skeletalised by now) (42, -3, D:2) a +0 club a hobgoblin corpse (skeletalised by now)