trm Level 1 of the Dungeon (2, -26, D:1) a +0 mace (3, -33, D:1) a +0 dagger (10, -24, D:1) a ration (16, -38, D:1) a +0 club (18, -35, D:1) a potion of curing (25, -38, D:1) a +0 club (26, -16, D:1) a +0 short sword (30, -17, D:1) a +0 dagger (37, -7, D:1) a potion of curing (38, -34, D:1) a +0 centaur barding (38, -17, D:1) a ration (42, -33, D:1) a +0 whip (44, -39, D:1) a +0 ring mail (47, 0, D:1) a +0 leather armour (55, -40, D:1) a +0 club (59, -36, D:1) a +0 short sword (59, -33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, -7, D:2) a +3 ring of intelligence (4, -5, D:2) a hobgoblin corpse (6, -22, D:2) a frilled lizard corpse