trm Level 1 of the Dungeon (0, 0, D:1) a potion of invisibility (12, 24, D:1) a potion of haste (13, 3, D:1) a potion of lignification (14, 24, D:1) a potion of heal wounds (15, -13, D:1) a bread ration (17, -18, D:1) a +0 club (22, 18, D:1) a meat ration (27, 19, D:1) a potion of resistance (29, 22, D:1) 14 bolts Level 2 of the Dungeon (0, 0, D:2) 2 potions of invisibility (9, -9, D:2) a +0 leather armour (15, 25, D:2) a potion of brilliance a +0 club (22, 34, D:2) a +0 dagger (23, -18, D:2) 25 bolts (31, 34, D:2) a +0 club (43, 28, D:2) a +0 dagger (46, 24, D:2) a +0 short sword (47, 23, D:2) a potion of ambrosia (49, -18, D:2) a royal jelly (52, -20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bread ration (0, 13, D:3) a +0 club (1, 11, D:3) a cursed -2 dagger (7, 15, D:3) a +0 robe (8, -8, D:3) a +0 club (13, 11, D:3) a +0 dagger a +0 robe (18, -16, D:3) a royal jelly (24, 5, D:3) a potion of curing (24, 11, D:3) a +0 spear (26, -6, D:3) a tomahawk (26, 17, D:3) 8 bolts (27, -5, D:3) a +0 whip (30, -9, D:3) a +0 leather armour a +0 club (30, 22, D:3) 3 fruits (31, -13, D:3) a +0 hand axe (31, 12, D:3) a potion of curing (31, 30, D:3) a +0 chain mail a +0 club a +0 flail (35, 12, D:3) 2 potions of curing (38, 30, D:3) a potion of flight (43, -6, D:3) a +0 chain mail (43, 7, D:3) a +0 leather armour a +0 hand axe (43, 30, D:3) 10 arrows (47, -17, D:3) a +0 hand axe (50, -16, D:3) a bread ration (58, -11, D:3) a +0 dagger (60, -9, D:3) a potion of lignification (61, 26, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Zamadojy's Weapon Shoppe the +10 long sword "Zyuduot" {slice, *Drain +Fly Str+10} (797 gold) It inflicts extra damage upon your enemies. It affects your strength (+10). It lets you fly. It causes draining when unequipped. a +0 hand axe (30 gold) a +0 short sword of venom (56 gold) a +0 hand axe (30 gold) the +9 whip "Xuc Vidd" {pain, Fragile rN+ Dex+4} (652 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from negative energy. It will be destroyed if unequipped. a +0 flail (35 gold) a +0 trident (35 gold) (0, 0, D:4) a +0 hand axe a +0 leather armour (10, 13, D:4) a potion of heal wounds (19, 16, D:4) a +0 leather armour (21, 33, D:4) a +0 short sword (29, 3, D:4) a potion of degeneration (35, 28, D:4) a +0 falchion a +0 chain mail (49, -4, D:4) 2 fruits (49, 32, D:4) a potion of curing Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 12 arrows (0, 1, D:5) an arrow (0, 4, D:5) an arrow (2, 10, D:5) a +0 flail (2, 13, D:5) a +0 dagger a +0 robe (2, 14, D:5) a +0 mace (7, 19, D:5) a +0 trident (10, -1, D:5) a +1 flail of holy wrath an orc corpse (skeletalised by now) (11, 22, D:5) a +0 club a +0 leather armour (18, 9, D:5) a +0 club (34, 3, D:5) an adder corpse (35, 4, D:5) a +0 whip (42, 8, D:5) 9 gold pieces