trm Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, -20, D:1) a +0 club (18, -18, D:1) a +0 club (25, -18, D:1) a meat ration (30, 7, D:1) a cursed -1 club (34, 7, D:1) a potion of heal wounds (36, 23, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (8, -2, D:2) a bat corpse (skeletalised by now) (8, 11, D:2) a scroll of identify (9, 10, D:2) 12 gold pieces