trm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (30, -8, D:1) a +0 leather armour (43, -3, D:1) a cursed +0 club (55, -3, D:1) a +0 short sword (63, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 26, D:3) a +0 mace (13, 18, D:3) a +0 ring mail (15, 28, D:3) a +0 hand axe (18, 33, D:3) a +0 club (19, 0, D:3) 14 arrows (21, -4, D:3) a +0 hand axe a +0 leather armour (23, -10, D:3) a +0 scale mail (24, 0, D:3) a +0 club (33, 24, D:3) a +0 club a cursed -3 hunting sling (37, 20, D:3) a +0 scale mail (40, 13, D:3) 7 poisoned needles (42, 10, D:3) a +0 robe (48, 2, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a rat corpse (skeletalised by now) (5, 21, D:4) a +0 giant spiked club (16, -7, D:4) the +0 leather armour of Hakhiaje {+Blink rPois Regen+} It protects you from poison. It lets you blink. It increases your rate of regeneration. (16, 13, D:4) a cursed amulet of inaccuracy (41, -20, D:4) a potion of brilliance