trm Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 17, D:1) a +0 dagger (4, -9, D:1) a +0 club (5, -6, D:1) a +0 dagger (29, 41, D:1) a +0 hand axe (55, 20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (10, 0, D:2) a +0 leather armour (26, 27, D:2) a +0 dagger a +0 robe (26, 30, D:2) a +0 club (27, 30, D:2) a +0 club (28, 3, D:2) a +0 robe (28, 30, D:2) a +0 club (30, 7, D:2) a +0 club (31, 31, D:2) a +0 club (33, 16, D:2) a +0 club (33, 17, D:2) a +0 club (33, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 dagger (17, -26, D:3) a +0 flail a +0 scale mail (30, -22, D:3) a +0 leather armour (36, -37, D:3) a +0 robe (53, -25, D:3) a cursed +0 hand axe (59, -45, D:3) a +0 short sword Level 4 of the Dungeon (14, -33, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Ydureas's Antique Armour Shop a +0 pair of boots (94 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 cloak (94 gold) a +1 robe of magic resistance (266 gold) a +2 leather armour of fire resistance (399 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2043 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +1 scale mail of positive energy (273 gold) (0, 0, D:5) a book of Conjurations (8, -7, D:5) a +0 chain mail a +2 flail of protection (10, -8, D:5) a +0 leather armour (11, -19, D:5) a +0 leather armour (16, -2, D:5) a +0 shortbow (23, -17, D:5) a +0 giant club (26, -7, D:5) a +0 leather armour (28, -5, D:5) a +0 leather armour a tomahawk a +0 hand axe a +0 whip (30, -3, D:5) a +0 club (31, -2, D:5) a +0 dagger a +0 hand axe (31, 5, D:5) a +0 leather armour a +0 flail (32, 0, D:5) 2 tomahawks (34, -17, D:5) a +0 shortbow (37, 14, D:5) a +0 ring mail (38, 16, D:5) a +0 rapier (44, 17, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) an arrow (4, 23, D:6) a +0 club (4, 24, D:6) a +0 robe (14, 15, D:6) a +0 flail (14, 28, D:6) a +0 mace (24, 6, D:6) a +0 dagger (28, 22, D:6) a +0 falchion (34, 1, D:6) a +0 scale mail (36, 22, D:6) a +0 robe a +0 dagger a +0 robe a cursed -2 long sword (37, 23, D:6) a +0 leather armour (37, 24, D:6) a +0 falchion (38, 24, D:6) a +0 club (39, 25, D:6) a +0 ring mail a +0 hand axe (45, 3, D:6) a +0 ring mail (48, 8, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Oleytet's General Store the +0 cloak of Life {rN+ Dex+3} (242 gold) It affects your dexterity (+3). It protects you from negative energy. a scroll of identify (22 gold) 18 stones (19 gold) 2 potions of brilliance (88 gold) a wand of random effects (10/48) (66 gold) 26 bolts (57 gold) a +0 large shield (49 gold) 12 stones (13 gold) a book of Flames (385 gold) a wand of lightning (9/15) (143 gold) a +3 leather armour of poison resistance (231 gold) (0, 0, D:7) a +0 leather armour (12, -17, D:7) a +0 falchion (15, -1, D:7) a +0 hand axe (18, -47, D:7) a +0 leather armour a +0 club (19, -48, D:7) a +0 scale mail a +0 flail (19, -47, D:7) a +0 leather armour a +0 hand axe (20, -48, D:7) a +0 robe a +0 dagger (27, -48, D:7) a +0 hand axe (28, -45, D:7) a +0 chain mail a +0 glaive (28, -42, D:7) a +0 falchion (37, -40, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (2, 5, D:8) a +0 shortbow (4, -24, D:8) a +0 flail (13, 0, D:8) a +0 shortbow (17, -21, D:8) a book of Conjurations (31, -8, D:8) a +0 hand axe a +0 leather armour (31, 16, D:8) a +0 club (32, -11, D:8) a +0 plate armour (32, -8, D:8) a +0 falchion (33, -8, D:8) a +0 club (36, 1, D:8) a +0 shortbow (37, -2, D:8) a +0 robe (38, -21, D:8) a +0 flail a +0 short sword a +0 leather armour a +0 dagger (38, -18, D:8) a +0 dagger a +0 robe (38, -8, D:8) a +0 cloak 3 scrolls of random uselessness a +1 leather armour of cold resistance a +0 large shield 250 stones a cursed -2 dagger a +0 robe (41, -1, D:8) a +0 mace (43, -1, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (0, 3, D:9) a +0 robe a +0 dagger (0, 5, D:9) a +0 short sword (0, 6, D:9) a +0 robe a +0 dagger (2, -1, D:9) a +0 robe a +0 dagger (3, -2, D:9) a +0 giant club (9, -1, D:9) a +0 ring mail a +1 spear of piercing (14, -1, D:9) a +0 flail (15, -30, D:9) a +0 ring mail (15, -1, D:9) 31 poisoned needles a +0 spear (15, 0, D:9) a +0 whip (18, -4, D:9) a +0 animal skin (20, -4, D:9) a +0 giant spiked club (22, -6, D:9) a tomahawk (23, -8, D:9) a +0 animal skin (24, -7, D:9) a +0 chain mail a +0 short sword (25, -7, D:9) a +0 chain mail a +0 whip (26, -8, D:9) 2 tomahawks a +0 club (27, -7, D:9) a +0 club (27, 4, D:9) a +0 robe a +3 scimitar of flaming (31, -1, D:9) a +2 whip of flaming a +0 dagger of chaos a +0 shortbow (43, -1, D:9) a sack of spiders (51, -27, D:9) 18 stones (51, -14, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 14 bolts (4, -7, D:10) a +0 pair of gloves (7, 19, D:10) a +0 helmet 7 curare-tipped needles 118 arrows a +0 shortbow (11, 23, D:10) a +0 great mace (14, 10, D:10) a +0 chain mail (15, -16, D:10) a +0 robe a cursed +0 giant spiked club (17, 10, D:10) a +0 troll leather armour a +0 scale mail a +0 club (22, -19, D:10) 25 stones (23, -12, D:10) 3 stones (30, 6, D:10) a +0 chain mail a +0 club (32, 0, D:10) a cursed -3 shortbow (32, 24, D:10) a +0 morningstar (40, -1, D:10) a +2 pair of gloves of dexterity (40, 0, D:10) a +0 dagger (40, 1, D:10) a box of beasts (41, -17, D:10) a +0 giant club (42, 10, D:10) a +0 robe a +6 short sword of freezing (42, 23, D:10) a stone (46, 6, D:10) the +7 short sword of Might {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). (48, 28, D:10) 19 stones (49, 2, D:10) a +0 hand axe (50, 2, D:10) a +0 leather armour a +0 short sword (50, 7, D:10) a +0 giant spiked club (51, 3, D:10) a +0 falchion (52, 6, D:10) a +0 short sword (53, 7, D:10) an uncursed amulet of inaccuracy a +0 hand axe a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) 5 needles of frenzy (2, -7, D:11) a +0 leather armour (4, 46, D:11) a +0 plate armour (13, 34, D:11) a +0 dire flail (unseen) (16, 35, D:11) a +0 giant spiked club (17, 27, D:11) a +0 flail (18, 22, D:11) 8 bolts (19, -2, D:11) a +0 giant club a +0 giant club (19, 28, D:11) a +0 robe a +0 dagger a +4 dagger of venom a +0 robe (20, -2, D:11) 21 stones (20, 28, D:11) a +0 chain mail a +0 short sword (21, 49, D:11) a +0 giant spiked club (25, 29, D:11) a +0 club a +0 ring mail (26, 30, D:11) a +0 dagger a +0 robe (27, 31, D:11) a +0 robe a +0 dagger (28, 32, D:11) a +0 chain mail a +0 mace (30, 5, D:11) a +0 ring mail (47, -10, D:11) a +2 rapier of electrocution (47, 35, D:11) 20 sling bullets (51, 47, D:11) 8 curare-tipped needles (52, 47, D:11) a +0 helmet (59, 36, D:11) a +0 short sword (60, 5, D:11) a cursed +2 great sword a +0 club a +0 robe a +0 dagger (61, 4, D:11) a +0 dagger (61, 5, D:11) a +0 robe a +0 dagger (61, 6, D:11) a +0 club a +0 plate armour a +0 short sword (61, 7, D:11) a +0 hand axe of venom (61, 9, D:11) a +0 leather armour a +0 club (61, 10, D:11) a +0 robe a cursed +0 trident (61, 11, D:11) a +0 robe a cursed +0 mace a +0 robe a +4 long sword Level 12 of the Dungeon (0, 0, D:12) a +0 flail a +0 falchion (1, 0, D:12) a +0 leather armour (1, 1, D:12) 16 stones a +0 hand axe a +0 chain mail (1, 10, D:12) a +1 flail of crushing (1, 14, D:12) 23 stones (2, 2, D:12) a +0 leather armour a +0 trident (2, 7, D:12) a +0 robe a +0 dagger (2, 8, D:12) a +0 chain mail a +0 chain mail a cursed -3 hand axe (2, 10, D:12) a +0 plate armour a +0 flail (3, 7, D:12) a +0 robe a +0 dagger (3, 12, D:12) a +0 scale mail a +0 short sword (4, 6, D:12) a +0 falchion (4, 11, D:12) a +0 robe a +2 dagger of venom (4, 12, D:12) a +0 dagger a cursed -2 flail a +0 plate armour (17, -21, D:12) a +0 giant spiked club a cursed -2 giant club (22, 6, D:12) 8 sling bullets (25, -12, D:12) a cursed +0 club (26, 8, D:12) 27 bolts (27, -13, D:12) a +0 chain mail a +0 long sword (28, -10, D:12) a cursed -1 dagger (28, 18, D:12) the amulet of Ahucsur {Gourm Str+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). (29, -12, D:12) a +0 giant club a +0 giant spiked club (29, -11, D:12) a +0 mace (29, 14, D:12) a +0 trident a +0 plate armour 4 tomahawks of returning a +0 halberd (30, 16, D:12) a +0 ring mail a +0 war axe (31, 16, D:12) a tomahawk of returning (33, 23, D:12) 16 arrows a +0 shortbow (34, -9, D:12) a large rock (34, 21, D:12) an arrow (35, 20, D:12) 2 arrows (35, 21, D:12) a +0 robe a +0 dagger (36, -8, D:12) a +0 scimitar of flaming (36, -7, D:12) a large rock (37, -7, D:12) a large rock (37, 16, D:12) an arrow (38, -8, D:12) a scroll of random uselessness (38, -5, D:12) a bolt (41, -7, D:12) a +0 giant spiked club a +0 giant club (42, -1, D:12) a large rock (45, 2, D:12) a +0 arbalest 11 bolts (49, -11, D:12) an arrow (50, -12, D:12) an arrow (51, -12, D:12) 13 arrows a +0 longbow (51, 8, D:12) a +2 scimitar of flaming a +0 leather armour 16 arrows a +0 short sword a +0 shortbow (51, 29, D:12) 17 sling bullets (52, -12, D:12) an arrow (52, 19, D:12) a +0 leather armour a +0 dagger (56, 8, D:12) an arrow (56, 18, D:12) a +1 scale mail of poison resistance a +0 short sword (57, 1, D:12) a cursed -2 short sword a +0 ring mail a +0 dagger a +0 robe a +0 club (57, 4, D:12) an arrow (58, -10, D:12) an arrow (58, -7, D:12) an arrow (58, -1, D:12) a tomahawk (58, 0, D:12) a +0 trident 5 tomahawks a cursed +0 plate armour (58, 5, D:12) an arrow (58, 8, D:12) an arrow (59, -15, D:12) a +0 animal skin (59, -3, D:12) 2 tomahawks (59, 2, D:12) a +0 whip (60, 2, D:12) a +0 halberd a +0 plate armour (60, 3, D:12) a +0 chain mail a +0 falchion (62, -21, D:12) a +0 plate armour the Ecumenical Temple Level 2 of the Orcish Mines (0, 0, Orc:2) a large rock (1, 2, Orc:2) a +0 trident (unseen) (2, 5, Orc:2) a +0 dagger (unseen) (2, 7, Orc:2) a +0 mace (unseen) (4, 5, Orc:2) a +0 short sword (unseen) (7, 5, Orc:2) 17 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 war axe of flaming (8, -13, Lair:1) a +0 chain mail (12, -1, Lair:1) the +2 ring mail of Creativity {rC- Str+3 Stlth+} It affects your strength (+3). It makes you vulnerable to cold. It makes you more stealthy. +0 ice dragon scales the -5 cloak of Xom's Anger {rN++} It greatly protects you from negative energy. a +0 shield of protection (12, 0, Lair:1) 2 potions of berserk rage (12, 1, Lair:1) Sif Muna's Guide on Moulding and Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Fulminant Prism Conjuration/Hexes 4 c - Petrify Transmutation/Earth 4 d - Venom Bolt Conjuration/Poison 5 e - Bolt of Fire Conjuration/Fire 6 f - Hydra Form Transmutation 6 g - Glaciate Conjuration/Ice 9 Umpewashu's Grimoire of Black Secrets Spells Type Level a - Control Undead Necromancy 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Dispel Undead Necromancy 5 d - Death Channel Necromancy 6 e - Haunt Necromancy/Summoning 7 a book of Air a book of Beasts Sif Muna's Almanac of Assistive Air Spells Type Level a - Static Discharge Conjuration/Air 3 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Silence Hexes/Air 5 d - Deflect Missiles Charms/Air 6 e - Conjure Ball Lightning Conjuration/Air 6 f - Death's Door Charms/Necromancy 8 the Almanac of Lucky Stones Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Iron Shot Conjuration/Earth 6 (13, -1, Lair:1) an uncursed staff of fire an uncursed staff of summoning (13, 0, Lair:1) an uncursed ring of see invisible an uncursed amulet of regeneration a +2 ring of protection (14, -1, Lair:1) 2 scrolls of enchant weapon 2 scrolls of noise 6 scrolls of enchant armour 7 scrolls of amnesia (14, 0, Lair:1) a wand of digging (18/24) a wand of confusion (14/48) (15, -1, Lair:1) 32 arrows 119 bolts (16, -32, Lair:1) 18 stones (18, -33, Lair:1) a +0 robe (18, -16, Lair:1) a +0 pair of gloves (19, -23, Lair:1) a +0 chain mail (21, -27, Lair:1) 18 stones (22, -24, Lair:1) a +0 war axe (30, -7, Lair:1) a +3 ring of strength a -4 ring of slaying (36, -39, Lair:1) a +0 trident (43, -12, Lair:1) a +0 leather armour (44, 14, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 stones (2, 8, Lair:2) a +1 cloak (3, 15, Lair:2) 14 bolts (5, -7, Lair:2) a +1 naga barding (17, -26, Lair:2) 13 stones (17, 3, Lair:2) 28 stones (25, 14, Lair:2) a +0 robe (41, -28, Lair:2) a +0 hunting sling (53, 14, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (21, 18, Lair:3) 24 arrows (22, 13, Lair:3) an uncursed ring of see invisible (31, 7, Lair:3) an uncursed ring of see invisible a cursed -2 ring of slaying a +4 quarterstaff of chaos (34, 13, Lair:3) a book of Cantrips 3 scrolls of torment a scroll of immolation a book of Conjurations Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (2, 8, Lair:4) a +0 falchion (12, -18, Lair:4) a +0 robe (35, 26, Lair:4) a +0 longbow (42, 8, Lair:4) a +0 scale mail (53, 35, Lair:4) the +1 scale mail of Keramai {*Corrode rF++ Stlth+} It greatly protects you from fire. It may corrode you when you take damage. It makes you more stealthy. 44 sling bullets a +0 hunting sling a wand of scattershot (0/9) (65, 28, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (8, -25, Lair:5) a cursed +0 helmet (10, 6, Lair:5) 13 bolts (14, -42, Lair:5) a +0 quarterstaff of pain (14, -6, Lair:5) 21 arrows (16, -4, Lair:5) an uncursed staff of cold the +2 hat of Bidwodausk {*Drain rN+ Str+4 Dex+6} It affects your strength (+4). It affects your dexterity (+6). It protects you from negative energy. It causes draining when unequipped. (22, -24, Lair:5) a cursed +0 ring mail (27, -6, Lair:5) 16 stones (30, -39, Lair:5) 15 stones (31, -7, Lair:5) a +0 scale mail a javelin a +3 vampiric broad axe (31, -1, Lair:5) a javelin (32, -17, Lair:5) a javelin (32, -15, Lair:5) a javelin (32, -14, Lair:5) a javelin (34, -7, Lair:5) 3 potions of degeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) 6 poisoned needles (5, -21, Lair:6) an uncursed ring of loudness (11, -27, Lair:6) a +0 robe a +0 short sword (12, -26, Lair:6) a +0 robe a +0 dagger (12, -6, Lair:6) a cursed -4 ring of strength (13, -2, Lair:6) a cursed ring of loudness (17, -28, Lair:6) a +0 robe a +0 dagger (27, 8, Lair:6) 20 sling bullets (28, 2, Lair:6) a +0 ring mail (30, 3, Lair:6) 29 stones (31, 2, Lair:6) a +0 quarterstaff (32, -14, Lair:6) a +2 rapier of speed (34, -33, Lair:6) a cursed -3 dagger a +0 robe (35, -10, Lair:6) 28 stones (36, -47, Lair:6) a +0 dagger a +0 robe a +0 buckler (38, -46, Lair:6) a +1 short sword of draining a +0 robe (40, -42, Lair:6) a +0 leather armour (50, -40, Lair:6) a cursed -1 spear (52, -46, Lair:6) a +0 short sword a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 buckler a +3 dagger of electrocution a +0 robe (53, -46, Lair:6) a +0 spear (57, -21, Lair:6) a +0 dagger a +0 fustibalus a +0 robe (59, -47, Lair:6) a scroll of torment (59, -45, Lair:6) a +0 scale mail (60, -46, Lair:6) the +4 hand axe of the Shining Light {chop, +Rage rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you go berserk. (61, -47, Lair:6) a cursed +0 robe (61, -43, Lair:6) 20 bolts (63, -6, Lair:6) a potion of degeneration (64, -39, Lair:6) 15 arrows (65, -30, Lair:6) a +0 rapier a +0 robe