trm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, 12, D:1) a +0 short sword (37, 17, D:1) a +0 club (45, 31, D:1) a potion of berserk rage (46, 48, D:1) a fruit (49, 8, D:1) a +0 club (58, 14, D:1) a bread ration Level 2 of the Dungeon (0, 0, D:2) a meat ration (4, -9, D:2) a +0 leather armour (7, -27, D:2) a +0 hand axe (14, 24, D:2) a potion of mutation (15, 10, D:2) a +0 dagger (17, -2, D:2) a potion of might (23, -7, D:2) a +0 club (24, -6, D:2) a +0 dagger (28, -6, D:2) a potion of resistance (31, 9, D:2) a +0 club (34, 17, D:2) a potion of brilliance (42, 13, D:2) a +0 dagger an orc corpse (42, 22, D:2) a +0 dagger (44, 0, D:2) a potion of heal wounds (48, 8, D:2) a +0 whip a kobold corpse Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 4, D:3) a potion of curing (6, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -9, D:3) a potion of lignification (24, 8, D:3) a +0 flail (unseen) (31, -16, D:3) 24 arrows (33, 14, D:3) 18 gold pieces (36, 15, D:3) a +0 whip (unseen) (36, 16, D:3) a wand of paralysis (9/24) (38, 2, D:3) a hobgoblin corpse (38, 13, D:3) 12 gold pieces (39, -24, D:3) a bread ration (39, 14, D:3) a scroll of identify