Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 4 trm the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on July 21, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (282 turns). trm the Conjurer (Mummy Conjurer) Turns: 282, Time: 00:01:04 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Skills: + Level 0.2 Fighting - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.0 Spellcasting + Level 3.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The magic dart hits the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The magic dart hits the jackal. You kill the jackal! Your Spellcasting skill increases to level 3! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. The jackal bites you. You die... #. .# #..########.# #...........###### ##................ ........#......# #######h#.####.# #.#h# #.#h# #.#@# #.#.## #.#..# ########.##.# #...hh...##.# #.#########.# #.#########.# #....h......# ######.###### You could see 2 jackals. Vanquished Creatures A bat (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 282 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Fighting | | 0.2 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.3 Action || total -------------------------++------- Cast: Magic Dart || 13 Armor: Robe || 5 Dodge: Dodged || 20