trm Level 1 of the Dungeon (0, 0, D:1) a +0 whip (28, 15, D:1) a +0 leather armour (29, 16, D:1) a potion of agility (29, 36, D:1) a +0 short sword a potion of mutation (30, 18, D:1) a +0 dagger (37, -2, D:1) 29 arrows (42, 29, D:1) a +0 dagger (44, 29, D:1) a bat corpse (46, 11, D:1) a +0 club (49, 0, D:1) a bat corpse (skeletalised by now) (55, -6, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 1, D:2) a +0 dagger (5, -13, D:2) a potion of curing (14, -12, D:2) a +0 club (unseen)