ASSERT(!invalid_monster_type(type)) in 'monster.cc' at line 3264 failed. Version: Dungeon Crawl Stone Soup 0.24.0-123-gd5b16e6ec5 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8593912696064092531, deterministic pregen: 1 Command line: /usr/games/crawl-0.24 -name trm -rc /dgldir/rcfiles/crawl-0.24/trm.rc -macro /dgldir/rcfiles/crawl-0.24/trm.macro -morgue /dgldir/morgue/trm/ -webtiles-socket /crawl-master/webserver/sockets/trm:2020-01-29.12:27:38.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-0.24(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x56477a3c139b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.24(_Z13do_crash_dumpv+0x47a) [0x56477a3c977a]: do_crash_dump() /usr/games/crawl-0.24(_Z20crash_signal_handleri+0xae) [0x56477a3c170e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f6287a08f20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7f6287dcd727]: /usr/games/crawl-0.24(+0x351deb) [0x56477a3c8deb]: /usr/games/crawl-0.24(+0x35205e) [0x56477a3c905e]: /usr/games/crawl-0.24(_ZNK7monster17base_armour_classEv+0x2d6) [0x56477a728006]: monster::base_armour_class() const /usr/games/crawl-0.24(_ZNK7monster12armour_classEb+0x22) [0x56477a7280c2]: monster::armour_class(bool) const /usr/games/crawl-0.24(_ZNK5actor8apply_acEii7ac_typeib+0x2f) [0x56477a342cdf]: actor::apply_ac(int, int, ac_type, int, bool) const /usr/games/crawl-0.24(_Z14tornado_damageP5actorib+0xbe6) [0x56477a85e8c6]: tornado_damage(actor*, int, bool) /usr/games/crawl-0.24(_Z13player_reactsv+0x3e0) [0x56477a78cfa0]: player_reacts() /usr/games/crawl-0.24(_Z12world_reactsv+0x3a5) [0x56477a98cbb5]: world_reacts() /usr/games/crawl-0.24(+0x917c10) [0x56477a98ec10]: /usr/games/crawl-0.24(+0x918205) [0x56477a98f205]: /usr/games/crawl-0.24(main+0x323) [0x56477a321963]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f62879ebb97]: /usr/games/crawl-0.24(_start+0x2a) [0x56477a32208a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -Irltiles -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.24/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.24/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.24/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 24, depth = 20 Level id: Zig:20 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 46 Level vaults: ziggurat1 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (52, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The rust devil is no longer distracted by gold. The caustic shrike zombie is engulfed in blazing flames. The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The tengu reaver zombie is engulfed in blazing flames. The rust devil hits your fire vortex. The rust devil corrodes your fire vortex! The caustic shrike zombie is engulfed in blazing flames. The caustic shrike zombie is engulfed in blazing flames. The tengu reaver zombie is engulfed in blazing flames. The rust devil becomes distracted by the nearby gold, dreaming of imaginary riches. Found five items. Things that are here: 5 gold pieces; a +0 trident You swap places. The hell hound is no longer distracted by gold. The tengu reaver zombie is no longer distracted by gold. Found a staff of fire, a runed hand crossbow and a fuming white potion. Found two gates leading back out of this place. Found a stone staircase leading down. You swap places. The caustic shrike zombie is no longer distracted by gold. The hell hound becomes distracted by the nearby gold, dreaming of imaginary riches. Found a scroll of teleportation. You strike the helpless hell hound from behind! You hit the hell hound. You freeze the hell hound. The hell hound is no longer distracted by gold. The hell hound is moderately wounded. The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The tengu reaver zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The hell hound becomes distracted by the nearby gold, dreaming of imaginary riches. You barely miss the hell hound. The hell hound is no longer distracted by gold. The hell hound is moderately wounded. The rust devil is no longer distracted by gold. You block the hell hound's attack. You bludgeon the hell hound!! You freeze the hell hound! You kill the hell hound! The caustic shrike zombie is no longer distracted by gold. The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The tengu reaver zombie is no longer distracted by gold. The tengu reaver zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The rust devil hits your fire vortex! The rust devil corrodes your fire vortex! Things that are here: 14 gold pieces; a +0 mace You closely miss the tengu reaver zombie. The tengu reaver zombie is no longer distracted by gold. The tengu reaver zombie is almost destroyed. You sock the tengu reaver zombie! You destroy the tengu reaver zombie! The rust devil hits your fire vortex. Your fire vortex seems to be corroded for longer. The rust devil becomes distracted by the nearby gold, dreaming of imaginary riches. You see here 6 gold pieces. The rust devil screeches! You impale the rust devil!! You freeze the rust devil. You kill the rust devil! The caustic shrike zombie is no longer distracted by gold. The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. Things that are here: 14 gold pieces; a +0 mace You see here 5 gold pieces. You hit the caustic shrike zombie. The caustic shrike zombie is no longer distracted by gold. The caustic shrike zombie is severely damaged. The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. You strike the helpless caustic shrike zombie from behind! You puncture the caustic shrike zombie! The caustic shrike zombie is no longer distracted by gold. The caustic shrike zombie is almost destroyed. The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. You catch the helpless caustic shrike zombie completely off-guard! You puncture the caustic shrike zombie! The caustic shrike zombie is no longer distracted by gold. The caustic shrike zombie is almost destroyed. The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. You miss the caustic shrike zombie. The caustic shrike zombie is no longer distracted by gold. The caustic shrike zombie is almost destroyed. The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. You hit the caustic shrike zombie. The caustic shrike zombie is no longer distracted by gold. The caustic shrike zombie is almost destroyed. You block the caustic shrike zombie's attack. The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. You catch the helpless caustic shrike zombie completely off-guard! You impale the caustic shrike zombie!! You destroy the caustic shrike zombie! No target in view! No target in view! HP restored. Magic restored. You now have 44752 gold pieces (gained 5). You now have 44759 gold pieces (gained 7). You now have 44765 gold pieces (gained 6). You now have 44768 gold pieces (gained 3). E - 30 scrolls of blinking (gained 1) You now have 44775 gold pieces (gained 7). Your pack is full. You see here a ring of ice. Your pack is full. You see here a ring of ice. Could not pick up an item here; shall I ignore it? You see here a ring of ice. You now have 44781 gold pieces (gained 6). You see here a book of Alchemy. You now have 44802 gold pieces (gained 21). Things that are here: a +2 scythe of protection; a shiny plate armour You now have 44816 gold pieces (gained 14). You see here a +0 mace. You now have 44822 gold pieces (gained 6). You now have 44833 gold pieces (gained 11). You now have 44841 gold pieces (gained 8). You now have 44844 gold pieces (gained 3). You now have 44849 gold pieces (gained 5). You see here a +0 trident. You now have 44855 gold pieces (gained 6). You see here a +3 scythe of venom. You now have 44861 gold pieces (gained 6). You see here a +0 trident. You now have 44867 gold pieces (gained 6). You now have 44875 gold pieces (gained 8). You now have 44884 gold pieces (gained 9). You see here a +0 mace. You now have 44888 gold pieces (gained 4). Your pack is full. You see here a scroll of enchant weapon. Your pack is full. You see here a scroll of enchant weapon. Could not pick up an item here; shall I ignore it? You see here a scroll of enchant weapon. You now have 44905 gold pieces (gained 17). You see here a ration. You now have 44911 gold pieces (gained 6). You see here a runed ring mail. You now have 44922 gold pieces (gained 11). You now have 44926 gold pieces (gained 4). You now have 44934 gold pieces (gained 8). You now have 44941 gold pieces (gained 7). You now have 44977 gold pieces (gained 36). You see here a +0 giant club. You now have 44988 gold pieces (gained 11). You now have 44997 gold pieces (gained 9). You see here a +0 morningstar. You now have 45029 gold pieces (gained 32). You see here a +0 giant club. You now have 45049 gold pieces (gained 20). You now have 45063 gold pieces (gained 14). Key pressed, stopping explore. You now have 45083 gold pieces (gained 20). You now have 45089 gold pieces (gained 6). You now have 45092 gold pieces (gained 3). You now have 45099 gold pieces (gained 7). You now have 45104 gold pieces (gained 5). You now have 45115 gold pieces (gained 11). You now have 45122 gold pieces (gained 7). You see here a book of Frost. You see here an amulet of regeneration. Your pack is full. You see here a scroll of amnesia. Your pack is full. You see here a scroll of amnesia. Could not pick up an item here; shall I ignore it? You see here a scroll of amnesia. You now have 45129 gold pieces (gained 7). You see here 21 stones. You now have 45135 gold pieces (gained 6). E - 32 scrolls of blinking (gained 2) You now have 45141 gold pieces (gained 6). You see here a lightning rod (4/4). You now have 45144 gold pieces (gained 3). Things that are here: a cursed -2 great mace; 20 stones You now have 45149 gold pieces (gained 5). Things that are here: a +0 long sword of electrocution; a plate armour You now have 45153 gold pieces (gained 4). You see here a book of the Tempests. Your pack is full. You see here a ring of strength. Your pack is full. You see here a ring of strength. Could not pick up an item here; shall I ignore it? You see here a ring of strength. You now have 45160 gold pieces (gained 7). Your pack is full. You see here a coiled amber ring. As you read the scroll of identify, it crumbles to dust. the ring of Linearity {+Inv EV+2} Your pack is full. You see here the ring of Linearity {+Inv EV+2}. Could not pick up an item here; shall I ignore it? You see here the ring of Linearity {+Inv EV+2}. You see here a runed halberd. You see here a book of Spatial Translocations. You now have 45171 gold pieces (gained 11). Your pack is full. You see here a ring of magical power. Your pack is full. You see here a ring of magical power. Could not pick up an item here; shall I ignore it? [Y]es or [N]o only, please. Could not pick up an item here; shall I ignore it? You see here a ring of magical power. c - 42 scrolls of remove curse (gained 2) m - 41 scrolls of teleportation (gained 1) Your pack is full. You see here a scroll of acquirement. You can't carry that many items. [a] Weapon [b] Armour [c] Jewellery [d] Book [e] Staff [f] Evocable [h] Gold (you have $45171) What kind of item would you like to acquire? [\] known items Something appears at your feet! Okay, then. You can't carry that many items. Unknown command. Okay, then. As you read the scroll of identify, it crumbles to dust. a +0 large shield of poison resistance There is a stone staircase leading down here. You see here a staff of fire. m - 42 scrolls of teleportation (gained 1) There is a gate leading back out of this place here. You see here a runed hand crossbow. You see here a +0 large shield of poison resistance. You see here a lightning rod (4/4). You see here a scroll of enchant weapon. You now have 45179 gold pieces (gained 8). Done exploring. Done exploring. You see here a scroll of enchant weapon. You see here a lightning rod (4/4). Things that are here: a cursed -2 great mace; 20 stones You see here a runed war axe. There is a stone staircase leading down here. You see here a staff of fire. Search for what [Enter for "."]? . There is an empty arch of ancient stone here. A war gargoyle and a zombie come into view. A rust devil comes into view. A Hell Sentinel comes into view. An ice devil comes into view. An iron dragon, an iron imp and 2 zombies come into view. A reaper comes into view. It is wielding a +1 scythe of flaming. An iron imp comes into view. x2 Unknown command. A rust devil, 2 Hell Sentinels, a flying skull and 2 zombies come into view. A rust devil comes into view. An ice devil comes into view. A war gargoyle comes into view. It is wielding a +1 dire flail of pain. Unknown command. Casting: Fire Storm (slightly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. The flying skull gives a hideous shriek! The Hell Sentinel roars! x2; The iron imp shouts! The rust devil screeches! The iron imp shouts! The Hell Sentinel roars! The iron imp shouts, "Away with thee, thou vain combustible bum-bailey!" Something shouts, "Go and return not, thou pox-marked tightly wound whey-face!" A golden dragon zombie comes into view. A rust devil comes into view. A reaper comes into view. It is wielding a +4 vampiric scythe. A war gargoyle comes into view. It is wielding a +0 flail. An iron dragon, a war gargoyle, an iron imp, 2 reapers, an ice devil and a freezing wraith come into view. A reaper is wielding a +3 scythe of slicing. A reaper is wielding a +4 scythe of pain. You block the spriggan defender zombie's attack. You block the war gargoyle's attack. The Hell Sentinel hits you but does no damage. You block the Hell Sentinel's attack. The spriggan defender zombie completely misses you. You riposte. The iron dragon roars deafeningly! The rust devil screeches! You impale the spriggan defender zombie!! You freeze the spriggan defender zombie. The spriggan defender zombie is severely damaged. The iron imp moves out of view. The war gargoyle moves out of view. You hear a roar! You hear a screech! You hear a roar! Casting: Tornado (slightly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (slightly dangerous; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - war gargoyle Aim: a war gargoyle, wielding a +1 dire flail of pain A raging storm of fire appears! The great blast of fire engulfs the war gargoyle!!! The war gargoyle partially resists. The war gargoyle is almost destroyed. The great blast of fire engulfs the tengu reaver zombie!!!! The tengu reaver zombie is almost destroyed. The great blast of fire engulfs the rust devil!! The rust devil partially resists. The rust devil is almost dead. The great blast of fire engulfs the golden dragon zombie!!! The golden dragon zombie is moderately damaged. The great blast of fire engulfs the Hell Sentinel!! The Hell Sentinel partially resists. The Hell Sentinel is moderately wounded. The great blast of fire engulfs the shadow dragon zombie!!!! The shadow dragon zombie is severely damaged. The great blast of fire engulfs the flying skull!!! The flying skull partially resists. You destroy the flying skull! The great blast of fire engulfs the ice devil!!!! The ice devil is burned terribly! You kill the ice devil! The great blast of fire engulfs the rust devil!! The rust devil partially resists. The rust devil is severely wounded. The great blast of fire engulfs the reaper!!! You kill the reaper! The great blast of fire engulfs the war gargoyle!!! The war gargoyle partially resists. You destroy the war gargoyle! The great blast of fire engulfs the reaper!!! The reaper is almost dead. You destroy the war gargoyle! You kill the rust devil! You destroy the tengu reaver zombie! You kill the rust devil! Your fire vortex dissipates! You destroy the war gargoyle! Something shouts, "Quit, thou puny tightly wound fustilarian!" You hear a screech! Something shouts, "Repent, thou peeagling ditch-delivered mummylet!" A Hell Sentinel comes into view. The iron dragon bites your fire vortex!! The iron dragon claws your fire vortex!! Your fire vortex dissipates! A deep elf high priest zombie comes into view. You block the spriggan defender zombie's attack. A war gargoyle comes into view. It is wielding a +1 great mace of venom. The Hell Sentinel hits you but does no damage. You block the Hell Sentinel's attack. The shadow dragon zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The reaper is engulfed in blazing flames. You kill the reaper! The golden dragon zombie is engulfed in blazing flames. The reaper is engulfed in blazing flames. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. A war gargoyle, an iron imp, a reaper and an ice devil come into view. The reaper is wielding a +0 scythe of protection. The war gargoyle is wielding a +0 great mace of protection. You kill the rust devil! You destroy the spriggan defender zombie! The shadow dragon zombie is no longer distracted by gold. You destroy the shadow dragon zombie! You kill the iron imp! x2 You hear a shout! The Hell Sentinel hits your fire vortex. The Hell Sentinel hits your fire vortex! The iron imp becomes distracted by the nearby gold, dreaming of imaginary riches. An iron imp comes into view. The reaper becomes distracted by the nearby gold, dreaming of imaginary riches. An iron giant comes into view. It is wielding a +0 giant spiked club. The juggernaut zombie becomes distracted by the nearby gold, dreaming of imaginary riches. A caustic shrike zombie comes into view. The Hell Sentinel becomes distracted by the nearby gold, dreaming of imaginary riches. A rust devil comes into view. You see here 4 gold pieces. An iron imp, a reaper, a Hell Sentinel and a zombie come into view. The reaper is wielding a +6 scythe of freezing. The Hell Sentinel is no longer distracted by gold. The Hell Sentinel roars! Your fire vortex dissipates! You kill the ice devil! x2 The reaper is no longer distracted by gold. The juggernaut zombie is no longer distracted by gold. The iron imp is no longer distracted by gold. The iron imp shouts! You kill the iron imp! x2 The Hell Sentinel roars! The iron imp shouts! The rust devil screeches! You hear a screech! The war gargoyle launches metal splinters at you. The spray of metal splinters misses you. The Hell Sentinel completely misses you. x2 The golden dragon zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The war gargoyle launches metal splinters at you. The spray of metal splinters hits you! The iron giant becomes distracted by the nearby gold, dreaming of imaginary riches. An iron imp comes into view. You block the Hell Sentinel's attack. x2 The rust devil becomes distracted by the nearby gold, dreaming of imaginary riches. The iron dragon is engulfed in blazing flames. A rust devil comes into view. The iron giant shouts! You see here 6 gold pieces. 2 rust devils, 2 zombies and a skeleton come into view. You kill the rust devil! You kill the Hell Sentinel! You kill the iron imp! The golden dragon zombie is no longer distracted by gold. You destroy the golden dragon zombie! You destroy the war gargoyle! You kill the iron imp! The rust devil is no longer distracted by gold. The rust devil screeches! The iron giant is no longer distracted by gold. You kill the reaper! The rust devil screeches! The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The war gargoyle becomes distracted by the nearby gold, dreaming of imaginary riches. The war gargoyle launches metal splinters at you. The spray of metal splinters misses you. You block the Hell Sentinel's attack. x2 A quicksilver dragon zombie comes into view. An iron imp comes into view. The reaper becomes distracted by the nearby gold, dreaming of imaginary riches. The freezing wraith is engulfed in blazing flames. The freezing wraith becomes distracted by the nearby gold, dreaming of imaginary riches. The iron giant throws the reaper at you! The war gargoyle becomes distracted by the nearby gold, dreaming of imaginary riches. The rust devil becomes distracted by the nearby gold, dreaming of imaginary riches. The Hell Sentinel becomes distracted by the nearby gold, dreaming of imaginary riches. The Hell Sentinel gestures at you. The iron shot misses you. The Hell Sentinel roars! The rust devil screeches! Found three items. You see here 7 gold pieces. A reaper, a skeletal warrior and 2 zombies come into view. The reaper is wielding a +2 scythe of protection. You kill the iron dragon! You kill the iron imp! The reaper is no longer distracted by gold. You kill the reaper! The caustic shrike zombie is no longer distracted by gold. The war gargoyle is no longer distracted by gold. The freezing wraith is no longer distracted by gold. You destroy the freezing wraith! You kill the rust devil! You have finished your manual of Earth Magic and toss it away. The war gargoyle is no longer distracted by gold. You destroy the war gargoyle! Your Earth Magic skill increases to level 14! The Hell Sentinel is no longer distracted by gold. The winds around you start to calm down. You float gracefully downwards. The rust devil is no longer distracted by gold. The reaper smiles without lips. You block the reaper's attack. The tengu reaver skeleton becomes distracted by the nearby gold, dreaming of imaginary riches. The Hell Sentinel becomes distracted by the nearby gold, dreaming of imaginary riches. The iron imp summons a swarm of flies. The iron dragon zombie becomes distracted by the nearby gold, dreaming of imaginary riches. Found nine items. Things that are here: 11 gold pieces; a +1 dire flail of pain Casting: Fire Storm (slightly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (slightly dangerous; 2% risk of failure) Press: ? - help, Dir - move target cursor A raging storm of fire appears! The great blast of fire engulfs the deep elf elementalist zombie!!! The deep elf elementalist zombie is severely damaged. The great blast of fire engulfs the rust devil!!! The rust devil partially resists. You kill the rust devil! The great blast of fire engulfs the quicksilver dragon zombie!!!! The quicksilver dragon zombie is severely damaged. The great blast of fire engulfs the deep elf sorcerer zombie!!! The deep elf sorcerer zombie is severely damaged. The great blast of fire engulfs the iron imp!!! The iron imp partially resists. You kill the iron imp! The great blast of fire engulfs the iron dragon zombie!!! The iron dragon zombie is heavily damaged. The great blast of fire engulfs the Hell Sentinel!! The Hell Sentinel partially resists. The Hell Sentinel is moderately wounded. The great blast of fire engulfs the reaper!!! The reaper is heavily wounded. The great blast of fire engulfs the sphinx zombie!!!! The sphinx zombie is heavily damaged. The great blast of fire engulfs the tengu reaver skeleton!!! The tengu reaver skeleton is severely damaged. The tengu reaver skeleton is no longer distracted by gold. The great blast of fire engulfs the skeletal warrior!!!! You destroy the skeletal warrior! The Hell Sentinel roars! You are engulfed in raging winds. The juggernaut zombie becomes distracted by the nearby gold, dreaming of imaginary riches. A storm dragon zombie comes into view. The Hell Sentinel hits your fire vortex. The Hell Sentinel hits your fire vortex! The quicksilver dragon zombie bites your fire vortex. The quicksilver dragon zombie completely misses your fire vortex. The reaper is engulfed in blazing flames. The war gargoyle becomes distracted by the nearby gold, dreaming of imaginary riches. The caustic shrike zombie is engulfed in blazing flames. The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The rust devil becomes distracted by the nearby gold, dreaming of imaginary riches. The iron dragon zombie is engulfed in blazing flames. The iron dragon zombie bites your fire vortex! The iron dragon zombie claws your fire vortex. The iron dragon zombie tramples your fire vortex! The Hell Sentinel becomes distracted by the nearby gold, dreaming of imaginary riches. The tengu reaver skeleton is engulfed in blazing flames. The iron imp becomes distracted by the nearby gold, dreaming of imaginary riches. The deep elf sorcerer zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The iron giant becomes distracted by the nearby gold, dreaming of imaginary riches. The sphinx zombie is engulfed in blazing flames. The reaper becomes distracted by the nearby gold, dreaming of imaginary riches. The rust devil screeches! The iron imp shouts, "Fly, thou euchred dried deado!" You are engulfed in raging winds. The Hell Sentinel roars! The iron giant shouts! The reaper is no longer distracted by gold. The iron giant is no longer distracted by gold. The war gargoyle is no longer distracted by gold. The Hell Sentinel is no longer distracted by gold. The iron dragon zombie is no longer distracted by gold. The quicksilver dragon zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The war gargoyle becomes distracted by the nearby gold, dreaming of imaginary riches. The reaper is engulfed in blazing flames. The reaper shouts, "Death awaits you!" The Hell Sentinel becomes distracted by the nearby gold, dreaming of imaginary riches. x2 The deep elf high priest zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The Hell Sentinel hits you!! You block the Hell Sentinel's attack. The ice devil becomes distracted by the nearby gold, dreaming of imaginary riches. Your fire vortex hits the quicksilver dragon zombie. Your fire vortex burns the quicksilver dragon zombie! Your fire vortex dissipates! The tengu reaver skeleton becomes distracted by the nearby gold, dreaming of imaginary riches. The reaper whispers, "Time's up, trm!" The iron giant is engulfed in blazing flames. The iron giant becomes distracted by the nearby gold, dreaming of imaginary riches. The reaper completely misses you. The Hell Sentinel roars! You see here 28 gold pieces. You are engulfed in raging winds. The iron giant shouts! The ice devil is no longer distracted by gold. The iron giant is no longer distracted by gold. The iron imp is no longer distracted by gold. The deep elf sorcerer zombie is no longer distracted by gold. The iron dragon becomes distracted by the nearby gold, dreaming of imaginary riches. The Hell Sentinel becomes distracted by the nearby gold, dreaming of imaginary riches. Things that are here: 8 gold pieces; a +1 scythe of flaming Casting: Fire Storm (slightly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. The winds around you calm down. The Hell Sentinel is no longer distracted by gold. The iron giant becomes distracted by the nearby gold, dreaming of imaginary riches. The deep elf sorcerer zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The Hell Sentinel becomes distracted by the nearby gold, dreaming of imaginary riches. There is an empty arch of ancient stone here. Your +9 eveningstar of freezing stops glowing. a - an uncursed staff of energy (weapon) You feel a bit more experienced. You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. The reaper draws a finger across its throat. You channel some magical energy. You channel some magical energy. You channel some magical energy. Casting: Controlled Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. The iron giant shouts! The reaper says, "Everyone has to die sometime, and your time is now." You destroy the deep elf high priest zombie! You block the reaper's attack. You kill the reaper! Your Shields skill increases to level 18! The Hell Sentinel roars! You hear a roar! The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The iron dragon zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The iron dragon zombie is no longer distracted by gold. You destroy the iron dragon zombie! You destroy the war gargoyle! The caustic shrike zombie is no longer distracted by gold. The caustic shrike zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The iron giant closely misses you. Unknown command. You destroy the sphinx zombie! You destroy the quicksilver dragon zombie! The caustic shrike zombie is no longer distracted by gold. You kill the iron imp! The ice devil becomes distracted by the nearby gold, dreaming of imaginary riches. You block the juggernaut zombie's attack. The juggernaut zombie barely misses you. You destroy the deep elf sorcerer zombie! You destroy the juggernaut zombie! You destroy the caustic shrike zombie! You kill the Hell Sentinel! You kill the reaper! The ice devil is no longer distracted by gold. You kill the ice devil! You kill the rust devil! You hear a deafening roar! The reaper becomes distracted by the nearby gold, dreaming of imaginary riches. The rust devil becomes distracted by the nearby gold, dreaming of imaginary riches. The Hell Sentinel becomes distracted by the nearby gold, dreaming of imaginary riches. The rust devil screeches! You destroy the deep elf elementalist zombie! The Hell Sentinel is no longer distracted by gold. The rust devil is no longer distracted by gold. You kill the rust devil! The reaper is no longer distracted by gold. You kill the reaper! The winds around you start to calm down. You float gracefully downwards. The deep elf sorcerer zombie becomes distracted by the nearby gold, dreaming of imaginary riches. Things that are here: 11 gold pieces; a +0 great mace of protection You are engulfed in raging winds. The storm dragon zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The iron giant points at you and mumbles some strange words. The harpoon shot misses you. The Hell Sentinel becomes distracted by the nearby gold, dreaming of imaginary riches. The Hell Sentinel roars! You see here 7 gold pieces. You are engulfed in raging winds. The storm dragon zombie is no longer distracted by gold. The iron giant becomes distracted by the nearby gold, dreaming of imaginary riches. Things that are here: 11 gold pieces; a +0 great mace of protection Unknown command. The iron giant is no longer distracted by gold. The Hell Sentinel gestures at you. The iron shot misses you. The iron giant points at you and mumbles some strange words. The iron shot reflects off an invisible shield around you! The iron shot hits the iron giant!!! You kill the iron giant! Casting: Tornado (slightly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (slightly dangerous; 2% risk of failure) Press: ? - help, Dir - move target cursor Okay, then. Casting: Fire Storm (slightly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Hell Sentinel Aim: a Hell Sentinel (severely wounded) The winds around you calm down. The deep elf sorcerer zombie is no longer distracted by gold. Unknown command. Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You channel some magical energy. The orb of destruction hits the Hell Sentinel!!! The Hell Sentinel is almost dead. The Hell Sentinel is no longer distracted by gold. The Hell Sentinel gestures at you. The iron shot hits you!!! You block the Hell Sentinel's attack. The Hell Sentinel completely misses you. The storm dragon zombie becomes distracted by the nearby gold, dreaming of imaginary riches. The deep elf sorcerer zombie barely misses you. The iron dragon zombie closely misses you. You riposte. You hit the iron dragon zombie but do no damage. The iron dragon zombie is severely damaged. You block the iron dragon zombie's attack. The iron dragon zombie tramples you but does no damage. Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Hell Sentinel Aim: a Hell Sentinel (almost dead) The Hell Sentinel completely misses you. x2 The Hell Sentinel gestures at you. The iron shot reflects off an invisible shield around you! The iron shot hits the Hell Sentinel!! You kill the Hell Sentinel! The deep elf sorcerer zombie closely misses you. Nothing appears to happen. The storm dragon zombie is no longer distracted by gold. Your orb of destruction hits an unnaturally hard rock wall. You block the Hell Sentinel's attack. The Hell Sentinel closely misses you. You block the iron dragon zombie's attack. The iron dragon zombie barely misses you. The iron dragon zombie completely misses you. Unknown command. Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf sorcerer zombie Aim: a deep elf sorcerer zombie (almost destroyed) The wavering orb of destruction weakly hits the deep elf sorcerer zombie!!! You blow up the deep elf sorcerer zombie! You block the Hell Sentinel's attack. The Hell Sentinel hits you but does no damage. Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iron dragon zombie Aim: an iron dragon zombie (severely damaged) The wavering orb of destruction weakly hits the iron dragon zombie!! The iron dragon zombie is almost destroyed. You block the Hell Sentinel's attack. x2 The iron dragon zombie closely misses you. You block the iron dragon zombie's attack. The iron dragon zombie completely misses you. Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iron dragon zombie Aim: an iron dragon zombie (almost destroyed) The wavering orb of destruction weakly hits the iron dragon zombie!!! You blow up the iron dragon zombie! The Hell Sentinel misses you. The Hell Sentinel completely misses you. You block the storm dragon zombie's attack. x3 Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - storm dragon zombie Aim: a storm dragon zombie (moderately damaged) The wavering orb of destruction weakly hits the Hell Sentinel!! The Hell Sentinel is heavily wounded. The Hell Sentinel hits you but does no damage. You block the Hell Sentinel's attack. The storm dragon zombie misses you. You block the storm dragon zombie's attack. The storm dragon zombie completely misses you. Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon zombie Aim: a storm dragon zombie (moderately damaged) The wavering orb of destruction weakly hits the storm dragon zombie!!! The storm dragon zombie is heavily damaged. The Hell Sentinel hits you! The Hell Sentinel completely misses you. The storm dragon zombie closely misses you. The storm dragon zombie claws you! The storm dragon zombie completely misses you. You block the iron dragon's attack. The iron dragon closely misses you. You block the iron dragon's attack. Unknown command. Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. The Hell Sentinel becomes distracted by the nearby gold, dreaming of imaginary riches. The storm dragon zombie becomes distracted by the nearby gold, dreaming of imaginary riches. You channel some magical energy. You channel some magical energy. The Hell Sentinel is no longer distracted by gold. [a] - 420 gold - haste, flight, heal wounds and curing [b] - 273 gold - haste and flight [c] - 440 gold - resistance, invisibility and agility Purchase which effect? You feel yourself speed up. You feel very buoyant. You fly up into the air. You feel much better. You feel better. The iron dragon breathes metal splinters at you. The spray of metal splinters misses you. The Hell Sentinel hits you! You block the Hell Sentinel's attack. Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears around you. You block the Hell Sentinel's attack. The Hell Sentinel hits you but does no damage. You block the iron dragon's attack. x3 The storm dragon zombie is no longer distracted by gold. You see here 4 gold pieces. You hit the iron dragon but do no damage. The iron dragon is heavily wounded. You block the storm dragon zombie's attack. x3 The iron dragon bites you. The iron dragon claws you but does no damage. The iron dragon barely misses you. Unknown command. Your +9 eveningstar of freezing glows with a cold blue light! w - a +9 eveningstar of freezing (weapon) You bludgeon the Hell Sentinel!! The Hell Sentinel is almost dead. You destroy the storm dragon zombie! You block the Hell Sentinel's attack. The Hell Sentinel hits you but does no damage. You kill the Hell Sentinel! You kill the iron dragon! You now have 44770 gold pieces (gained 11). You see here a +0 great mace of protection. You now have 44777 gold pieces (gained 7). The winds around you start to calm down. You now have 44792 gold pieces (gained 15). You see here a +0 dire flail. You are engulfed in raging winds. Your magical contamination has completely faded away. You are engulfed in raging winds. You are engulfed in raging winds. You see here 4 gold pieces. You are engulfed in raging winds. The winds around you calm down. Your +9 eveningstar of freezing stops glowing. a - an uncursed staff of energy (weapon) You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. Nothing appears to happen. You channel some magical energy. You channel some magical energy. Your extra speed is starting to run out. You feel yourself slow down. You are starting to lose your buoyancy. The Hell Sentinel is too close now for your liking. The Hell Sentinel roars! Casting: Tornado (slightly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Hell Sentinel Aim: a Hell Sentinel (moderately wounded) The orb of destruction hits the Hell Sentinel!!!! The Hell Sentinel is severely wounded. Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Hell Sentinel Aim: a Hell Sentinel (magical condensation, severely wounded) The Hell Sentinel gestures at you. The sphere of damnation explodes! The damnation engulfs you!! The orb of destruction hits the Hell Sentinel!!! You blow up the Hell Sentinel! You float gracefully downwards. Magic restored. HP restored. You now have 44794 gold pieces (gained 2). You now have 44818 gold pieces (gained 24). You see here a cursed +0 giant spiked club. You now have 44841 gold pieces (gained 23). You now have 44865 gold pieces (gained 24). You now have 44881 gold pieces (gained 16). You now have 44895 gold pieces (gained 14). You see here a +4 scythe of pain. You now have 44904 gold pieces (gained 9). You now have 44912 gold pieces (gained 8). You see here a +1 great mace of venom. You now have 44917 gold pieces (gained 5). You see here a +0 scythe of protection. You now have 44920 gold pieces (gained 3). You now have 44924 gold pieces (gained 4). You now have 44930 gold pieces (gained 6). You now have 44936 gold pieces (gained 6). You now have 44941 gold pieces (gained 5). You now have 44949 gold pieces (gained 8). You now have 44959 gold pieces (gained 10). You see here a +2 scythe of protection. You now have 44963 gold pieces (gained 4). You now have 44969 gold pieces (gained 6). You now have 44976 gold pieces (gained 7). You now have 44979 gold pieces (gained 3). You now have 44985 gold pieces (gained 6). Found a staff of death, a scroll of holy word and glowing swamp dragon scales. You now have 44991 gold pieces (gained 6). You see here a +0 flail. Found a phial of floods, 42 stones and a glowing halberd. You now have 44999 gold pieces (gained 8). You see here a +4 vampiric scythe. Found a glowing shortbow and a staff of energy. Found two gates leading back out of this place. Found a stone staircase leading down. You now have 45013 gold pieces (gained 14). Found a glowing broad axe. You now have 45020 gold pieces (gained 7). You now have 45024 gold pieces (gained 4). You now have 45028 gold pieces (gained 4). T - a scroll of amnesia You pick up the Incunabulum of the Frostbite and Transmigration and begin reading... Unfortunately, it added no spells to the library. E - 33 scrolls of blinking (gained 1) Your pack is full. There is a stone staircase leading down here. You see here a ring of protection from cold. Your pack is full. There is a stone staircase leading down here. You see here a ring of protection from cold. Could not pick up an item here; shall I ignore it? There is a stone staircase leading down here. You see here a ring of protection from cold. You see here 15 stones. You now have 45032 gold pieces (gained 4). You see here a glowing dagger. Your pack is full. You see here a ring of fire. Your pack is full. You see here a ring of fire. Could not pick up an item here; shall I ignore it? You see here a ring of fire. You now have 45038 gold pieces (gained 6). Things that are here: a +0 short sword; a glowing battleaxe You see here the +4 robe of Augmentation {Str+4 Int+4 Dex+4}. You now have 45044 gold pieces (gained 6). Your pack is full. You see here a manual of Crossbows. Your pack is full. You see here a manual of Crossbows. Could not pick up an item here; shall I ignore it? You see here a manual of Crossbows. You now have 45052 gold pieces (gained 8). You now have 45057 gold pieces (gained 5). You now have 45068 gold pieces (gained 11). You see here a +1 dire flail of pain. You now have 45096 gold pieces (gained 28). You now have 45104 gold pieces (gained 8). You see here a +1 scythe of flaming. You now have 45131 gold pieces (gained 27). You now have 45133 gold pieces (gained 2). You now have 45137 gold pieces (gained 4). You now have 45139 gold pieces (gained 2). You now have 45143 gold pieces (gained 4). You now have 45147 gold pieces (gained 4). You now have 45150 gold pieces (gained 3). You now have 45152 gold pieces (gained 2). You now have 45171 gold pieces (gained 19). You now have 45177 gold pieces (gained 6). You now have 45183 gold pieces (gained 6). You see here a +6 scythe of freezing. You now have 45184 gold pieces (gained 1). You now have 45188 gold pieces (gained 4). There is an empty arch of ancient stone here. You see here a +6 scythe of freezing. You now have 45189 gold pieces (gained 1). You now have 45196 gold pieces (gained 7). You now have 45199 gold pieces (gained 3). You now have 45205 gold pieces (gained 6). You now have 45214 gold pieces (gained 9). You see here a +3 scythe of slicing. You now have 45225 gold pieces (gained 11). You see here a +0 lajatang. You see here a +0 flail. You see here a book of the Dragon. Your pack is full. You see here a ring of ice. You see here a glowing mace. Your pack is full. You see here a ring of ice. Could not pick up an item here; shall I ignore it? You see here a ring of ice. Done exploring. Done exploring. You see here glowing swamp dragon scales. Okay, then. You see here a ring of fire. You see here a glowing dagger. You see here a phial of floods. You see here the +4 robe of Augmentation {Str+4 Int+4 Dex+4}. You see here a manual of Crossbows. You see here the +4 robe of Augmentation {Str+4 Int+4 Dex+4}. You see here a phial of floods. Search for what [Enter for "."]? . You see here a glowing dagger. You see here 15 stones. There is a stone staircase leading down here. You see here a ring of protection from cold. You see here 15 stones. You see here a glowing dagger. You see here a ring of fire. You see here glowing swamp dragon scales. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a wand of digging (43). u - glowing swamp dragon scales You see here a ring of fire. You see here a glowing dagger. You see here 15 stones. There is a stone staircase leading down here. You see here a ring of protection from cold. There is an empty arch of ancient stone here. Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call out to the draconic realm, and the dragon horde roars back! You hear a bark! You hear a shout! You hear a roar! Casting: Dragon's Call (slightly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Dragon's Call (slightly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. You hear a bark! x2 A small abomination comes into view. An ancient zyme comes into view. A smoke demon comes into view. A hell hog and a smoke demon come into view. A dragon arrives to answer your call! A thrashing horror comes into view. A large abomination comes into view. The hell hog bites your ice dragon! Your ice dragon looks sick. A starcursed mass comes into view. A tormentor, a thrashing horror, an angel and a raiju come into view. The angel is wielding a +3 whip of holy wrath. A dragon arrives to answer your call! The angel hits your ice dragon with a +3 whip of holy wrath!! The angel hits your ice dragon with a +3 whip of holy wrath! Your ice dragon resists with some effort. Your ice dragon breathes frost at the angel. The blast of cold hits the angel!! A chaos spawn comes into view. A starcursed mass comes into view. A deep elf sorcerer comes into view. It is wielding a +0 short sword. Your ice dragon looks sick. A profane servitor comes into view. It is wielding a +3 demon whip of electrocution. An eye of draining comes into view. The smoke demon hits your ice dragon but does no damage. The smoke demon closely misses your ice dragon. The smoke demon hits your ice dragon but does no damage. A starcursed mass splits. A wretched star comes into view. A fire bat, a neqoxec, a smoke demon, a starcursed mass and a large abomination come into view. You destroy the small abomination! Your ice dragon disappears in a puff of smoke! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24.0-123-gd5b16e6ec5 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [trm] Species: Mummy Job: Wizard HP: 249/249; mods: 0/0 MP: 40/63; mod: 0 Stats: 25 (25) 49 (49) 15 (15) Position: (44, 35), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 29750 | 0/0 Short Blades | | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 16 | 11603 | 7/1768 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 18 | 17132 | 1859/2121 Dodging | X | 0 | 0 | 22 | 27226 | 2195/2970 Stealth | X | 0 | 0 | 20 | 16714 | 125/2141 Shields | X | 1 | 50 | 18 | 15848 | 575/2121 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 27 | 21036 | 0/0 Conjurations | X | 0 | 0 | 20 | 21875 | 2147/2545 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 5 | 1060 | 0/424 Summonings | X | 0 | 0 | 21 | 22276 | 3/2758 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 25 | 34578 | 1/3606 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 22 | 25061 | 30/2970 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 21 | 22282 | 9/2758 Earth Magic | X | 1 | 50 | 14 | 9132 | 647/1485 Poison Magic | | 0 | 0 | 1 | 87 | 17/142 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 27 | 42080 | 8/0 Spell bugs: Durations: #9: 32 #66: 32 #111: 482 #126: 340 Attributes: #4: 2169535 #12: 98068 #13: 11394 #20: 1 #23: 233425 #24: 922090031 #27: 7260523 #48: 6 #49: 19774 #51: 13 #52: 13 #57: 41449 #59: 1 #60: 1 Mutations: cold resistance: 1 (innate) negative energy resistance: 3 (innate) torment resistance: 1 (innate) unbreathing: 1 (innate) in touch with death: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: staff of energy eq slot #1, inv slot #51: +2 cloak of invisibility eq slot #2, inv slot #13: +2 helmet "Sidaifri" {Str+4 Int+4} eq slot #3, inv slot #47: +0 pair of fencer's gloves {Riposte Dex+3} eq slot #4, inv slot #24: +2 pair of boots of running eq slot #5, inv slot #16: +5 shield of fire resistance eq slot #6, inv slot #7: +6 leather armour of Light {rF+ rCorr Int+8 Slay-2} eq slot #7, inv slot #46: ring "Jow Cuemm" {rC+ MP+9 Int+3 SInv Stlth-} eq slot #8, inv slot #21: ring of Roogh {rF+ Str+5 Int+7} eq slot #9, inv slot #50: amulet "Riahohif" {Reflect +Fly rElec Str+4 SH+5 SInv} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..........▓▓ XXX.3......▓▓ ..X..D......▓▓ b*..§§§§§§§§§▓▓ ....X§§§§§§§§.▓▓ .e..§§§§§§§§§..▓▓ 3.2.X§§§§§§§§...▓▓ X...3x§@§§§§§..∩.▓ .A.X§§§§§§§§§...▓▓ ..Ah§§§§§§§§§..▓▓ 3.h.§§§§§§§§§.▓▓ .G§.§§§§§§§§§▓▓ .4..........▓▓ ...........▓▓ ..........▓▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ziggurat: builder: hex monster_hook: CLASS: FunctionWrapper name: ziggurat_awaken_all fn: [type function] zig_exc: 39 colour: magenta bailey_type: bailey_axe ice_cave_hard: false tomb_guardian_sets: 1: 2 2: 1 3: 1 4: 1 5: 1 6: 1 slime_fixup_done: true fix_slime_vaults: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>