Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 2200462632288707566 2 trianova the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Sept 1, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (35 turns). trianova the Grave Robber (Mummy Necromancer) Turns: 35, Time: 00:00:20 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.7 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 38% 4 N/A Agony Necr ##...... 75% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: a jackal (lightly wounded, chance to defeat MR: 83%) The jackal barely resists. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... #.# #.# ... #.# # # #..####.##h#...# #.........g..# #...###g####.... #........# #. ####......#.####.# ............gh@..# #.........####### #.........≈≈# .#....<...≈≈# #........≈≈# #≈≈≈≈≈.(..≈# #≈≈≈≈....≈≈# #≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈# You could see a jackal and a hobgoblin. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trianova the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 35 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Pain || 6 Armor: Robe || 8 Dodge: Dodged || 15