trianova Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 6, D:1) 15 stones (5, 0, D:1) a +0 hunting sling (5, 4, D:1) a +0 club (11, -23, D:1) a +0 robe (15, 7, D:1) a +0 dagger (21, 5, D:1) a +0 dagger a cursed +0 club (23, 15, D:1) a +0 dagger (28, -20, D:1) a +0 dagger (31, -6, D:1) a +0 leather armour (31, 7, D:1) a +0 dagger (33, 10, D:1) 21 arrows (37, -3, D:1) a +0 dagger (39, -15, D:1) a stone (40, -15, D:1) a stone (40, 1, D:1) 8 poisoned needles (41, -3, D:1) 21 sling bullets (41, 5, D:1) a +0 spear (42, -16, D:1) 2 stones a +0 dagger (42, 1, D:1) 11 stones (45, -19, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 10, D:2) a +0 club (7, -8, D:2) a +0 club (9, 10, D:2) a +0 dagger (15, 8, D:2) an uncursed ring of see invisible (16, -12, D:2) a +0 dagger (21, 7, D:2) a +0 spear (25, -8, D:2) a +0 dagger (31, -18, D:2) a +0 whip (31, -14, D:2) a +0 whip (37, -18, D:2) 10 poisoned needles (40, -16, D:2) 6 tomahawks (48, 7, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (11, -32, D:3) a +0 dagger of distortion a +0 robe (11, -31, D:3) a +1 war axe of chopping (12, -10, D:3) a +0 club (13, -32, D:3) a +0 hand axe (20, -10, D:3) 26 sling bullets (24, -16, D:3) a +0 club (25, -13, D:3) a +0 dagger (28, -1, D:3) a +0 club (31, -39, D:3) a +0 club (41, -27, D:3) a +0 dagger (42, -18, D:3) a +0 club (44, -23, D:3) a stone a cursed +0 short sword (48, -32, D:3) 13 bolts (49, -28, D:3) a +0 whip (54, -22, D:3) 20 stones (58, -7, D:3) a +2 spear of venom (63, -19, D:3) a +0 robe Level 4 of the Dungeon (1, -9, D:4) a +2 hunting sling of velocity (7, -15, D:4) 18 stones (16, -23, D:4) a +0 ring mail (17, -19, D:4) 17 arrows (26, -12, D:4) a +0 mace (27, 6, D:4) 31 stones (30, -18, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) 4 large rocks (5, 1, D:5) a +0 giant club (5, 14, D:5) a +0 leather armour (6, -4, D:5) a +0 ring mail (12, 5, D:5) 15 bolts (13, 1, D:5) 14 arrows (16, -6, D:5) a +0 flail (16, -1, D:5) a +0 pair of boots (18, -8, D:5) a +0 robe a +0 dagger (19, -6, D:5) a +0 leather armour a cursed +0 club (20, -4, D:5) a +0 leather armour a +0 dagger (22, 17, D:5) a +0 ring mail (26, 13, D:5) 34 stones (26, 14, D:5) a +0 club (27, 8, D:5) a +0 dagger (27, 11, D:5) a +0 dagger a +0 robe (28, 12, D:5) a +0 hand axe (30, 34, D:5) a +0 chain mail (34, -2, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) a +0 halberd a +0 robe (0, 1, D:6) a cursed +0 hand axe a +0 robe (1, 5, D:6) 22 stones (2, 14, D:6) a cursed +1 trident of protection a +0 robe (2, 15, D:6) a cursed +3 hand axe of freezing a +0 robe (13, -6, D:6) a +2 halberd a +0 robe (13, 29, D:6) a +0 giant club (14, 11, D:6) a +2 spear a +0 robe (15, -6, D:6) a +2 trident a +0 robe (16, -6, D:6) a +1 vampiric dagger (17, -6, D:6) a +4 great sword a +0 robe (20, -6, D:6) a +0 leather armour a cursed -2 dagger a +0 robe (20, -3, D:6) a cursed +2 flail a cursed +0 robe (20, 13, D:6) a +0 dagger (29, 2, D:6) a +0 giant spiked club (34, 7, D:6) a +0 bardiche of pain (42, 18, D:6) a +0 giant spiked club (43, 16, D:6) a +0 ring mail a +0 plate armour a +0 battleaxe (44, 12, D:6) a +0 short sword a +0 flail a +0 leather armour (45, 21, D:6) a +0 whip (45, 23, D:6) a +0 mace (46, 17, D:6) a +0 club (48, 11, D:6) a +0 short sword (49, 13, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (49, 16, D:6) a +0 robe a +0 dagger (50, 21, D:6) a +0 trident (51, 16, D:6) a +0 hand axe (54, -4, D:6) 13 arrows a +0 shortbow (58, -3, D:6) 8 curare-tipped needles Level 7 of the Dungeon (0, 0, D:7) a cursed +0 giant club (2, 4, D:7) 22 arrows (8, 7, D:7) a cursed +0 robe (19, -3, D:7) a +0 buckler (40, 11, D:7) a +0 rapier a +0 chain mail (40, 24, D:7) a +1 ring mail of cold resistance (43, 12, D:7) a +0 dagger a +0 robe (44, 32, D:7) a +0 whip (45, 33, D:7) a +0 halberd (46, 27, D:7) 21 arrows (47, 30, D:7) a throwing net a cursed -2 halberd (47, 32, D:7) a +0 robe a cursed +0 club Level 8 of the Dungeon (0, 0, D:8) 15 stones (5, -11, D:8) a book of Maledictions (9, -10, D:8) the +9 dire flail of Gizaim {drain, Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). (13, -2, D:8) Sif Muna's Guide on Air Spells Type Level a - Shock Conjuration/Air 1 (23, -20, D:8) a +0 robe (26, -8, D:8) a +0 dagger (28, -39, D:8) 30 arrows (32, -32, D:8) 9 gold pieces (37, -11, D:8) a +0 mace (49, -33, D:8) 14 gold pieces Level 9 of the Dungeon [Shop] Munoopt's Jewellery Shoppe the ring of Cukubu {*Slow MR+ Str+3 SInv} (430 gold) [ring of strength] It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It may slow you when you take damage. the ring of Heresy {Ice rN+ MR- Int+4 Dex+5} (814 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 ring of strength (120 gold) a cursed +2 ring of dexterity (72 gold) the ring of Equilibrium {*Slow MR+ EV+2 Stlth+} (316 gold) [ring of evasion] It affects your evasion (+2). It affects your resistance to hostile enchantments. It may slow you when you take damage. It makes you more stealthy. a cursed -5 ring of evasion (32 gold) the amulet "Riattal" {Faith rC+ Str+6} (1065 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+6). It protects you from cold. an uncursed amulet of faith (640 gold) an uncursed ring of protection from magic (400 gold) an uncursed ring of magical power (320 gold) the ring of Tifeawua {Fire MP-9 Dex+5} (400 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (-9). an uncursed ring of resist corrosion (320 gold) a +4 ring of strength (432 gold) the amulet of Eleufeug {*Drain +Rage MR++ Dex+2} (864 gold) [amulet of rage] It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you go berserk. It causes draining when unequipped. (0, 0, D:9) 27 bolts (5, -31, D:9) a +0 morningstar (10, -18, D:9) 21 arrows (25, -6, D:9) a +0 dagger a +0 robe (26, -33, D:9) a +0 plate armour (26, -6, D:9) a +0 war axe 7 tomahawks a +0 chain mail (36, -35, D:9) 18 bolts (44, -28, D:9) a +5 hand axe of freezing a cursed +0 robe (45, -29, D:9) a +2 halberd of freezing a +0 robe (46, -28, D:9) a +3 great sword a +0 robe (51, 22, D:9) a +0 giant club (55, -24, D:9) a +2 pair of gloves of strength Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, 27, D:10) 12 stones (6, 12, D:10) 28 arrows (12, 0, D:10) a +0 shortbow 40 arrows (15, -6, D:10) 2 arrows (17, 39, D:10) a +0 trident (18, 25, D:10) 25 stones (18, 36, D:10) a +0 scimitar a cursed +0 chain mail (20, -16, D:10) a +0 shortbow 17 arrows the cursed +1 robe of Tender Moments {*Drain rElec rPois Str-4} It affects your strength (-4). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. It has a curse placed upon it. (20, -14, D:10) a +0 glaive a +0 leather armour (20, 2, D:10) 9 poisoned needles (20, 35, D:10) 28 stones (21, 36, D:10) a +0 club a tomahawk a +0 leather armour (22, 37, D:10) a tomahawk (22, 38, D:10) a tomahawk (23, 36, D:10) a +0 dagger a +0 robe (28, 36, D:10) 2 tomahawks (31, 12, D:10) a +1 robe of cold resistance a +4 dagger of chaos (31, 17, D:10) a +0 whip (32, -9, D:10) 3 curare-tipped needles (35, 13, D:10) a +0 trident (35, 18, D:10) a +0 plate armour a +0 long sword (49, -4, D:10) 16 stones (52, -3, D:10) 17 poisoned needles (55, 16, D:10) a +0 quarterstaff (57, 11, D:10) a +0 whip (59, 16, D:10) a +0 rapier (59, 19, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +2 scimitar of freezing a +0 robe (7, 1, D:11) a +0 mace (8, -35, D:11) a +0 robe a +0 robe (10, -13, D:11) a +0 halberd (10, 4, D:11) a +0 war axe (12, -12, D:11) a +0 giant spiked club a +0 giant club (14, -10, D:11) a +0 mace (14, -8, D:11) a +0 battleaxe a +0 robe (15, -34, D:11) a +4 halberd a +0 robe (15, -15, D:11) a +3 hunting sling of freezing (15, 2, D:11) a +0 club (16, -29, D:11) 22 arrows (16, 2, D:11) a +0 spear (20, -30, D:11) a +0 robe (20, -29, D:11) a +3 morningstar a +0 robe (20, -27, D:11) a +0 halberd a +0 robe (25, -35, D:11) a +0 short sword (38, -31, D:11) a cursed +0 pair of gloves (42, -31, D:11) a +0 halberd a +0 animal skin Level 12 of the Dungeon (0, 0, D:12) a cursed -2 giant club (2, -22, D:12) 9 stones (13, -14, D:12) a +0 trident (23, -23, D:12) a +0 scale mail (31, -24, D:12) 11 stones (44, 12, D:12) a +0 spear (45, 4, D:12) a +0 broad axe a +0 chain mail (48, 11, D:12) a large rock (49, -12, D:12) a +0 giant spiked club a +0 giant club (50, -14, D:12) a +0 mace (50, 8, D:12) a large rock (51, -14, D:12) a +0 flail a +0 leather armour (51, -13, D:12) a +0 short sword (51, -12, D:12) a +0 dagger a +0 robe (52, -13, D:12) a +0 giant club