trianova Level 1 of the Dungeon (0, 0, D:1) a +1 dagger (5, -8, D:1) a +0 hand axe (7, 8, D:1) a +0 club (9, 17, D:1) a hobgoblin corpse (12, -24, D:1) a +0 club (12, -7, D:1) a bat corpse (20, 10, D:1) a rat corpse (23, -13, D:1) 17 sling bullets (23, 10, D:1) 18 arrows (25, 11, D:1) a goblin corpse (27, 15, D:1) a bat corpse (28, -23, D:1) a +0 hand axe (29, -23, D:1) a +0 robe (29, 6, D:1) a +0 short sword (30, -8, D:1) a +0 hunting sling (33, -22, D:1) 12 sling bullets (33, 20, D:1) a bat corpse (34, 7, D:1) a +0 whip a +0 leather armour (36, 12, D:1) a +0 hunting sling (37, 21, D:1) a goblin corpse (40, 12, D:1) 17 stones (47, 24, D:1) a goblin corpse (48, 19, D:1) a leopard gecko corpse (48, 24, D:1) a dart slug corpse (51, 10, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (53, 13, D:1) 12 bolts (55, 13, D:1) a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (6, -2, D:2) a potion of curing