Dungeon Sprint DCSS version 0.14.2 (webtiles) character file. 0 trelanon the Charlatan (level 1, 15/15 HPs) Began as a Formicid Artificer on Oct 11, 2015. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:36 (66 turns). trelanon the Charlatan (Formicid Artificer) Turns: 66, Time: 00:01:36 HP 15/15 AC 30 Str 27 XL: 1 Next: 0% MP 1/1 EV -1 Int 11 God: Gold 0 SH 43 Dex 11 Spells: 0 memorised, 0 levels left rFire + . . SeeInvis + I - +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} rCold . . . Clarity . G - +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} rNeg + . . Conserve + H - +27 shield of the gong {rElec rN+ MR+ EV-5} rPois + rCorr + (helmet unavailable) rElec + rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis + (no amulet) MR ++... NoCast + F - +6 ring of strength E - +6 ring of strength @: very resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations Your are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Skills: - Level 1.1 Fighting - Level 1.0 Short Blades + Level 0.0 Polearms - Level 1.7 Dodging - Level 1.2 Stealth + Level 3.2 Evocations You couldn't memorise any spells. You didn't know any spells. Inventory: Hand weapons a - a +0,+0 short sword I - the +9,+6 lance "Wyrmbane" (weapon) {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. Armour e - a +0 leather armour G - the cursed +15 Maxwell's patent armour (worn) {rCorr, Cons, -Cast -Tele MR+} (You found it in the Dungeon) It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. H - the +27 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical devices b - a wand of flame (15) c - a wand of enslavement (15) d - a wand of random effects (15) y - a wand of disintegration (7) z - a wand of fire (5) A - a wand of cold (5) B - a wand of draining (5) Comestibles f - 5 bread rations x - 4 meat rations Scrolls q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify {@r1} v - 5 scrolls of remove curse w - 2 scrolls of fear Jewellery E - a +6 ring of strength (left hand) F - a +6 ring of strength (right hand) Potions g - 10 potions of curing {@q1} h - 10 potions of heal wounds {@q2} i - 2 potions of brilliance j - 7 potions of magic k - 2 potions of invisibility l - 2 potions of restore abilities m - 4 potions of resistance n - a potion of experience o - 5 potions of agility p - 5 potions of might Magical staves C - an uncursed staff of energy {!a} Miscellaneous D - a crystal ball of energy Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ _8_8_88©88_8_8_▓ ▓8.......a.))..8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..().....:..._▓ ▓8...)..%..=...8▓ ▓_......?......_▓ ▓8...[..!......8▓ ▓_...[........._▓ ▓8.............8▓ There were no monsters in sight! Message History Items here: [[[[[[ a +5 crystal plate armour; a +5 gold dragon armour; a +5 storm dragon armour a +5 ice dragon armour; a +5 fire dragon armour; a +5 plate armour Okay, then. Found a shimmering altar of Xom. Things that are here: a +3 large shield; a +3 shield; a +3 buckler Okay, then. Wear which item? (? for menu, Esc to quit) Really wear G - the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+}? You finish taking off your +0 leather armour. You finish putting on the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+}. Oops, that feels deathly cold. Wear which item? (? for menu, Esc to quit) You finish putting on the +27 shield of the gong {rElec rN+ MR+ EV-5}. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Things that are here: the +6,+6 dark maul {crush} the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} Okay, then. Items here: ))))))))) I - the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel an overwhelming desire to slay dragons! I - the +9,+6 lance "Wyrmbane" (weapon) {slay drac, +Rage rPois rF+ AC+5} Drop what? (_ for help) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Vault maps used: D: sprint_v Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | trelanon, the Formicid Artificer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 1/1 0 | D | Found a white marble altar of Elyvilon. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an iron altar of Okawaru. 2 | D | Banished a spatial maelstrom 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found a basalt altar of Yredelemnul. 4 | D | Found a deep blue altar of Sif Muna. 4 | D | Found a radiant altar of Vehumet. 10 | D | Found a bloodstained altar of Trog. 13 | D | Banished a spatial maelstrom 32 | D | Found a shimmering altar of Xom. 66 | D | Quit the game Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished.