trelanon the Dungeon (20, 0, D) a +4 battleaxe of electrocution (21, 0, D) an uncursed amulet of warding (27, 0, D) a +2 robe of magic resistance (30, 0, D) the +1 ratskin cloak {rPois rN+ Int-1 Dex-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. (unseen) (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a book of Conjurations (24, 1, D) a +5 great mace of protection (still there?) a lamp of fire (still there?) (36, 1, D) a +0 mace of holy wrath (37, 1, D) a manual of Ice Magic (39, 1, D) a lantern of shadows (40, 1, D) a +2 quarterstaff of draining (41, 1, D) a scroll of brand weapon (42, 1, D) an uncursed staff of summoning (49, 1, D) the Compendium of Evil Spells Type Level a - Pain Necromancy 1 b - Animate Dead Necromancy 4 c - Control Undead Necromancy 4 d - Agony Necromancy 5 (51, 1, D) a +3 leather armour of fire resistance (52, 1, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (53, 1, D) a +2 halberd of freezing (54, 1, D) an uncursed staff of fire (55, 1, D) the Grimoire of Mutagenic Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Beastly Appendage Transmutation 1 d - Bolt of Cold Conjuration/Ice 6 e - Statue Form Transmutation/Earth 6 (unseen) (61, 1, D) an uncursed staff of wizardry (62, 1, D) an uncursed staff of air (63, 1, D) an uncursed staff of power (67, 1, D) a +0 rod of destruction (9/9) (unseen) (68, 1, D) a +1 robe of positive energy (69, 1, D) an uncursed staff of energy (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) an uncursed amulet of resist mutation (still there?) a +3 plate armour of magic resistance (still there?) (23, 2, D) the amulet of the Ego {Ward rElec rN+ MR+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +5 blowgun a +0 trident a +0 robe a +0 shield an uncursed staff of poison (24, 2, D) a +0 hand axe (still there?) a phantom mirror (still there?) (29, 2, D) a +0 robe (still there?) a +0 flail (still there?) (36, 2, D) the cursed +1 spear of Insufficient Pleasure {distort, rPois MR- Int+8 Dex+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+8). It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (37, 2, D) the +2 ring mail of the Volcano {rF+++ rC- rN+ rCorr} It renders you almost immune to fire. It makes you vulnerable to cold. It protects you from negative energy. It protects you from acid and corrosion. (38, 2, D) a +0 halberd (39, 2, D) a +0 hand axe a +0 robe a naga corpse (41, 2, D) an uncursed ring of sustain attributes (42, 2, D) the Catalogue of Enchantment Spells Type Level a - Corona Hexes 1 b - Spectral Weapon Hexes/Charms 3 c - Darkness Hexes 6 d - Mass Confusion Hexes 6 (49, 2, D) an uncursed staff of conjuration (51, 2, D) a cursed -3 mace a +0 robe a +0 flail a +2 plate armour of cold resistance (52, 2, D) a +6 blowgun (53, 2, D) a +0 hunting sling of velocity (54, 2, D) a +1 buckler of reflection (55, 2, D) an uncursed staff of power (62, 2, D) the +9 hand axe "Impbane" {freeze, Str+3 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+6). (73, 2, D) a box of beasts (75, 2, D) an uncursed staff of cold (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (25, 3, D) a +2 robe of positive energy (28, 3, D) a cursed staff of poison (unseen) (36, 3, D) a cursed +0 halberd (unseen) (37, 3, D) a +0 halberd (unseen) (39, 3, D) a ball python corpse (49, 3, D) a ball python corpse (50, 3, D) a naga corpse (55, 3, D) a +0 war axe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (38, 4, D) the +3 quarterstaff of Doom {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +0 robe a naga corpse (40, 4, D) a +0 mace (unseen) (41, 4, D) an anaconda corpse (50, 4, D) a guardian serpent corpse (62, 4, D) a fire drake corpse (skeletalised by now) (63, 4, D) a steam dragon corpse (skeletalised by now) (64, 4, D) a steam dragon corpse (skeletalised by now) (74, 4, D) a +0 short sword a +0 leather armour a +1 vampiric long sword a +0 ring mail an elf corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 42 fruits (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (21, 5, D) an adder corpse (26, 5, D) a +0 whip a naga corpse (62, 5, D) a steam dragon corpse (skeletalised by now) (10, 6, D) an uncursed staff of energy a crystal ball of energy (37, 6, D) a black mamba corpse (39, 6, D) an adder corpse (40, 6, D) an adder corpse (41, 6, D) a ball python corpse (4, 7, D) a +3 large shield (unseen) (22, 7, D) a +0 battleaxe (unseen) (23, 7, D) a guardian serpent corpse (26, 7, D) a guardian serpent corpse (39, 7, D) a water moccasin corpse (4, 8, D) a +5 crystal plate armour (unseen) (24, 8, D) a +0 halberd (unseen) (26, 8, D) an adder corpse (52, 8, D) a +0 club (24, 9, D) a +0 dire flail (unseen) (54, 9, D) a +0 flail (61, 9, D) a cursed staff of cold (62, 9, D) the +2 robe "Iqacwin" {rC- rN+ MP+9 Int+2 Stlth+} It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. (70, 9, D) an uncursed staff of wizardry (71, 9, D) a +2 robe of magic resistance (72, 9, D) a sack of spiders (51, 10, D) a +0 spear (unseen) (52, 10, D) a naga corpse (53, 10, D) a +0 spear (unseen) (62, 10, D) a book of Beasts (70, 10, D) a +1 plate armour of fire resistance (72, 10, D) an uncursed amulet of resist corrosion (62, 12, D) a sheep corpse (skeletalised by now) (49, 13, D) a +1 leather armour of poison resistance (50, 13, D) a book of Party Tricks (51, 13, D) a +2 longbow of freezing (53, 13, D) the cursed +2 whip of Quantum Leap {slash, rElec rF- rC+++ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It makes you vulnerable to fire. It renders you almost immune to cold. It insulates you from electricity. It has a curse placed upon it. (54, 13, D) a potion of agility (55, 13, D) the ring of Ikyidank {Fire *Drain rElec SInv} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. (61, 13, D) a giant frog corpse (skeletalised by now) (63, 13, D) a giant frog corpse (skeletalised by now) (43, 14, D) a book of Changes (50, 14, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (51, 14, D) a +1 mace of draining (52, 14, D) a book of Spatial Translocations (53, 14, D) an uncursed ring of fire (54, 14, D) an uncursed ring of protection from fire (55, 14, D) an uncursed staff of poison (35, 15, D) a lantern of shadows (36, 15, D) a +0 rapier of electrocution (38, 15, D) a +0 dagger (39, 15, D) a +3 plate armour of magic resistance (40, 15, D) an uncursed amulet of stasis (41, 15, D) a box of beasts a +0 dagger (43, 15, D) a +0 halberd (20, 16, D) a +0 mace of protection (35, 16, D) a +0 dagger (37, 16, D) a +3 antimagic rapier (still there?) a +0 plate armour of fire resistance (still there?) (38, 16, D) a +2 great sword of holy wrath (39, 16, D) a Necronomicon (40, 16, D) a +0 dagger (41, 16, D) a book of Debilitation (20, 17, D) a +2 plate armour of fire resistance (still there?) a Young Poisoner's Handbook (still there?) (22, 17, D) an ornate deck of summoning (23, 17, D) the +7 greatsling of Azokol {freeze, +Fly rF+ rC-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It makes you vulnerable to cold. It lets you fly. (24, 17, D) an uncursed amulet of warding (25, 17, D) a book of Burglary (26, 17, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. (27, 17, D) a +1 rapier of venom (28, 17, D) a potion of might (29, 17, D) 2 scrolls of brand weapon (61, 17, D) a book of Power (62, 17, D) a +0 rapier of freezing (63, 17, D) a plain deck of war (64, 17, D) a +2 scale mail of cold resistance (71, 17, D) an uncursed ring of magical power (72, 17, D) a +2 ring of slaying (73, 17, D) a +2 leather armour of poison resistance (20, 18, D) a +4 glaive of protection (22, 18, D) a +2 great sword of slicing (23, 18, D) an uncursed staff of wizardry (still there?) 4 scrolls of enchant armour (still there?) (24, 18, D) Sif Muna's Guide on Moulding Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Irradiate Conjuration/Transmutation 5 e - Statue Form Transmutation/Earth 6 (25, 18, D) a +1 shortbow of evasion (26, 18, D) the +8 dagger "Xyethuda" {freeze, rPois rC++ MR-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (27, 18, D) the +5 chain mail "Biorax Veeti" {Slay+2 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. (28, 18, D) a +2 vampiric halberd (29, 18, D) a legendary deck of escape (38, 18, D) an uncursed staff of wizardry (unseen) (41, 18, D) a +3 rod of inaccuracy (11/11) (unseen) (62, 18, D) an uncursed staff of wizardry (64, 18, D) the cursed +0 chain mail "Xowim" {rPois} It protects you from poison. It has a curse placed upon it. (71, 18, D) an ornate deck of summoning (72, 18, D) an uncursed amulet of guardian spirit (74, 18, D) a +2 spear of venom (23, 19, D) a demonic crawler corpse (25, 19, D) a +2 lightning rod (13/13) (71, 19, D) a steam dragon corpse (skeletalised by now) (36, 20, D) a cursed +0 dagger (unseen) (41, 20, D) a +0 dagger (unseen) (22, 21, D) an entropy weaver corpse (23, 21, D) a demonic crawler corpse (unseen) (27, 21, D) a jumping spider corpse (37, 21, D) a +4 spear of freezing (unseen) (38, 21, D) a +0 hand axe an uncursed staff of poison (39, 21, D) a +0 robe (unseen) (27, 22, D) a hornet corpse (64, 22, D) a polar bear corpse (skeletalised by now) (21, 23, D) a demonic crawler corpse (63, 23, D) a polar bear corpse (skeletalised by now) (21, 24, D) a moth of wrath corpse (22, 24, D) a demonic crawler corpse (23, 24, D) a redback corpse (24, 24, D) a hornet corpse (49, 25, D) an uncursed ring of see invisible (50, 25, D) a scroll of acquirement (51, 25, D) a lantern of shadows (52, 25, D) 2 potions of haste (54, 25, D) the +10 shortbow "Ecuquawk" {freeze, rC+ Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It makes you more stealthy. (50, 26, D) a +0 spear of venom (51, 26, D) a book of Annihilations (52, 26, D) an uncursed staff of earth (54, 26, D) a disc of storms (53, 27, D) a +5 trident of protection (unseen) (54, 27, D) a +0 trident (unseen) (61, 27, D) an uncursed staff of cold (63, 27, D) a +0 shortbow 21 arrows a +5 hand crossbow of evasion the +1 scale mail of Zin's Hope {+Fly rC+ MR- MP+9 Dex+4} It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you fly. an elf corpse (skeletalised by now) (64, 27, D) a +0 buckler (unseen) (65, 27, D) an uncursed staff of summoning (72, 27, D) an uncursed staff of energy (73, 27, D) a +0 hand crossbow of flaming (51, 28, D) a sea snake corpse (53, 28, D) a +2 spear of pain 11 javelins of returning a +0 leather armour an uncursed amulet of stasis (54, 28, D) a snapping turtle corpse (62, 28, D) a +1 long sword of holy wrath (still there?) a +0 short sword (still there?) (63, 28, D) a +0 scale mail a +0 long sword an elf corpse (skeletalised by now) (65, 28, D) an uncursed amulet of resist corrosion (unseen) (71, 28, D) the cursed +1 longbow "Goblinslayer" {venom, +Inv MR+} It poisons the ammo it fires. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (73, 28, D) a book of Cantrips (34, 29, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (35, 29, D) a book of Clouds (36, 29, D) an uncursed ring of magical power (37, 29, D) a +0 battleaxe of electrocution (38, 29, D) a +3 rapier of speed (39, 29, D) the amulet of Altruism {Clar rN++} [amulet of clarity] It provides mental clarity. It greatly protects you from negative energy. (40, 29, D) the ring of Makhleb's Vengeance {Wiz Str+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). (41, 29, D) a cursed staff of earth (still there?) a plain deck of summoning (still there?) (43, 29, D) a cursed -2 ring of dexterity (still there?) the Incunabulum of Boosts and Air (still there?) Spells Type Level a - Song of Slaying Charms 2 b - Repel Missiles Charms/Air 2 c - Airstrike Air 4 d - Lightning Bolt Conjuration/Air 5 e - Ring of Flames Charms/Fire 7 (51, 29, D) a +1 trident of pain (53, 29, D) a cursed -2 trident a merfolk corpse (61, 29, D) a cursed -1 short sword (65, 29, D) a +0 short sword (unseen) (36, 30, D) a +1 scale mail of fire resistance (39, 30, D) a sack of spiders (still there?) a disc of storms (still there?) (40, 30, D) a +3 bardiche of venom a hell hog corpse (42, 30, D) a +2 falchion of venom (still there?) a sack of spiders (still there?) (51, 30, D) a harpy corpse (63, 30, D) a +0 long sword a +0 buckler an elf corpse (skeletalised by now) (40, 31, D) an uncursed amulet of guardian spirit (43, 31, D) a +0 glaive (53, 31, D) a +2 rapier of protection (unseen) (64, 31, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (37, 32, D) a +0 trident (unseen) (42, 32, D) a necrophage corpse (52, 32, D) a javelin of returning (23, 34, D) the +6 lightning scales {run, rElec} (still there?) It insulates you from electricity. a potion of mutation (still there?) (26, 34, D) Ewuismemn's Collected Works on Creative Beguiling Spells Type Level a - Call Imp Summoning 2 b - Gell's Gravitas Hexes/Translocation 3 c - Call Canine Familiar Summoning 3 d - Darkness Hexes 6 e - Mass Confusion Hexes 6 (28, 34, D) a lantern of shadows (29, 34, D) a +2 cloak (40, 34, D) a +3 scythe of venom (27, 35, D) a +3 quarterstaff of chaos (30, 36, D) the fire dragon corpse of Xtahua (49, 36, D) a +0 dire flail (unseen) (23, 37, D) a +4 giant spiked club (unseen) (50, 37, D) a book of Hinderance (52, 37, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (53, 37, D) an uncursed staff of cold (54, 37, D) a +0 long sword of slicing (58, 37, D) a +2 ring of intelligence (59, 37, D) the Reference Book on Changing and Stones Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Petrify Transmutation/Earth 4 c - Statue Form Transmutation/Earth 6 (60, 37, D) a +0 spear (unseen) (62, 37, D) a sack of spiders a box of beasts (63, 37, D) a +0 short sword (still there?) the Volume of Earth (still there?) Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Leda's Liquefaction Hexes/Earth 4 (65, 37, D) the Papyrus of Self-Improvement and Stones Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Petrify Transmutation/Earth 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Iron Shot Conjuration/Earth 6 (69, 37, D) a box of beasts (70, 37, D) a book of the Tempests (71, 37, D) a book of Debilitation (72, 37, D) a +2 broad axe of chopping (73, 37, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (19, 38, D) a cursed +0 trident (24, 38, D) a +0 shield (unseen) (47, 38, D) an uncursed staff of cold (51, 38, D) a +0 dire flail (still there?) an uncursed staff of air (still there?) (52, 38, D) a +0 scimitar (still there?) an uncursed ring of flight (still there?) (57, 38, D) an adder corpse (70, 38, D) an uncursed staff of air (71, 38, D) the +5 hand axe of Yqoymmos {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). (73, 38, D) a plain deck of summoning (30, 39, D) the human corpse of Eustachio (47, 39, D) a +0 flail (50, 39, D) a white draconian corpse (51, 39, D) a book of Enchantments (unseen) (52, 39, D) a +0 hand axe a +0 short sword a mottled draconian corpse a purple draconian corpse (60, 39, D) a +0 whip (unseen) (71, 39, D) the ring "Pegingey" {rElec rF+ Str+2 Stlth+} [ring of stealth] It affects your strength (+2). It protects you from fire. It insulates you from electricity. It makes you more stealthy. (20, 40, D) a +0 buckler (23, 40, D) a +0 cloak (unseen) (31, 40, D) a +2 rapier of venom (50, 40, D) a +0 hand axe (unseen) (53, 40, D) a +0 dire flail (63, 40, D) the amulet of Vutuniowk {Gourm Str+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). (22, 41, D) the ring of the Queen {rF+ MR+ Int+2 Slay+3 Stlth-} [ring of loudness] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It affects your resistance to hostile enchantments. It makes you less stealthy. (24, 41, D) a +5 rod of shadows (4/14) (unseen) (29, 41, D) a +0 whip of flaming (still there?) the ring "Cachiokh" {MP+9 Str+3 Int+6 Dex-4} (still there?) [ring of magical power] It affects your strength (+3). It affects your intelligence (+6). It affects your dexterity (-4). It affects your magic capacity (+9). (30, 41, D) a +3 leather armour of positive energy (31, 41, D) 2 potions of cancellation (61, 41, D) a cursed +0 robe a ball python corpse (23, 42, D) a javelin (unseen) (62, 42, D) a +0 dire flail (24, 43, D) a potion of curing (unseen) (27, 44, D) a +5 lajatang of pain (23, 46, D) the spriggan corpse of Agnes