Dungeon Sprint DCSS version 0.17-a0-2055-gb4e23be (webtiles) character file. 0 trelanon the Twirler (level 1, 16/16 HPs) Began as a Formicid Gladiator on Oct 11, 2015. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:03 (46 turns). trelanon the Twirler (Formicid Gladiator) Turns: 46, Time: 00:01:03 Health: 16/16 AC: 25 Str: 31 XL: 1 Next: 0% Magic: 1/7 EV: 0 Int: 13 God: Gold: 0 SH: 26 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + H - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Clarity . I - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + . . SustAt . J - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois . Gourm . (helmet unavailable) rElec + Spirit . (no cloak) rCorr + Warding . (no gloves) rMut . Stasis + (no boots) MR ++... NoCast + (no amulet) Stlth .......... G - +6 ring of strength F - +6 ring of strength @: very resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Skills: + Level 2.1 Fighting + Level 3.0 Staves + Level 1.5 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Inventory: Hand Weapons a - a +0 quarterstaff H - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Missiles c - 3 throwing nets {=f} Armour b - a +0 leather armour I - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. J - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery C - a +6 ring of dexterity D - a +6 ring of intelligence E - a +6 ring of dexterity F - a +6 ring of strength (left hand) G - a +6 ring of strength (right hand) Wands y - a wand of disintegration (7) z - a wand of fire (5) A - a wand of cold (5) B - a wand of draining (5) Scrolls j - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify {@r1} v - 5 scrolls of remove curse w - 2 scrolls of fear Potions e - 10 potions of curing {@q1} f - 10 potions of heal wounds {@q2} g - 6 potions of haste {@q3} h - 7 potions of magic i - 3 potions of berserk rage {!q} k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of agility p - 5 potions of might Comestibles d - 5 bread rations x - 3 meat rations Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ _8_8_88©88_8_8_▓ ▓8.........))..8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..()..a..}..._▓ ▓8...)..%..=...8▓ ▓_.........|..._▓ ▓8...[.........8▓ ▓_...[.<......._▓ ▓8.............8▓ ▓_8_8_8_8_8_8_8_▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Message History < - no ring (left); > or G - a +6 ring of strength (right) You feel stronger. F - a +6 ring of strength (left hand) You see here a disc of storms. Items here: )))) [[ the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +15 heavy crossbow "Sniper" {velocity, SInv} the +10 dark maul {crush} the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} the +18 shield of the gong {rElec rN+ MR+ EV-5} the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} H - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} I - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} J - the +18 shield of the gong {rElec rN+ MR+ EV-5} Wear which item? (? for menu, Esc to quit) You finish taking off your +0 leather armour. You finish putting on the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. Wear which item? (? for menu, Esc to quit) You finish putting on the +18 shield of the gong {rElec rN+ MR+ EV-5}. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) This weapon is vampiric, and you must be Full or above to equip it. Drop what? 36/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Eat which item? (? for menu, Esc to quit) You finish eating. That meat ration really hit the spot! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really wield H - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6}? You feel a darkness envelop your magic. H - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Eat: Meat ration || 1 Vault maps used: D: sprint_v Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | trelanon the Formicid Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering altar of Xom. 46 | D | Quit the game