trelanon the Dungeon (10, 1, D) a +0 shield a +0 scale mail a +0 flail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +10 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 glaive of chopping (62, 1, D) a +2 ring of strength (63, 1, D) a +5 shortbow of evasion (67, 1, D) a staff of cold (68, 1, D) a staff of wizardry (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +3 scale mail of cold resistance (73, 2, D) the +5 ring mail of Zytumig {+Inv} It lets you turn invisible. (75, 2, D) a +0 dagger (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (61, 4, D) a necrophage corpse (62, 4, D) a necrophage corpse (74, 4, D) a draconian corpse (skeletalised by now) (75, 4, D) a staff of earth (unseen) (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 42 fruits (10, 5, D) a ring of flight a +6 ring of intelligence a +6 ring of intelligence (10, 6, D) a staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a scroll of brand weapon (62, 9, D) the +2 hand axe of Qazlal's Indignation {vamp, rPois} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. (70, 9, D) a staff of fire (71, 9, D) a staff of wizardry (72, 9, D) a +2 spear of pain (62, 10, D) a ring of invisibility (70, 10, D) a +2 shortbow of freezing (72, 10, D) a +2 buckler of protection (62, 13, D) a polar bear corpse (71, 13, D) a necrophage corpse (61, 17, D) a cursed -3 ring of protection (62, 17, D) a crystal ball of energy (63, 17, D) a ring of flight (64, 17, D) a staff of summoning (73, 17, D) a ring of positive energy (62, 18, D) a +3 hunting sling (63, 18, D) a +2 ring of evasion (71, 18, D) a +2 glaive of chopping (72, 18, D) a stone of tremors (73, 18, D) a scroll of brand weapon (72, 21, D) a +4 lightning rod (10/10) {!a} (62, 22, D) a water moccasin corpse (63, 22, D) a +0 short sword a +0 robe (64, 22, D) a water moccasin corpse (62, 23, D) an adder corpse (64, 23, D) a +0 war axe (unseen) (61, 27, D) an ornate deck of wonders (62, 27, D) a staff of poison (63, 27, D) a +0 robe of magic resistance (64, 27, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (65, 27, D) a lamp of fire (71, 27, D) an amulet of the gourmand (73, 27, D) a +0 chain mail of poison resistance (62, 28, D) a +2 robe of the Archmagi (64, 28, D) a ring of protection from fire (71, 28, D) the amulet "Taqenema" {rMut rElec rN+ Str-5 SInv} [amulet of resist mutation] It protects you from mutation. It affects your strength (-5). It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. (72, 28, D) a +1 antimagic hand axe (73, 28, D) a phial of floods (72, 32, D) a +0 flail (63, 33, D) a bolt (63, 34, D) a bolt