trelanon the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a +1 great sword of distortion (63, 1, D) a fan of gales (67, 1, D) a ring of magical power (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (73, 2, D) a +2 blowgun of evasion (75, 2, D) a staff of earth (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (67, 3, D) a +0 shortbow 20 arrows a centaur corpse (skeletalised by now) (68, 3, D) a cursed -1 shortbow 21 arrows (69, 3, D) a +0 shortbow 11 poisoned arrows (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (74, 4, D) an adder corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 42 fruits (10, 5, D) a ring of flight a +6 ring of intelligence a +6 ring of intelligence (68, 5, D) a poisoned arrow an arrow (7, 6, D) 3 scrolls of blinking (10, 6, D) a staff of energy {!a} a crystal ball of energy (68, 6, D) an arrow 2 poisoned arrows (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of haste {@q3} 2 potions of berserk rage {!q} (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (63, 9, D) a +3 scale mail of fire resistance (70, 9, D) a +2 plate armour of magic resistance (71, 9, D) an ornate deck of escape (72, 9, D) a +2 hand crossbow of flaming (62, 10, D) a +2 ring mail of cold resistance (70, 10, D) a plain deck of defence (61, 12, D) a porcupine corpse (63, 12, D) a sheep corpse (70, 12, D) a +0 shortbow 11 poisoned arrows a centaur corpse (71, 12, D) a +2 arbalest of freezing 23 bolts a cursed staff of fire a cursed -2 shortbow 18 arrows (72, 12, D) a +0 shortbow (unseen) (63, 13, D) a sheep corpse (71, 13, D) 2 bolts (72, 13, D) a +0 arbalest (unseen) (71, 14, D) 2 arrows of flame a bolt (71, 17, D) 2 potions of haste (72, 17, D) the Papyrus of Ignition and Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticky Flame Conjuration/Fire 4 c - Ignite Poison Fire/Transmutation 5 d - Bolt of Fire Conjuration/Fire 6 (73, 17, D) a lantern of shadows (71, 18, D) the +4 hand axe "Death Rattle" {antimagic, rElec MR- Dex+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (72, 18, D) a book of Unlife (73, 18, D) the Collected Works on Translocation Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Gell's Gravitas Hexes/Translocation 5 (72, 21, D) a +0 dire flail (unseen)