Dungeon Sprint DCSS version 0.17-a0-288-gaf424a4 (webtiles) character file. 7 trelanon the Grasshopper (level 1, 14/19 HPs) Began as a Deep Dwarf Warper on Mar 30, 2015. Quit the game in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:13 (29 turns). trelanon the Grasshopper (Deep Dwarf Warper) Turns: 29, Time: 00:00:13 Health: 14/19 AC: 3 Str: 14 XL: 1 Next: 83% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Skills: + Level 2.2 Fighting + Level 2.7 Axes + Level 1.3 Throwing + Level 1.7 Armour + Level 2.5 Dodging + Level 2.2 Spellcasting + Level 3.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Apportation Tloc ##........ 10% 1 ##..... Inventory: Hand weapons a - a +0 hand axe (weapon) Missiles e - 5 tomahawks of dispersal {=f} Armour b - a +0 leather armour (worn) Magical devices f - a wand of heal wounds (5) {!d@v2} Scrolls d - 2 scrolls of blinking Potions h - a potion of curing {@q1} i - a potion of heal wounds {@q2} j - a potion of haste {@q3} k - 2 potions of magic l - a potion of berserk rage {!q} Books c - a book of Spatial Translocations Comestibles g - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: * * , _ _ , * * * ########## #.........., , #......#..#. #######+#####........... #...........†........... #+#####g#####†.....#..#. #.)#, #........... +..+ ####'#####++ #### *#.......# , , #.......# * ,, , #.......# * * #...<...# , *#.......# #.......# , There were no monsters in sight! Message History You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door to the Storerooms (Easy), spattered with blood here. Things that are here: a jackal corpse x2 You open the door. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin misses you. There is an open door here. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Hand axe || 12 Vault maps used: D: pitsprint Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | trelanon, the Deep Dwarf Warper, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 10 | D | Reached skill level 1 in Throwing 13 | D | Reached skill level 2 in Spellcasting 16 | D | Reached skill level 2 in Fighting 29 | D | Quit the game Vanquished Creatures A hobgoblin (D) 4 jackals (D) 5 creatures vanquished.