trelanon the Dungeon (27, 0, D) a plain deck of changes (41, 0, D) a +1 halberd of flaming (48, 0, D) a +8 hunting sling of flaming (54, 0, D) the Catalogue of Toxic Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Venom Bolt Conjuration/Poison 5 d - Freezing Cloud Conjuration/Ice/Air 6 (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a +2 eveningstar of protection (unseen) (20, 1, D) a +2 dagger (21, 1, D) 4 scrolls of enchant weapon (still there?) a lantern of shadows (still there?) (22, 1, D) a book of Changes (23, 1, D) a ring of flight (24, 1, D) a sack of spiders a manual of Armour {!d} (27, 1, D) a +0 mace (still there?) a +0 robe (still there?) (29, 1, D) a +7 spear of piercing (35, 1, D) the amulet "Gonlutuw" {rMut +Blink Int+2 Dex-2} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (+2). It affects your dexterity (-2). It lets you blink. (36, 1, D) a +0 ice dragon armour (37, 1, D) the +4 dagger "Xeduputz" {speed, rN+ MR+} Attacks with this weapon are significantly faster. It protects you from negative energy. It affects your resistance to hostile enchantments. (39, 1, D) a +1 greatsling of freezing a +3 ring mail of poison resistance (41, 1, D) a +1 ring of evasion (still there?) a book of Battle (still there?) (42, 1, D) a +2 leather armour of magic resistance (48, 1, D) a stone of tremors (52, 1, D) a +5 shortbow of flaming a +0 robe a lamp of fire the +7 short sword "Woumoschypung" {elec, rC- MR+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (61, 1, D) the ring "Dutaot" {Ice rN+ Int+5} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (62, 1, D) a sack of spiders (63, 1, D) the +7 hand axe "Beastbane" {venom, Noisy rElec MP-9 SInv} It poisons the flesh of those it strikes. It insulates you from electricity. It affects your magic capacity (-9). It enhances your eyesight. It may make noises in combat. (68, 1, D) a +1 quarterstaff of speed (69, 1, D) a +2 chain mail of magic resistance (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (21, 2, D) a book of Summonings (22, 2, D) a +0 robe (24, 2, D) a +0 flail a +0 robe a +0 robe (25, 2, D) the amulet "Luufrevitz" {rCorr Dex+3} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your dexterity (+3). (27, 2, D) a +2 scimitar a +2 leather armour of poison resistance a +2 glaive of venom (28, 2, D) a staff of death (37, 2, D) a +1 scimitar of flaming (still there?) a plain deck of summoning (still there?) (38, 2, D) a book of Conjurations a book of Frost (41, 2, D) the +0 scale mail "Vimix" {+Fly Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It lets you fly. (42, 2, D) a book of Power (50, 2, D) a lantern of shadows (53, 2, D) a book of the Sky (still there?) the Incunabulum of the Road Less Travelled (still there?) Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Recall Summoning/Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Animate Dead Necromancy 4 f - Summon Forest Summoning/Translocation 5 (62, 2, D) a sack of spiders (73, 2, D) a +0 hunting sling of velocity (75, 2, D) a staff of poison (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (22, 3, D) a +0 dagger (unseen) (23, 3, D) a +0 hand axe (39, 3, D) a +3 great sword of flaming a fire giant corpse (skeletalised by now) (62, 3, D) a cursed +1 halberd a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (20, 4, D) a +0 war axe (unseen) (22, 4, D) a human corpse (skeletalised by now) (39, 4, D) a +1 scimitar of flaming a fire drake corpse (skeletalised by now) (41, 4, D) a fire dragon corpse (skeletalised by now) (50, 4, D) a wind drake corpse (skeletalised by now) (74, 4, D) a +0 short sword a +0 robe a +0 buckler (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 42 fruits (10, 5, D) a ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (24, 5, D) a +0 plate armour (26, 5, D) a +0 falchion (39, 5, D) a +4 scimitar of flaming (40, 5, D) a +2 great sword of flaming (41, 5, D) a fire dragon corpse (skeletalised by now) (22, 6, D) a +0 robe (38, 6, D) a fire dragon corpse (skeletalised by now) (52, 6, D) a +0 robe (unseen) (4, 7, D) a +3 large shield (unseen) (37, 7, D) a hell hound corpse (skeletalised by now) (50, 7, D) a storm dragon corpse (skeletalised by now) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a +0 great mace of protection (62, 9, D) the +9 short sword of Zerr {pierce, rC+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. (70, 9, D) a book of the Tempests (71, 9, D) a book of Callings (72, 9, D) a phial of floods (62, 10, D) a book of the Warp (70, 10, D) a book of Frost (9, 12, D) the +4 ring mail of Aluoqa {rF++ Stlth+} It greatly protects you from fire. It makes you more stealthy. (unseen) (2, 13, D) Xuuntun's Catalogue of the Puffin Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 c - Teleport Other Translocation 3 d - Spider Form Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 (4, 13, D) a +0 halberd (unseen) (5, 13, D) a book of Beasts (unseen) (6, 13, D) a disc of storms (unseen) (7, 13, D) a +2 flail of holy wrath a ring of positive energy (10, 13, D) a +0 glaive (unseen) (11, 13, D) a +0 halberd (12, 13, D) a +0 triple crossbow of flaming (49, 13, D) a book of Alchemy (51, 13, D) a staff of energy (55, 13, D) a +4 hand axe of flaming (2, 14, D) the Reference Book on Dusty Boosts Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Spectral Weapon Hexes/Charms 3 d - Iron Shot Conjuration/Earth 6 e - Statue Form Transmutation/Earth 6 (3, 14, D) a +4 falchion of slicing (4, 14, D) 3 royal jellies (unseen) (6, 14, D) a ring of see invisible (9, 14, D) a +0 halberd (unseen) (10, 14, D) a staff of summoning (11, 14, D) the +6 double sword "Cilut" {slice, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (unseen) (12, 14, D) a +0 long sword (50, 14, D) a +2 rod of ignition (9/9) (still there?) the +7 dagger of Discomfort {holy, rC+ rN++ MR- SInv} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. (51, 14, D) a +0 halberd a staff of air (52, 14, D) the cursed +0 scale mail "Senepserch" {MP+9 Dex+4} It affects your dexterity (+4). It affects your magic capacity (+9). It has a curse placed upon it. (53, 14, D) the Disquisition on Arcane Weapons and the Glacier (still there?) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Venom Bolt Conjuration/Poison 5 the ring "Pedashro" {Int+3 Slay+4} (still there?) [ring of intelligence] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). (54, 14, D) a +1 scale mail of cold resistance (55, 14, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (2, 15, D) the Incunabulum of Attacks Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Bolt of Fire Conjuration/Fire 6 (3, 15, D) a +1 plate armour of cold resistance (9, 15, D) a ring of see invisible (still there?) a +0 whip (still there?) (10, 15, D) a +7 hunting sling of freezing (still there?) a +7 hunting sling of freezing (still there?) (11, 15, D) the Almanac of Summoning Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Shadow Creatures Summoning 5 c - Summon Hydra Summoning 7 (12, 15, D) a book of Clouds (35, 15, D) the cursed +2 dire flail of Uhinyoj {freeze, rC+ Int+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (37, 15, D) the cursed +1 hunting sling "Sefarip" {velocity, SInv} Any stone fired from it inflicts extra damage. It enhances your eyesight. It has a curse placed upon it. (39, 15, D) a ring of protection from cold (41, 15, D) a +2 blowgun (still there?) the +3 spear of Death's Door {pierce, +Fly rF- Int+2 Stlth+} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you vulnerable to fire. It lets you fly. It makes you more stealthy. (42, 15, D) a plain deck of changes (43, 15, D) a ring of poison resistance (53, 15, D) a +1 ring of evasion (3, 16, D) a +3 ring of intelligence (unseen) (5, 16, D) a +0 scimitar a +0 robe a +0 robe a +0 long sword a water moccasin corpse a naga corpse (11, 16, D) a +2 antimagic quarterstaff (unseen) (42, 16, D) the ring "Oqucwy" {+Inv rF+ rN++ MP+9 Dex-4} [ring of invisibility] It affects your dexterity (-4). It protects you from fire. It greatly protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. (3, 17, D) a +0 robe (unseen) (9, 17, D) a +0 robe (still there?) a +0 club (still there?) (19, 17, D) a staff of earth (20, 17, D) a book of Necromancy (21, 17, D) a staff of cold (22, 17, D) a +0 hand axe (23, 17, D) a +3 iron rod (11/11) (24, 17, D) a staff of air (25, 17, D) a ring of ice (26, 17, D) a Necronomicon (27, 17, D) an ornate deck of summoning (28, 17, D) a ring of magical power (29, 17, D) a sack of spiders (39, 17, D) the +2 leather armour of Xom's Regard {rElec rPois rF- rCorr} It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It protects you from acid and corrosion. (61, 17, D) a staff of air (62, 17, D) a cursed amulet of inaccuracy (63, 17, D) a +2 giant spiked club (64, 17, D) a +1 antimagic dagger (71, 17, D) a lantern of shadows (72, 17, D) a staff of earth (73, 17, D) a +2 ring mail of fire resistance (7, 18, D) a cursed -2 halberd (unseen) (19, 18, D) a ring of poison resistance (20, 18, D) a plain deck of changes (22, 18, D) a cursed amulet of inaccuracy (23, 18, D) a +2 giant club (24, 18, D) a +0 plate armour a +2 vampiric falchion (25, 18, D) 2 scrolls of brand weapon (26, 18, D) a +0 battleaxe (still there?) the Disquisition on the Gliding Voyage (still there?) Spells Type Level a - Portal Projectile Translocation 3 b - Phase Shift Translocation 5 c - Deflect Missiles Charms/Air 6 d - Conjure Ball Lightning Conjuration/Air 6 (27, 18, D) a +0 plate armour (still there?) a staff of summoning (still there?) (28, 18, D) a +0 robe (29, 18, D) a disc of storms (62, 18, D) a cursed staff of power (63, 18, D) a +1 robe of positive energy (64, 18, D) the +8 short sword of Ihuyfeax {speed, rElec Str+2 Stlth-} Attacks with this weapon are significantly faster. It affects your strength (+2). It insulates you from electricity. It makes you less stealthy. (72, 18, D) a fan of gales (73, 18, D) a +1 short sword of flaming (21, 19, D) a +6 flail of crushing (23, 19, D) an amulet of resist mutation (still there?) a book of Annihilations (still there?) (24, 19, D) a +0 battleaxe a +0 halberd (26, 19, D) a +0 short sword (28, 19, D) the +1 leather armour of Contentment {rElec MP-9 Str+3} It affects your strength (+3). It insulates you from electricity. It affects your magic capacity (-9). (7, 20, D) a +0 robe (unseen) (20, 20, D) a cursed +0 flail (24, 20, D) a necrophage corpse (skeletalised by now) (62, 20, D) a +0 trident (63, 20, D) a +0 trident (64, 20, D) a +0 trident (5, 21, D) a +0 robe (7, 21, D) a +0 spear a +0 robe a +0 trident a naga corpse (8, 21, D) a +2 halberd of flaming (unseen) (20, 21, D) a +0 great mace (6, 22, D) a +0 mace (8, 22, D) a +0 spear (unseen) (23, 22, D) the +12 great sword of Infinite Pain {vamp, Noisy rN+ Str+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It protects you from negative energy. It may make noises in combat. (unseen) (25, 22, D) a +0 plate armour (28, 22, D) a +1 battleaxe of distortion (71, 22, D) a +0 short sword (unseen) (7, 23, D) a +0 club (unseen) (20, 23, D) a +0 plate armour (63, 23, D) a throwing net {=f} (71, 23, D) the +4 hand axe of Bloodstone {drain, +Blink rElec rF+ Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. It lets you blink. (unseen) (73, 23, D) a +0 long sword (24, 24, D) a +0 robe (unseen) (25, 24, D) a +0 dagger (50, 24, D) a book of Hinderance (63, 24, D) a throwing net {=f} (53, 25, D) a +1 swamp dragon armour (54, 25, D) a lantern of shadows (55, 25, D) the +9 morningstar "Isifig" {crush, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (51, 26, D) a book of Party Tricks (52, 26, D) the +4 rapier of Reason {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. a staff of power {!a} a lamp of fire an ice dragon corpse (skeletalised by now) (53, 26, D) a stone of tremors (54, 26, D) a ring of positive energy (51, 27, D) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (62, 27, D) a scroll of brand weapon (63, 27, D) a +2 robe of fire resistance (64, 27, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (65, 27, D) a sack of spiders (71, 27, D) a +1 war axe of draining (72, 27, D) a book of Necromancy (73, 27, D) the +5 glaive of the Ecumenical Temple {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (62, 28, D) a +0 hand axe (63, 28, D) an amulet of guardian spirit (64, 28, D) a ring of protection from magic (71, 28, D) the +0 war axe of Koutt {venom, rPois Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from poison. (72, 28, D) a staff of fire (73, 28, D) a manual of Staves {!d} (34, 29, D) Olgreb's Almanac of Hurtful Venom Spells Type Level a - Cure Poison Poison 2 b - Spider Form Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (36, 29, D) a staff of conjuration (still there?) a staff of wizardry (still there?) (37, 29, D) a +2 ring of protection (38, 29, D) a +0 chain mail (40, 29, D) a +0 great sword (still there?) a +0 long sword (still there?) (41, 29, D) a sack of spiders (42, 29, D) a staff of power (43, 29, D) a +5 hunting sling of flaming (44, 29, D) a +1 falchion of slicing (37, 30, D) a +6 ring of dexterity a +0 great mace a +0 long sword (40, 30, D) a +0 chain mail (still there?) a phial of floods (still there?) (41, 30, D) Khufu's Papyrus of Black Arts Spells Type Level a - Corpse Rot Necromancy 2 b - Bolt of Draining Conjuration/Necromancy 5 c - Simulacrum Ice/Necromancy 6 (43, 30, D) a +0 battleaxe (still there?) a +2 dagger of venom (still there?) (73, 30, D) a +0 giant spiked club (74, 30, D) a +0 giant club (unseen) (5, 31, D) a +3 falchion of holy wrath (9, 31, D) a +6 ring of dexterity a +0 war axe the Compendium of the Captivating Entourage Spells Type Level a - Confusing Touch Hexes 2 b - Abjuration Summoning 3 c - Call Canine Familiar Summoning 3 d - Silence Hexes/Air 5 e - Summon Hydra Summoning 7 a +3 falchion of electrocution a glowing shapeshifter corpse (12, 31, D) a glowing shapeshifter corpse (34, 31, D) a +0 arbalest (unseen) (35, 31, D) 5 large rocks (36, 31, D) a +0 plate armour a +0 dire flail 20 bolts (42, 31, D) a human corpse (skeletalised by now) (43, 31, D) a +0 great sword (unseen) (64, 31, D) a +0 short sword (unseen) (65, 31, D) a +4 long sword of electrocution (unseen) (71, 31, D) a +0 giant spiked club (72, 31, D) a +0 giant club a +0 giant spiked club a +0 giant club (1, 32, D) a book of the Sky (2, 32, D) the Volume of the Excruciating Birds Spells Type Level a - Searing Ray Conjuration 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Deflect Missiles Charms/Air 6 d - Tornado Air 9 (3, 32, D) a ring of teleport control a book of Flames a glowing shapeshifter corpse a glowing shapeshifter corpse (5, 32, D) a staff of wizardry (still there?) a sack of spiders (still there?) (9, 32, D) a +0 mottled dragon armour (still there?) the +5 long sword of Ashenzari's Wrath {venom, +Fly rElec} (still there?) It poisons the flesh of those it strikes. It insulates you from electricity. It lets you fly. (11, 32, D) a plain deck of summoning (12, 32, D) a staff of poison (13, 32, D) a +3 scale mail of magic resistance (26, 32, D) an ornate deck of defence (27, 32, D) a +2 vampiric trident (36, 32, D) a +0 great mace a +0 plate armour a ring of flight a human corpse (skeletalised by now) (38, 32, D) the ring "Veamusas" {Wiz rPois Str+3 Int+5} [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It affects your intelligence (+5). It protects you from poison. a ring of ice (43, 32, D) 4 large rocks (71, 32, D) a +0 giant spiked club (11, 33, D) a scroll of recharging (12, 33, D) a crystal ball of energy (22, 33, D) a staff of earth a ring of see invisible the +11 spear "Utitur" {pierce, +Fly} It inflicts extra damage upon your enemies. It lets you fly. (23, 33, D) a book of Minor Magic the +7 lajatang of Order {silver, rMut} It protects you from mutation. (26, 33, D) a book of Transfigurations (27, 33, D) a +3 mace of holy wrath (29, 33, D) a +1 ring mail of poison resistance (38, 33, D) 26 bolts a cursed +0 plate armour a +6 iron rod (12/12) (39, 33, D) a +0 great mace (unseen) (40, 33, D) a +0 long sword (unseen) (43, 33, D) a +0 plate armour (1, 34, D) a book of Changes (still there?) a book of Changes (still there?) (4, 34, D) a ring of magical power (still there?) a +3 plate armour of magic resistance (still there?) (10, 34, D) a +0 naga barding of fire resistance (still there?) a staff of power (still there?) (13, 34, D) a crystal ball of energy (still there?) a crystal ball of energy (still there?) (19, 34, D) a +4 ring of strength (20, 34, D) the +4 long sword of Bread {slice, rElec} (still there?) It inflicts extra damage upon your enemies. It insulates you from electricity. the +6 flail of Success {crush, rPois} (still there?) It inflicts extra damage upon your enemies. It protects you from poison. (21, 34, D) the +10 dagger "Sur Kix" {flame, rF- rN+ Str+5 SInv} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It makes you vulnerable to fire. It protects you from negative energy. It enhances your eyesight. the +10 dagger "Sur Kix" {flame, rF- rN+ Str+5 SInv} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It makes you vulnerable to fire. It protects you from negative energy. It enhances your eyesight. (24, 34, D) a staff of conjuration {!a} the +10 whip of Fury {flame, rPois rF+ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It protects you from fire. It protects you from poison. a book of Battle the ring "Ropaxzuf" {rC+ MR+ EV+1 Str+4 Dex-4} [ring of evasion] It affects your evasion (+1). It affects your strength (+4). It affects your dexterity (-4). It protects you from cold. It affects your resistance to hostile enchantments. a +2 scale mail of poison resistance a +4 mace of protection a +2 vampiric glaive (28, 34, D) a box of beasts (29, 34, D) a scroll of brand weapon (39, 34, D) a +0 war axe a +0 plate armour (40, 34, D) a +2 war axe of distortion (43, 34, D) a +0 long sword (7, 35, D) a legendary deck of wonders (unseen) (12, 35, D) a +2 ring of slaying (22, 35, D) a +3 rod of destruction (12/12) (27, 35, D) the +5 long sword of the Unliving {pain, Int+4} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). an ornate deck of changes (still there?) (42, 35, D) a +0 chain mail (7, 36, D) a glowing shapeshifter corpse (unseen) (8, 36, D) a shapeshifter corpse (39, 36, D) a large rock {=f} (53, 36, D) a +4 scale mail of fire resistance (1, 37, D) the +0 pair of boots of Tififo {rC++ Int+2 Slay+2} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from cold. (2, 37, D) a glowing shapeshifter corpse (6, 37, D) a glowing shapeshifter corpse (8, 37, D) a shapeshifter corpse (10, 37, D) a +2 buckler of fire resistance (unseen) (39, 37, D) a bolt (49, 37, D) a +4 great sword of holy wrath the +4 flail of Desperation {crush, rElec MR++} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. a book of the Dragon a book of Geomancy (53, 37, D) a +1 hand crossbow of evasion (still there?) a +4 trident of protection (still there?) (54, 37, D) a +2 mace of draining (still there?) the +9 flail "Loxkeopluc" {flame, rPois Str+3} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from poison. (59, 37, D) the +3 scimitar of Certain Death {slice, Int+4 Dex-5} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (-5). (60, 37, D) a scroll of brand weapon (61, 37, D) the cursed ring "Yretaim" {+Inv rPois rF- Str-3} [ring of strength] It affects your strength (-3). It makes you vulnerable to fire. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (62, 37, D) the ring "Ahomn" {rPois Int+2} [ring of poison resistance] It affects your intelligence (+2). It protects you from poison. (69, 37, D) a +2 ring mail of cold resistance (70, 37, D) a manual of Polearms (71, 37, D) the +0 scale mail of the Tundras {rN+ Regen+ Str-3} It affects your strength (-3). It protects you from negative energy. It increases your rate of regeneration. (72, 37, D) a stone of tremors (73, 37, D) a plain deck of changes (61, 38, D) a +1 ring of evasion (62, 38, D) a +6 spear of freezing (63, 38, D) a +1 scale mail of fire resistance (70, 38, D) a stone of tremors (71, 38, D) the cursed +0 buckler of Virtue {+Blink Regen+ Int+2} It affects your intelligence (+2). It lets you blink. It increases your rate of regeneration. It has a curse placed upon it. (72, 38, D) a +0 hand axe (73, 38, D) the +8 chain mail of the Wild Haggis {Regen+ Str-2 Int+5} It affects your strength (-2). It affects your intelligence (+5). It increases your rate of regeneration. (50, 39, D) a ghoul corpse (skeletalised by now) (70, 41, D) a +1 hand axe of chopping (unseen) (71, 41, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (72, 41, D) a +0 whip (unseen) (60, 42, D) a +2 hand axe of freezing (unseen) (61, 42, D) a +2 vampiric scythe (70, 42, D) a +1 dire flail of draining (unseen) (72, 42, D) a +1 flail of draining (unseen) (62, 43, D) a +5 halberd of flaming (unseen) (62, 44, D) a ring of invisibility (64, 47, D) the Collected Works on Congealing Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Freeze Ice 1 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Metabolic Englaciation Hexes/Ice 5 e - Spellforged Servitor Conjuration/Summoning 7 (68, 47, D) a +0 mace (unseen) (21, 48, D) a +2 trident of protection (23, 48, D) a manual of Fire Magic (unseen) (29, 48, D) the +5 morningstar of Cuhic {freeze, rElec MP-9 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It insulates you from electricity. It affects your magic capacity (-9). (58, 48, D) a fan of gales (unseen) (61, 48, D) a +2 longbow of flaming (still there?) a Fen Folio (still there?) (62, 48, D) a staff of air (unseen) (63, 48, D) a +2 war axe of distortion (unseen) (68, 48, D) a staff of death (unseen) (69, 48, D) a +0 mace of holy wrath (unseen) (70, 48, D) a +0 great sword (unseen) (71, 48, D) a lamp of fire (unseen) (72, 48, D) a sack of spiders (unseen) (73, 48, D) a +0 great mace (19, 49, D) a +8 giant spiked club (20, 49, D) a +0 longbow (unseen) (21, 49, D) a +0 short sword (still there?) a scroll of brand weapon (still there?) (23, 49, D) a +0 rapier (still there?) a book of Summonings (still there?) (25, 49, D) a +0 rapier (still there?) a +0 long sword (still there?) (32, 49, D) a +0 ring mail (still there?) a +0 ring mail (still there?) (33, 49, D) a +0 leather armour (34, 49, D) a sack of spiders (38, 49, D) a book of the Sky (39, 49, D) a book of Battle (40, 49, D) the cursed ring of Hyexzor {rPois rN++ Dex-2 Stlth-} [ring of dexterity] It affects your dexterity (-2). It protects you from poison. It greatly protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. (41, 49, D) the Compendium of the Boosting Traveller Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Control Teleport Charms/Translocation 4 c - Force Lance Conjuration/Translocation 4 d - Gell's Gravitas Hexes/Translocation 5 e - Summon Forest Summoning/Translocation 5 (42, 49, D) a +0 great mace of protection (unseen) (43, 49, D) a +1 mace of venom (unseen) (44, 49, D) a staff of fire (unseen) (45, 49, D) a +4 scimitar of slicing (47, 49, D) a staff of wizardry (48, 49, D) a book of Conjurations (49, 49, D) the ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. (unseen) (50, 49, D) a crystal ball of energy (51, 49, D) a manual of Dodging (52, 49, D) a plain deck of wonders (53, 49, D) a +4 chain mail of fire resistance (58, 49, D) a staff of energy (59, 49, D) a +0 leather armour (unseen) (60, 49, D) a +0 scale mail (unseen) (61, 49, D) a +3 longbow of flaming (unseen) (62, 49, D) a crystal ball of energy (still there?) a +2 ring mail of poison resistance (still there?) (73, 49, D) a +1 trident of freezing (74, 49, D) a staff of wizardry (19, 50, D) a +0 dagger (unseen) (20, 50, D) a +0 long sword (unseen) (26, 50, D) a +0 fire dragon armour (unseen) (28, 50, D) the +6 lajatang of the Evening {pain, rN++ MP-9 Str+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It greatly protects you from negative energy. It affects your magic capacity (-9). (30, 50, D) the +5 scale mail "Zizeriaph" {rN+} It protects you from negative energy. 9 arrows of frost a +0 shortbow a +3 flail of holy wrath a +0 leather armour a +0 long sword a +0 ring mail a +0 dagger a +0 short sword an elf corpse (32, 50, D) a +0 long sword (33, 50, D) a +0 rapier (unseen) (34, 50, D) the +4 morningstar of Eternity {freeze, Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). (unseen) (35, 50, D) a +0 scale mail (38, 50, D) a +2 robe of the Archmagi (39, 50, D) a +1 robe of magic resistance (40, 50, D) a plain deck of changes (41, 50, D) a staff of air (42, 50, D) a +4 rapier of venom (46, 50, D) a +6 scythe of flaming a manual of Necromancy (48, 50, D) a +3 scythe of slicing (still there?) a fan of gales (still there?) (49, 50, D) a +2 chain mail of positive energy (51, 50, D) a book of Fire (52, 50, D) a book of Minor Magic (54, 50, D) a fan of gales (61, 50, D) a +1 glaive of venom (unseen) (70, 50, D) a plain deck of defence (unseen) (73, 50, D) a +1 mace of protection (unseen) (74, 50, D) a book of Burglary (0, 51, D) a plain deck of destruction (3, 51, D) a +2 morningstar of protection (6, 51, D) the +0 leather armour of Divine Compulsion {rN+ Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It protects you from negative energy. (7, 51, D) the +7 hand axe of the Hall of Blades {venom, -Tele rElec rC- SInv} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. the Handbook of the Birds Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Deflect Missiles Charms/Air 6 (8, 51, D) a stone of tremors (10, 51, D) the +12 rapier "Epaenniloe" {flame, Dex+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+9). (12, 51, D) a lamp of fire (13, 51, D) the ring "Assar" {Dex+3 Slay+2} [ring of slaying] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (19, 51, D) the Catalogue of Fiery Enhancements (still there?) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shroud of Golubria Charms/Translocation 2 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ring of Flames Charms/Fire 7 a book of Battle (still there?) (21, 51, D) a +0 shortbow (unseen) (25, 51, D) a +0 leather armour of magic resistance (still there?) a +3 ring of protection (still there?) (27, 51, D) the cursed ring "Tyil" {Int+5 Dex-3} (still there?) [ring of dexterity] It affects your intelligence (+5). It affects your dexterity (-3). It has a curse placed upon it. a staff of earth (still there?) (29, 51, D) a book of Cantrips (still there?) a +0 dagger (still there?) (30, 51, D) a +1 longbow of flaming a +0 short sword a phantom mirror a +0 rapier a +0 rapier a +0 leather armour a manual of Bows an elf corpse (31, 51, D) a +0 rapier (still there?) a +0 long sword (still there?) (32, 51, D) a plain deck of summoning (33, 51, D) a +0 longbow (unseen) (35, 51, D) a +0 leather armour (38, 51, D) a book of Cantrips (39, 51, D) 2 potions of haste (40, 51, D) the Handbook of the Eight Eyes Spells Type Level a - Beastly Appendage Transmutation 1 b - Stoneskin Transmutation/Earth 2 c - Petrify Transmutation/Earth 4 d - Blade Hands Transmutation 5 e - Dragon Form Transmutation 7 (41, 51, D) a +0 dagger (still there?) a staff of summoning (still there?) (45, 51, D) an Akashic Record (46, 51, D) a +0 battleaxe of electrocution a sack of spiders an ornate deck of escape a hell hound corpse (47, 51, D) a staff of death (48, 51, D) the +6 quarterstaff "Femmoev" {freeze, -Tele rN+ Str+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from negative energy. It prevents most forms of teleportation. It makes you more stealthy. (49, 51, D) a staff of power (51, 51, D) a +0 great mace of draining (unseen) (52, 51, D) a sack of spiders (53, 51, D) a +1 chain mail of cold resistance (54, 51, D) a +4 antimagic trident (60, 51, D) a plain deck of changes (unseen) (0, 52, D) a +1 chain mail of magic resistance (3, 52, D) a +2 quarterstaff of protection (5, 52, D) a staff of power (still there?) a staff of conjuration (still there?) (7, 52, D) Leirosic's Disquisition on Boosting Feathers Spells Type Level a - Swiftness Charms/Air 2 b - Flight Charms/Air 3 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Tornado Air 9 (8, 52, D) a plain deck of changes (11, 52, D) a lamp of fire (12, 52, D) the +1 robe of the Thunderstorm {+Blink rF+ rCorr Int+3} It affects your intelligence (+3). It protects you from fire. It lets you blink. It protects you from acid and corrosion. (21, 52, D) a +0 ring mail (unseen) (28, 52, D) a +0 short sword (unseen) (29, 52, D) a +0 long sword a +3 hand axe of freezing a +2 shortbow of evasion 19 arrows a +3 leather armour an elf corpse (35, 52, D) 17 arrows (unseen) (43, 52, D) a +4 scythe of freezing (unseen) (44, 52, D) a +3 short sword of speed (still there?) a box of beasts (still there?) (46, 52, D) a +2 vampiric rapier (47, 52, D) a +3 leather armour of fire resistance (50, 52, D) a +2 demon whip of flaming (unseen) (51, 52, D) a +1 battleaxe of flaming (unseen) (65, 52, D) a wand of digging (15) (unseen) (67, 52, D) a +2 rapier of protection a +0 robe a +0 leather armour a +3 scimitar of holy wrath a +2 war axe of venom an amulet of resist corrosion a +0 chain mail a book of Spatial Translocations a +0 ring mail a +1 long sword of electrocution a cursed +0 scale mail a staff of fire a plain deck of war the guardian serpent corpse of Aizul the elf corpse of Duvessa the human corpse of Frances (68, 52, D) a +4 mace of draining (unseen) (2, 53, D) a book of Conjurations (10, 53, D) a +0 hand crossbow of velocity (19, 53, D) a +0 leather armour (unseen) (28, 53, D) an arrow of flame a +0 short sword a +0 leather armour (31, 53, D) a +2 lajatang of speed (40, 53, D) a +4 scythe of slicing (45, 53, D) a +0 demon whip (48, 53, D) the +5 pair of boots "Iken" {Dex+3} It affects your dexterity (+3). (2, 54, D) a staff of fire (20, 54, D) a +0 long sword (22, 54, D) a +2 arbalest of freezing (unseen) (24, 54, D) a +0 short sword (unseen) (25, 54, D) a +0 rapier (unseen) (27, 54, D) a +0 leather armour (51, 54, D) a +0 demon whip (25, 55, D) a +0 rapier of venom (unseen) (26, 55, D) an arrow of flame a +0 rapier a +0 rapier a +0 leather armour (39, 55, D) a +0 robe (unseen) (65, 55, D) the ring of Ututt {rN++ Int-3 Stlth-} [ring of loudness] It affects your intelligence (-3). It greatly protects you from negative energy. It makes you less stealthy. 3 silver javelins a poisoned arrow a +0 trident a +0 club a +0 dire flail the human corpse of Maud the human corpse of Edmund the hellephant corpse of Nellie (26, 56, D) a +0 rapier (unseen) (47, 56, D) the +8 quarterstaff of Midsummer {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (unseen) (48, 56, D) a +3 scythe of slicing (65, 56, D) a +6 executioner's axe of pain (unseen) (66, 57, D) 2 curare-tipped needles {=f} (unseen) (64, 59, D) 2 curare-tipped needles (unseen)