trelanon the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 42 fruits (unseen) (10, 5, D) a ring of flight (unseen) (7, 6, D) 4 scrolls of amnesia (unseen) (10, 6, D) a staff of energy (unseen) (4, 7, D) a +3 large shield (unseen) (7, 7, D) 2 potions of brilliance (unseen) (10, 7, D) a wand of disintegration (7) (unseen) (4, 8, D) a +5 crystal plate armour (unseen)