trelanon Level 1 of the Dungeon (0, 0, D:1) 6 arrows (-35, 6, D:1) a +0 buckler (1, 7, D:1) a +0 whip (-12, 8, D:1) a cursed +0 robe (11, 12, D:1) 22 stones (19, 14, D:1) 25 stones (-13, 15, D:1) 29 stones (-14, 17, D:1) a +1 hunting sling of freezing (-13, 18, D:1) a +0 chain mail a +1 dagger of venom (24, 22, D:1) a +0 robe (9, 23, D:1) a cursed -1 club (-23, 31, D:1) a +0 dagger a stone (-22, 33, D:1) a +0 dagger (-21, 33, D:1) a stone (0, 42, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-39, 1, D:2) a +0 whip (-22, 2, D:2) a +0 club (14, 11, D:2) a +0 whip (-4, 25, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 2 stones (-31, 2, D:3) a +0 club (-4, 2, D:3) a stone (-39, 3, D:3) a +0 club (-36, 6, D:3) a +0 short sword a +2 ring mail of fire resistance (-50, 10, D:3) a +0 short sword (-53, 18, D:3) a +0 dagger (-51, 18, D:3) 24 arrows (-4, 18, D:3) a +0 dagger (-29, 26, D:3) 21 stones (-2, 31, D:3) 21 arrows (-43, 32, D:3) a +0 dagger (-41, 32, D:3) a +0 dagger (-40, 32, D:3) a +0 club a +0 club (-40, 33, D:3) a +0 dagger a cursed -1 club a cursed +0 animal skin (-39, 37, D:3) a +0 short sword (-33, 45, D:3) a +0 hammer (-36, 46, D:3) a +0 leather armour a +4 quarterstaff of chaos a +0 cloak a +0 hammer (-35, 46, D:3) a +0 hammer (-28, 46, D:3) a +0 ring mail (4, 46, D:3) a +0 dagger a +0 scale mail (-41, 47, D:3) a +0 hammer (2, 48, D:3) a +0 mace (4, 48, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (2, 0, D:4) a +0 leather armour (34, 2, D:4) a +0 club (22, 6, D:4) a +0 flail a +0 leather armour (-3, 7, D:4) 10 stones (23, 7, D:4) a +0 war axe (25, 8, D:4) a +0 whip (-10, 13, D:4) a +0 mace (24, 17, D:4) a +0 club a +0 ring mail (25, 17, D:4) a +0 mace (40, 17, D:4) a +0 hunting sling (24, 18, D:4) a +0 dagger a +0 robe (24, 19, D:4) a +2 trident of flaming a +0 leather armour Level 5 of the Dungeon [Shop] Wixuchum's Weapon Emporium 8 needles of slowing (44 gold) a +0 falchion (42 gold) a +0 shortbow (42 gold) a +0 rapier (56 gold) a +1 long sword of slicing (170 gold) a +0 whip (35 gold) the +1 hand axe "Zucoirr" {drain, +Inv rN++ MR- Str+4} (547 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. a cursed -1 longbow (1 gold) the +7 hunting sling of Laeful {flame, rPois MP+9} (684 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your magic capacity (+9). (0, 0, D:5) 26 stones (-23, 11, D:5) a +0 scale mail (-16, 11, D:5) a +0 whip a stone (-14, 11, D:5) a stone (-13, 11, D:5) a stone (5, 14, D:5) a +1 whip of venom (6, 14, D:5) a +0 whip (5, 19, D:5) a +0 plate armour (-5, 20, D:5) a +0 giant club 20 arrows (-15, 21, D:5) a +0 robe (4, 24, D:5) a +0 club (5, 24, D:5) a +0 dagger (9, 25, D:5) a +0 scythe a +0 robe (17, 25, D:5) 22 stones (9, 26, D:5) a +0 club (-26, 27, D:5) a +0 trident a +0 plate armour a +0 robe a +0 dagger (1, 27, D:5) a +0 robe a +0 dagger (14, 28, D:5) 28 arrows (-1, 30, D:5) a +0 falchion (9, 31, D:5) a +0 club a tomahawk a +0 ring mail (10, 31, D:5) a +0 flail a +0 ring mail (11, 31, D:5) a +0 short sword a poisoned tomahawk a +0 leather armour (13, 31, D:5) a +0 trident (-17, 39, D:5) 14 stones (8, 40, D:5) a +0 whip a cursed -1 dagger (-29, 41, D:5) a +0 ring mail (22, 41, D:5) a poisoned tomahawk a tomahawk (-3, 42, D:5) 17 stones (-7, 50, D:5) a +0 club (14, 51, D:5) 26 stones Level 6 of the Dungeon [Shop] Bojezum's Gadget Shoppe a wand of digging (11) (330 gold) a plain deck of wonders (154 gold) a +3 lightning rod (9/9) (935 gold) a wand of random effects (24) (143 gold) a lantern of shadows (220 gold) a legendary deck of defence (286 gold) a wand of disintegration (9) (143 gold) a phial of floods (440 gold) a fan of gales (440 gold) (0, 0, D:6) a +0 ring mail an uncursed ring of stealth a +0 whip a +0 dagger a +0 robe (0, 1, D:6) a +4 whip (1, 3, D:6) a +0 trident (53, 3, D:6) a +0 club (39, 4, D:6) an uncursed ring of poison resistance (36, 8, D:6) a +2 flail of protection (37, 10, D:6) a +0 falchion (43, 12, D:6) a +0 club (61, 17, D:6) a +0 whip a +0 club a +0 halberd (14, 22, D:6) a +0 morningstar a +0 robe (15, 22, D:6) a +0 hand axe (16, 22, D:6) a +3 great sword of freezing a +0 robe (17, 22, D:6) a +0 club (15, 23, D:6) a cursed +2 great sword of freezing a +0 robe (16, 25, D:6) a cursed +1 hand axe a +0 robe a +0 flail a +0 robe (17, 34, D:6) a stone (19, 35, D:6) 3 stones (38, 36, D:6) the +4 trident of Yntuorhu {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (49, 44, D:6) a +0 dagger (46, 45, D:6) a +0 hand axe a +0 hand crossbow (48, 45, D:6) a +0 club (21, 54, D:6) a tomahawk (27, 54, D:6) a tomahawk (39, 56, D:6) a tomahawk a +0 leather armour Level 7 of the Dungeon (-31, 5, D:7) a +0 short sword (-48, 7, D:7) a +0 leather armour (-22, 9, D:7) a +0 hunting sling (-43, 14, D:7) a +2 spear a +0 robe (-45, 15, D:7) a cursed +2 dire flail a +0 robe (-57, 16, D:7) a +0 flail (-17, 16, D:7) a +1 falchion of venom a cursed -1 club a +0 chain mail a +0 flail a +0 chain mail (-16, 16, D:7) a +0 short sword (-40, 17, D:7) a +0 robe (-38, 17, D:7) a cursed +0 falchion a +0 robe (-16, 18, D:7) a +0 dagger a +0 robe (-37, 27, D:7) 28 stones (-21, 27, D:7) 4 large rocks (-59, 29, D:7) a +0 short sword (-10, 31, D:7) a +0 club (-31, 38, D:7) a +0 whip a +0 halberd (-29, 38, D:7) a +0 club a +0 short sword a +0 plate armour (-28, 38, D:7) a +0 whip (-34, 39, D:7) a cursed +0 club (-42, 44, D:7) a +3 flail a +0 robe (-42, 45, D:7) a cursed +0 short sword a +0 robe (-42, 46, D:7) a +3 mace a +0 robe (-38, 46, D:7) a +0 robe a +1 mace a +0 robe Level 8 of the Dungeon (0, 0, D:8) 27 stones (22, 9, D:8) a +0 plate armour (15, 11, D:8) a +0 quarterstaff (38, 21, D:8) a +0 dagger (14, 30, D:8) a +0 dagger (13, 31, D:8) a +0 flail (-10, 38, D:8) a +0 giant club (-7, 38, D:8) a +0 plate armour (-8, 39, D:8) a +0 short sword (0, 41, D:8) 3 large rocks {=f} (2, 41, D:8) a large rock {=f} (7, 41, D:8) a large rock (30, 42, D:8) a +0 scale mail (26, 48, D:8) 27 arrows (8, 50, D:8) the +3 hand axe "Blomuozuvo" {chop, rElec Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. Level 9 of the Dungeon (0, 0, D:9) a cursed +0 spear a +0 robe (3, 2, D:9) a +0 long sword a +0 robe (15, 2, D:9) 23 bolts (2, 3, D:9) a +0 battleaxe a +0 robe (3, 3, D:9) a +0 falchion a +0 robe (6, 3, D:9) a cursed +0 hand axe a +0 robe (1, 8, D:9) a +0 mace (unseen) (-17, 9, D:9) a +0 flail (-1, 9, D:9) a tomahawk (-2, 10, D:9) a tomahawk (-1, 10, D:9) a +0 hand axe (unseen) (-22, 11, D:9) 27 arrows a +0 shortbow (-16, 11, D:9) a +0 robe (-14, 11, D:9) a +0 ring mail a +0 flail a +0 falchion a +0 scale mail (-13, 11, D:9) a tomahawk (-11, 11, D:9) a +0 flail (-36, 12, D:9) a +0 club a cursed -3 short sword a +0 chain mail (-15, 12, D:9) a +0 dagger a +0 leather armour a +0 hand axe a +0 flail a +0 ring mail a +0 dagger a +0 whip a +0 hand axe a +0 plate armour a +0 long sword (9, 12, D:9) a stone (9, 13, D:9) 2 stones (-22, 14, D:9) a +0 flail (-18, 15, D:9) a +0 chain mail a +0 mace (3, 15, D:9) a +0 short sword (8, 15, D:9) a +0 dagger (-18, 16, D:9) a +0 ring mail 20 sling bullets a +0 quarterstaff a +0 hunting sling (-13, 16, D:9) 2 tomahawks (2, 16, D:9) a +0 blowgun (4, 16, D:9) a +0 dagger 5 stones a +0 club a +0 dagger (-37, 17, D:9) a cursed +0 pair of gloves (-38, 24, D:9) a +0 hand axe a +0 plate armour (-41, 25, D:9) a +0 hand axe (-40, 25, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (-16, 32, D:9) a +0 giant club (5, 34, D:9) 6 arrows of flame (17, 34, D:9) 3 tomahawks Level 10 of the Dungeon (0, 0, D:10) a stone (32, 3, D:10) 4 potions of heal wounds {@q2} (3, 4, D:10) a stone (0, 5, D:10) a +0 whip 2 stones (-2, 6, D:10) a +3 short sword 3 stones (-1, 6, D:10) a +3 dagger a +0 dagger (24, 6, D:10) a +0 halberd (0, 7, D:10) a +1 whip of freezing a +0 blowgun (0, 8, D:10) 22 stones (-23, 17, D:10) a +0 shortbow 21 arrows (2, 17, D:10) a +0 giant club (25, 17, D:10) 17 arrows (38, 20, D:10) a +0 giant club (unseen) (-25, 21, D:10) 16 stones (-26, 30, D:10) a +0 giant spiked club (22, 33, D:10) an arrow (23, 33, D:10) an arrow (25, 34, D:10) a scroll of noise {!r} (20, 36, D:10) a +0 club (20, 37, D:10) an arrow (20, 38, D:10) an arrow (-23, 39, D:10) 6 tomahawks (20, 39, D:10) a +0 shortbow 3 arrows (16, 44, D:10) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 blowgun (-20, 9, Lair:1) a +0 robe (-44, 22, Lair:1) a book of Envenomations a book of Hinderance a wand of flame (26) a book of the Tempests 2 slices of pizza a book of Fire 2 scrolls of amnesia a book of Beasts a wand of frost (22) 2 scrolls of recharging 3 scrolls of fog 4 meat rations a wand of teleportation (4) {!d@v4} a potion of haste {@q3} a potion of poison 2 potions of ambrosia {!q} an uncursed ring of poison resistance an uncursed amulet of guardian spirit the +4 scale mail "Stau" {-Cast Regen+ rCorr} It prevents spellcasting. It increases your rate of regeneration. It protects you from acid and corrosion. a +1 dagger of freezing a +0 iron rod (12/12) {!a} 16 curare-tipped needles {=f} 33 poisoned needles a +3 dagger (-28, 27, Lair:1) a +0 leather armour (-19, 28, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance an uncursed ring of ice (-15, 43, Lair:1) a +0 pair of boots Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 stones (-55, 6, Lair:2) a +0 rapier (-13, 13, Lair:2) a cursed -1 buckler (-42, 14, Lair:2) 22 sling bullets (-21, 14, Lair:2) a book of Envenomations (-38, 28, Lair:2) 19 stones (-58, 29, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 26 bolts (-31, 9, Lair:3) a +0 shortbow 14 arrows a +0 buckler (-7, 9, Lair:3) a +0 chain mail (-32, 10, Lair:3) a potion of heal wounds (-31, 10, Lair:3) an arrow (-19, 19, Lair:3) a +0 ring mail (-7, 24, Lair:3) 17 stones (-7, 26, Lair:3) 26 stones (2, 27, Lair:3) a potion of lignification {!q} (10, 32, Lair:3) a +0 ring mail (3, 41, Lair:3) 23 stones (-25, 42, Lair:3) a +0 scale mail (-19, 42, Lair:3) a wand of magic darts (16) Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 bolts (1, 0, Lair:4) 27 stones (-30, 9, Lair:4) a +0 hunting sling (-44, 23, Lair:4) a +0 cloak (-51, 25, Lair:4) a +0 spear (-12, 47, Lair:4) a +0 chain mail (-37, 56, Lair:4) the +4 flail "Lulajaurgh" {vamp, MP+9 Dex+4 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). It affects your magic capacity (+9). It makes you more stealthy. Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed +0 robe (23, 4, Lair:5) a +0 morningstar (9, 6, Lair:5) a +0 leather armour (0, 14, Lair:5) a +0 robe (16, 17, Lair:5) a +0 giant spiked club (3, 24, Lair:5) a potion of haste {@q3} (-10, 37, Lair:5) a +0 ring mail (4, 37, Lair:5) 7 stones (22, 38, Lair:5) 9 arrows (9, 41, Lair:5) a +0 hand crossbow (9, 42, Lair:5) 21 arrows (20, 43, Lair:5) a +0 whip (-25, 44, Lair:5) a +0 trident Level 6 of the Lair of Beasts (16, 9, Lair:6) 24 stones (18, 15, Lair:6) a +4 scimitar of flaming a +0 robe (1, 19, Lair:6) a +0 pair of boots (3, 21, Lair:6) a +0 mace (4, 21, Lair:6) a scroll of noise (1, 25, Lair:6) a +0 pair of gloves Level 1 of the Abyss (0, 0, Abyss:1) a brain worm corpse