tp1 Level 1 of the Dungeon (0, 0, D:1) 18 sling bullets of frost (-1, 3, D:1) 2 stones (1, 4, D:1) a +0 club (-2, 5, D:1) a stone (6, 5, D:1) a +0 club (-29, 6, D:1) a +0 ring mail (-26, 6, D:1) a +0 ring mail (-5, 9, D:1) a +0 club (-28, 12, D:1) a +0 club (-26, 13, D:1) a +0 dagger (-10, 16, D:1) a +0 club (-20, 17, D:1) a +0 hand axe (-25, 28, D:1) 25 arrows (-2, 28, D:1) a +0 whip (-25, 30, D:1) a stone (6, 31, D:1) 20 stones (-32, 33, D:1) 2 stones (-20, 34, D:1) a +0 robe (-19, 35, D:1) a +0 club (-16, 40, D:1) 32 bolts Level 2 of the Dungeon (0, 0, D:2) 17 stones (2, 8, D:2) 26 stones (20, 8, D:2) 15 stones (48, 25, D:2) a +0 trident (38, 27, D:2) a +0 dagger (7, 34, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) 18 stones (8, 17, D:3) a +0 dagger a +0 scale mail (27, 18, D:3) a +0 ring mail (6, 20, D:3) a +0 leather armour a +0 dagger (36, 20, D:3) a +0 club (6, 23, D:3) a +0 club (7, 23, D:3) a +0 leather armour a +0 short sword (1, 26, D:3) a +0 chain mail a +0 hand axe (37, 26, D:3) a +0 flail a cursed -3 whip a cursed +0 leather armour (3, 30, D:3) 13 stones (-10, 36, D:3) a +0 club (10, 37, D:3) a +0 morningstar Level 4 of the Dungeon (0, 0, D:4) 21 sling bullets (-45, 11, D:4) a +0 short sword (-17, 14, D:4) a +1 whip of holy wrath (-32, 15, D:4) a +0 falchion (-35, 23, D:4) a +0 dagger (8, 26, D:4) a +0 falchion (-18, 30, D:4) a +0 shield (-2, 38, D:4) a +0 robe (2, 40, D:4) a +0 hand crossbow Level 5 of the Dungeon [Shop] Atus's Weapon Shop 12 poisoned needles (67 gold) a +0 club (14 gold) 3 curare-tipped needles (25 gold) the +6 dagger "Demonslayer" {flame, rPois Stlth+} (666 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It makes you more stealthy. a +0 hand axe of electrocution (133 gold) 19 poisoned needles (106 gold) a +1 trident of venom (156 gold) a +0 longbow (63 gold) a +2 triple sword of holy wrath (420 gold) (-27, 2, D:5) a +0 dagger a +0 robe a +0 war axe (-25, 2, D:5) a +0 flail (-23, 2, D:5) a +0 club (-22, 2, D:5) a +1 antimagic hand axe (-2, 9, D:5) a +0 giant club (-20, 15, D:5) a +0 plate armour (-2, 15, D:5) a +0 short sword a +2 ring mail of cold resistance (-10, 37, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant armour (5, 5, D:6) a +0 animal skin (unseen) (19, 7, D:6) a +0 falchion (14, 11, D:6) a +0 long sword (2, 14, D:6) a +2 scale mail of cold resistance a +0 flail of draining (4, 16, D:6) a +0 falchion a +0 scale mail (23, 16, D:6) a tomahawk (5, 17, D:6) a +0 club an orc corpse (6, 18, D:6) a +0 dagger a +0 robe (8, 22, D:6) a +0 dagger a +0 robe (13, 25, D:6) a +0 leather armour a +1 mace of draining (17, 26, D:6) a +0 falchion an orc corpse (skeletalised by now) (10, 27, D:6) a +0 dagger (17, 27, D:6) a jackal skeleton (19, 28, D:6) a +0 leather armour (unseen) (7, 30, D:6) a potion of ambrosia (15, 30, D:6) a scroll of remove curse