Dungeon Crawl Stone Soup version 0.35-a0-1535-gc17805322d (webtiles) character file. Game seed: 16749130408091393465 0 tourtelon the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Nov 9, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (24 turns). tourtelon the Apothecary (Merfolk Alchemist) Turns: 24, Time: 00:00:07 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 14% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal barely misses you. You encounter a jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. You encounter a ball python. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The ball python hisses angrily. You hear a bark! The jackal closely misses you. You encounter an endoplasm. You closely miss the jackal. The jackal barely misses you. You encounter a goblin. It is wielding a +0 dagger. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. The jackal closely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You encounter a ball python. You barely miss the jackal. The jackal is almost dead. The jackal completely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You completely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You die... ..####...####.. ....#..~..#.....# .. ..~....~....~..ß# ... ...~..~~~..~...##.... ....~~~~~~~..h..#...# ..~~~~...~~~~...g...# ~~~~~..<..~~~~~j..... ..~~~~...~~~~.S....S. ....~~~~~~~..@h.# ...~..~~~..~.hh## ..~....~....~."ß# ....#..~..#.....# ..####...####..... ## ##.## ###.... #... ..... .... #.... You could see an endoplasm (j), 4 jackals (h), a goblin (g) and 2 ball pythons (S). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tourtelon the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.6 Stealth | 2 | 2.1 Spellcasting | 2 | 2.0 Alchemy | 4 | 4.0 Conjurations | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Armour: Robe || 16 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+