Dungeon Crawl Stone Soup version 0.23.2-11-gf996548c65 (webtiles) character file. Game seed: 4208105433097415220 28 totalnoob the Chiller (level 3, -3/26 HPs) Began as a Draconian Ice Elementalist on June 4, 2019. Slain by an orc ... wielding a +0 dagger (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1029 turns). totalnoob the Chiller (Draconian Ice Elementalist) Turns: 1029, Time: 00:01:42 Health: -3/26 AC: 5 Str: 10 XL: 3 Next: 0% Magic: 3/7 EV: 12 Int: 16 God: Gold: 47 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: slowed, very slow A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Scrolls f - a scroll of blinking {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of random uselessness {unknown} i - a scroll of identify {unknown} Potions a - 2 potions of might {unknown} d - 2 potions of flight {unknown} e - a potion of berserk rage {unknown} Comestibles b - 3 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting Level 1.0 Conjurations * Level 3.6 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 11% 2 ##..... Ozocubu's Armour Chrm/Ice #....... 26% 3 ###.... Throw Icicle Conj/Ice #....... 58% 4 #####.. Summon Ice Beast Ice/Summ #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History All of the chunks of flesh in your inventory have rotted away. A hobgoblin comes into view. It is wielding a +0 club. Aim: a hobgoblin, wielding a +0 club You freeze the hobgoblin. The hobgoblin closely misses you. You now have 4/5 mp. Aim: a hobgoblin, wielding a +0 club (severely wounded) You freeze the hobgoblin. You kill the hobgoblin! You now have 3/5 mp. Done exploring. MP restored: 5 Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You aren't carrying any pieces of jewellery. Unknown command. You open the door. There is an open door here. a - 2 orange potions No target in view! Found a stone staircase leading down. No target in view! i - a scroll labeled NUVVOO MAEDO No target in view! No target in view! An adder comes into view. The adder hisses angrily. You hit the adder. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 17/20 hp. Aim: an adder (moderately wounded) You freeze the adder. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 16/20 hp. You now have 4/5 mp. Aim: an adder (almost dead) You freeze the adder. The adder closely misses you. You now have 3/5 mp. Aim: an adder (almost dead) You miscast Freeze. You are very lightly contaminated with residual magic. You shiver with cold. You feel sick. The adder bites you. The adder closely misses you. You take 4 damage, and have 12/20 hp. You now have 2/5 mp. Aim: an adder (almost dead) You freeze the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your scales feel tougher. You regained 4 hp, and now have 16/26 hp. You now have 1/7 mp. You feel sick. You take 1 damage, and have 15/26 hp. You feel sick. You take 1 damage, and have 14/26 hp. You start resting. You feel sick. x3 You are no longer poisoned. You take 2 damage, and have 12/26 hp. You regained 2 mp, and now have 3/7 mp. You start resting. Your magical contamination has completely faded away. You start resting. Health restored: 26; MP restored: 7 You now have 47 gold pieces (gained 10). You are feeling hungry. An orc priest comes into view. It is wielding a +2 war axe of freezing. The orc priest shouts! You hear a shout! An orc comes into view. It is wielding a +0 dagger. The orc priest moves out of view. An orc comes into view. It is wielding a +0 club. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: an orc priest, wielding a +2 war axe of freezing You freeze the orc priest. The orc priest closely misses you. You now have 6/7 mp. Aim: an orc priest, wielding a +2 war axe of freezing (lightly wounded) You freeze the orc priest. The orc hits you with a +0 dagger. You take 4 damage, and have 22/26 hp. You now have 5/7 mp. Aim: an orc priest, wielding a +2 war axe of freezing (heavily wounded) You freeze the orc priest! The orc priest hits you with a +2 war axe of freezing! You feel yourself slow down. The orc priest freezes you. The orc hits you with a +0 dagger. The orc closely misses you. An orc comes into view. Aim: an orc priest, wielding a +2 war axe of freezing (almost dead) You freeze the orc priest. The orc shouts! The orc barely misses you. The orc priest miscasts a cantrip. The orc closely misses you. The orc priest hits you with a +2 war axe of freezing! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The orc priest freezes you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. You die... ## #### #. ... #. #.##.# #.# #.##.##..######.#### #............##..... #....# #.....#..##. #.oo.# #.^......##. #oo@.####....##..... .......###.#.## #...>###. ######. ##.#.# #........ .. #.#.## #.##.###. ##. ##.#.###.##.# #. #. ####....##.###. #. #....##.##.. #. #.......##.. .........#####.. You could see an orc priest and 3 orcs. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) A goblin (D:1) 6 hobgoblins (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | totalnoob the Draconian Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 12/20 MP: 3/5 821 | D:2 | Reached XP level 3. HP: 16/26 MP: 1/7 1029 | D:2 | HP: 6/26 [orc priest/+2 war axe of freezing (8)] 1029 | D:2 | HP: 2/26 [orc priest/+2 war axe of freezing (4)] 1029 | D:2 | Slain by an orc Action || total -------------------------++------- Melee: Unarmed || 9 Dagger || 25 Tailslap || 3 Cast: Freeze || 18 Stab: Sleeping || 2 Armor: Skin || 11 Dodge: Dodged || 35 Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_rooms, serial_bayou_pond_d, minivault_11, nrook_loot_triangle, nrook_uturn D:2: layout_basic, lemuel_coloured_pillars_altar, grunt_gozag_statues, minivault_24 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 33.7 | 49.0 | 501.5 Dungeon | 100.0 | 100.0 | 2.5 | 33.7 | 49.0 | 501.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+----------------------