Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 15598437669037223261 24 totalnoob the Magician (level 3, -1/21 HPs) Began as an Octopode Wizard on May 15, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (1027 turns). totalnoob the Magician (Octopode Wizard) Turns: 1027, Time: 00:01:56 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 2% Magic: 0/7 EV: 13 Int: 21 God: Gold: 22 SH: 0 Dex: 10 Spells: 3/8 levels left rFire . . . SeeInvis . g - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons g - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 hat (worn) Scrolls b - a scroll of teleportation {unknown} d - a scroll of remove curse {unknown} Comestibles c - a ration Skills: + Level 2.2 Dodging + Level 3.0 Stealth * Level 3.3 Spellcasting * Level 1.8 Conjurations + Level 1.1 Summonings - Level 1.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None b - Blink Tloc N/A 13% 2 ##..... c - Call Imp Summ #....... 12% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 21% 2 ##..... Conjure Flame Conj/Fire #....... 26% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You take 2 damage, and have 8/17 hp. A beastly little devil appears in a puff of flame. The ooze closely misses you. You now have 4/6 mp. You hit the ooze but do no damage. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ooze but do no damage. The ooze closely misses you. You barely miss the ooze. You squeeze the ooze. You kill the ooze! Your Stealth skill increases to level 3! You start resting. Your crimson imp disappears in a puff of smoke! Health restored: 17; MP restored: 6 You climb upwards. The kobold hits you with a +0 short sword. The kobold barely misses you. There is a stone staircase leading down here. You take 2 damage, and have 15/17 hp. You closely miss the kobold. You grab the kobold. You squeeze the kobold. You kill the kobold! No target in view! Items here: )) ÷ † a +0 short sword; a +0 club; a kobold corpse; a goblin skeleton A jackal comes into view. A beastly little devil appears in a puff of flame. You now have 4/6 mp. A beastly little devil appears in a puff of flame. A jackal comes into view. You now have 2/6 mp. Your crimson imp blinks! Health restored: 17 Your crimson imp blinks! The jackal barely misses you. The jackal bites you. You take 2 damage, and have 15/17 hp. You hit the jackal. Your grab misses the jackal. The jackal bites you but does no damage. You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! No target in view! A jackal comes into view. Your crimson imp blinks! Your crimson imp blinks! The jackal bites you. You take 2 damage, and have 13/17 hp. You hit the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. Your crimson imp blinks! You take 3 damage, and have 10/17 hp. You hit the jackal. Your grab misses the jackal. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 9/17 hp. You barely miss the jackal. Your grab misses the jackal. The jackal closely misses you. Your crimson imp closely misses the jackal. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. Your crimson imp hits the jackal. The jackal barely misses you. You take 2 damage, and have 7/17 hp. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! x2 The jackal barely misses you. Your crimson imp closely misses the jackal. You take 2 damage, and have 5/17 hp. You are too injured to fight recklessly! You miss the jackal. You grab the jackal. You constrict the jackal. Your crimson imp disappears in a puff of smoke! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/17 hp. The jackal barks! You hit the jackal but do no damage. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You take 1 damage, and have 2/17 hp. You hit the jackal but do no damage. You constrict the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your crimson imp barely misses the jackal. A beastly little devil appears in a puff of frigid air. The jackal bites you but does no damage. Your crimson imp closely misses the jackal. You now have 2/7 mp. Aim: a jackal The magic dart hits the jackal. The jackal closely misses you. Your crimson imp closely misses the jackal. The jackal barely misses you. You now have 1/7 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. Your crimson imp disappears in a puff of smoke! The jackal bites you. You die... ....###### ...#.....## .........# #......## ######.......########## ....................... ####.......#.........## #....5.....#.........# #.....@..###.........# #.....h§.# ##........# #.....†..# #....##.## #........# #....##.## #^....$..# ##+#.....# #........# #.......# #.%....... ##......# #.......... #......# ######...... #......# You could see a jackal and a friendly white imp. Vanquished Creatures An ooze (D:2) A dart slug (D:1) A leopard gecko (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals 4 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | totalnoob the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 334 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/6 714 | D:2 | Learned a level 2 spell: Call Imp 717 | D:2 | Learned a level 2 spell: Blink 732 | D:2 | Reached skill level 3 in Stealth 1021 | D:1 | HP: 3/17 [jackal (2)] 1023 | D:1 | Reached XP level 3. HP: 2/21 MP: 4/7 1027 | D:1 | Slain by a jackal Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.2 Spellcasting | | 3.3 Conjurations | | 1.8 Summonings | | 1.1 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 16 Constrict || 10 Tentacles || 9 Whip || 27 Cast: Magic Dart || 8 Call Imp || 4 Stab: Sleeping || 2 Armor: Skin || 5 Dodge: Dodged || 19 Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic D:2: layout_loops_cross, lemuel_zombie_altar_kikubaaqudgha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 61.1 | 21.1 | 513.5 Dungeon | 100.0 | 100.0 | 0.0 | 61.1 | 21.1 | 513.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+----------------------