Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 3082937691779806838 42 totalnoob the Charmwright (level 3, -5/31 HPs) Began as a Gnoll Skald on Apr 16, 2019. Was an Initiate of Cheibriados. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:13 (1217 turns). totalnoob the Charmwright (Gnoll Skald) Turns: 1217, Time: 00:03:14 Health: -5/31 AC: 5 Str: 15 XL: 3 Next: 54% Magic: 1/9 EV: 14 Int: 16 God: Cheibriados [......] Gold: 68 SH: 0 Dex: 15 Spells: 4/12 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . f - +0 helmet rElec . Reflect . p - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: confused, infused (expiring), slow A: distributed training, fangs 1, strong nose a: Bend Time, Renounce Religion You were on level 2 of the Dungeon. You worshipped Cheibriados. Cheibriados was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) f - a +0 helmet (worn) (You found it on level 1 of the Dungeon) p - a +0 cloak (worn) (You found it on level 2 of the Dungeon) Scrolls g - a scroll of magic mapping {unknown} l - a scroll of identify {unknown} n - 3 scrolls of enchant armour {unknown} Potions c - a potion of degeneration {unknown} e - a potion of brilliance {unknown} h - a potion of haste {unknown} i - a potion of magic {unknown} j - a potion of flight {unknown} k - a potion of agility {unknown} m - a potion of ambrosia {unknown} Comestibles d - 9 rations o - 3 chunks of flesh {@w0} Skills: + Level 4.5 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 4.5 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 2.6 Armour + Level 4.5 Dodging + Level 0.8 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 5.4 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 1% 1 None r - Regeneration Chrm/Necr ##........ 16% 3 ###.... s - Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... S - Song of Slaying Chrm ###..... 3% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spectral Weapon Hex/Chrm ##...... 16% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You miscast Song of Slaying. You are very lightly contaminated with residual magic. Waves of light ripple over your body. You now have 1/9 mp. Your skin is crawling a little less now. You slash the worm! Your shroud bends the worm's attack away. You now have 0/9 mp. You barely miss the worm. Your magical infusion is running out. You hit the worm but do no damage. The worm barely misses you. You slash the worm! You kill the worm! Your Invocations skill increases to level 1! Your skin stops crawling. You now have 0/9 mp. No target in view! There is a stone staircase leading down here. You are no longer magically infusing your attacks. Your shroud begins to fray at the edges. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Your shroud unravels. Your magical contamination has completely faded away. You start resting. Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. MP restored: 9 You begin infusing your attacks with magical energy. Your skin crawls. Space distorts slightly along a thin shroud covering your body. You start singing a song of slaying. You hear a shout! You now have 1/9 mp. Unknown command. Really walk into a travel-excluded area? Sigmund barely misses you. Sigmund gestures at you while chanting. You resist with significant effort. You hit Sigmund. Your skin is crawling a little less now. Sigmund hits you with a +0 scythe! You take 12 damage, and have 19/31 hp. MASSIVE DAMAGE!! You now have 0/9 mp. You barely miss Sigmund. Sigmund gestures at you while chanting. The magic dart hits you! You take 7 damage, and have 12/31 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You hit Sigmund. Sigmund hits you but does no damage. You regained 2 hp, and now have 14/31 hp. You hit Sigmund. Sigmund barely misses you. You now have 0/9 mp. You barely miss Sigmund. Your skin stops crawling. You slash Sigmund! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something. Something hits you! * * * LOW HITPOINT WARNING * * * Your shroud falls apart! You take 8 damage, and have 7/31 hp. MASSIVE DAMAGE!! Okay, then. You aren't carrying any items that you can evoke. You closely miss something. Something barely misses you. You barely miss something. You hear some strange, mumbled words. You are confused. You miss something. You hear some strange, mumbled words. You are more confused. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You bump into the rock wall. Your song is almost over. Something closely misses you. You bump into the rock wall. You bump into the rock wall. Something hits you but does no damage. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/31 hp. You bump into the rock wall. You bump into the rock wall. Your magical infusion is running out. Something hits you but does no damage. You bump into the rock wall. Your song has ended. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #...###.. #.>...... #...###.. ########. ########....... ####.....>.....##. #....######.##.##. #.#### #.##..). #@# #....... #{# #.#####. #.. ####....... ##.# #.......### .. #.......# #[# #.......# .# #.......# ## #.......# #.......# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A worm (D:2) A dart slug (D:2) A leopard gecko (D:1) 4 giant cockroaches 4 goblins A hobgoblin (D:1) 3 jackals (D:2) A ball python (D:2) A bat (D:1) 3 frilled lizards 4 kobolds (D:1) 6 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | totalnoob the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 22/26 MP: 4/7 514 | D:1 | Reached XP level 3. HP: 31/31 MP: 9/9 711 | D:2 | Reached skill level 5 in Spellcasting 715 | D:2 | Learned a level 2 spell: Song of Slaying 718 | D:2 | Learned a level 2 spell: Shroud of Golubria 722 | D:2 | Learned a level 3 spell: Regeneration 786 | D:2 | Found a snail-covered altar of Cheibriados. 795 | D:2 | Became a worshipper of Cheibriados the Contemplative 1114 | D:2 | Reached skill level 1 in Invocations 1123 | D:2 | Noticed Sigmund 1205 | D:2 | HP: 7/31 [something (8)] 1213 | D:2 | HP: 3/31 [something (5)] 1217 | D:2 | Killed from afar by Sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 4.5 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 2.6 Dodging | | 4.5 Stealth | | 0.8 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 5.4 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Hand axe || 121 Bite || 11 Cast: Infusion || 9 Regeneration || 3 Shroud of Golubri || 2 Song of Slaying || 1 Eat: Chunk || 2 Armor: Leather armour || 27 Dodge: Dodged || 82 Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring D:2: layout_loops_cross, nicolae_overflow_crystal_walls, first_ration, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 5.4 | 70.4 | 608.0 Dungeon | 100.0 | 100.0 | 0.1 | 5.4 | 70.4 | 608.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------