Dungeon Crawl Stone Soup version 0.17-a0-1197-g2d00c63 (webtiles) character file. 169 totalnoob the Skirmisher (level 5, -2/32 HPs) Began as a Tengu Wanderer on June 2, 2015. Slain by a slave (7 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:05:20 (3843 turns). totalnoob the Skirmisher (Tengu Wanderer) Turns: 3843, Time: 00:05:20 Health: -2/32 AC: 2 Str: 13 XL: 5 Next: 50% Magic: 0/6 EV: 13 Int: 12 God: Gold: 135 SH: 0 Dex: 14 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . c - +0 quarterstaff rCold . . . Clarity . e - +0 robe rNeg . . . SustAt + (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... d - amulet of guardian spirit {Spirit} Stlth ++........ (no ring) v - ring of sustain attributes @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, unstealthy A: beak, talons 3, able to fly 1 a: Fly You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand weapons c - a +0 quarterstaff (weapon) Armour e - a +0 robe (worn) Jewellery d - an amulet of guardian spirit (around neck) {Spirit} (You found it on level 1 of the Dungeon) v - a ring of sustain attributes (left hand) (You found it on level 4 of the Dungeon) Magical devices u - a wand of confusion (26) (You found it on level 4 of the Dungeon) Scrolls a - a scroll of blinking {!r} h - a scroll of noise {unknown} n - a scroll of fog s - a scroll of immolation {unknown} t - 2 scrolls of teleportation Potions i - a potion of magic {unknown} j - 2 potions of agility {unknown} k - a potion of degeneration {unknown} m - a potion of brilliance {unknown} Comestibles g - a bread ration {@e1} l - a slice of pizza o - a beef jerky q - a chunk of flesh {@w0} Skills: + Level 3.3 Fighting Level 2.1(2.7) Maces & Flails + Level 2.2(2.7) Staves + Level 3.0 Armour + Level 2.4 Dodging - Level 2.0 Stealth - Level 2.1 Unarmed Combat - Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. No target in view! t - 3 scrolls labeled ILENER IDOE (gained 1) There is a stone staircase leading up here. u - a wand of confusion An orc comes into view. It is wielding a flail. The orc moves out of view. An orc comes into view. It is wielding a short sword. Read which item? (? for menu, Esc to quit) As you read the scroll labeled ILENER IDOE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Some of the chunks of flesh in your inventory have rotted away. An orc comes into view. The orc shouts! The orc shouts! You hear a shout! You sock the orc! You kill the orc! Your Armour skill increases to level 3! Your surroundings suddenly seem different. A quokka comes into view. The helpless quokka fails to defend itself. You hit the quokka. You claw the quokka. Your peck misses the quokka. The quokka bites you. x2 You take 4 damage, and have 28/32 hp. You sock the quokka! You kill the quokka! No target in view! You see here a quokka corpse. You now have 135 gold pieces (gained 8). 3 slaves and Pikel come into view. The slave shouts! A slave and a skeleton come into view. Read which item? (? for menu, Esc to quit) Okay, then. The slave shouts! Found a stone staircase leading down. v - a notched agate ring Put on which piece of jewellery? (? for menu, Esc to quit) v - a ring of sustain attributes (left hand) There is a stone staircase leading down here. You barely miss the slave. Your kick misses the slave. You peck the slave, but do no damage. You thump the slave! Your kick misses the slave. The slave hits you. You take 5 damage, and have 25/32 hp. You now have 5/6 mp. You closely miss the slave. You claw the slave, but do no damage. You peck the slave. The slave closely misses you. The slave barely misses you. The slave hits you but does no damage. The slave hits you. You take 4 damage, and have 21/32 hp. You now have 4/6 mp. Drink which item? (? for menu, Esc to quit) You feel yourself speed up. The slave hits you! The slave hits you! * * * LOW HITPOINT WARNING * * * You are very lightly contaminated with residual magic. You take 14 damage, and have 7/32 hp. MASSIVE DAMAGE!! You now have 1/6 mp. Drink which item? (? for menu, Esc to quit) You feel better. You regained 10 hp, and now have 17/32 hp. Read which item? (? for menu, Esc to quit) As you read the scroll labeled VUKHLU AGOTEG, it crumbles to dust. The dust glows pale white! It was a scroll of random uselessness. The slave misses you. x2 Read which item? (? for menu, Esc to quit) As you read the scroll labeled YLASYM GAMO, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) n - a scroll of fog The slave hits you. x2 * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 9/32 hp. MASSIVE DAMAGE!! You now have 0/6 mp. Read which item? (? for menu, Esc to quit) Okay, then. You hit the slave. You claw the slave, but do no damage. You hit the slave. Your kick misses the slave. The slave barely misses you. The slave barely misses you. You miss the slave. You claw the slave. The slave completely misses you. The slave barely misses you. You hit the slave. Your kick misses the slave. Your peck misses the slave. The slave closely misses you. The slave hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/32 hp. You hit the slave. You peck the slave. The slave misses you. The slave closely misses you. You hit the slave. You kill the slave! That felt strangely unrewarding. Read which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel better. The slave hits you! * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/32 hp. You hit the slave. You claw the slave, but do no damage. Your peck misses the slave. The slave hits you! You die... ### ######### #####.# #.†.....# #..[@#.# #.#####.# #.#p###.###.#####.# #..## #.......##.# #.## ##.#.##.##.# ##.## ##..#.##.##.# ##.###.###.......# ##p#.## ####.##### ##.## #.....# #p.......#####.# You could see a slave. Vanquished Creatures A slave (D:4) A jelly (D:3) 7 adders 2 oozes 2 worms 2 giant geckos 4 orcs 2 ball pythons 5 bats 5 goblins 8 hobgoblins 5 kobolds 4 quokkas 6 giant cockroaches A giant newt (D:2) 4 rats 59 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | totalnoob the Tengu Wanderer began the quest for the Orb. 0 | D:1 | totalnoob set off with: a scroll of blinking {!r}, a potion of haste, a +0 quarterstaff, a +0 mace, a +0 robe, a +0 dagger, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 316 | D:1 | Reached XP level 2. HP: 11/18 MP: 3/3 1038 | D:1 | Reached skill level 1 in Staves 1038 | D:1 | Reached skill level 1 in Dodging 1038 | D:1 | Reached XP level 3. HP: 7/22 MP: 1/4 1039 | D:1 | HP: 5/22 [poisoned by an adder] 1162 | D:2 | Reached skill level 2 in Armour 1176 | D:2 | HP: 5/22 [poisoned by an adder] 1687 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/5 2360 | D:2 | Reached skill level 2 in Dodging 2658 | D:3 | Reached skill level 3 in Fighting 2873 | D:3 | Gained mutation: You can fly. [Tengu growth] 2873 | D:3 | Reached XP level 5. HP: 29/32 MP: 6/6 3059 | D:3 | Reached skill level 2 in Staves 3784 | D:4 | Reached skill level 3 in Armour 3817 | D:4 | Noticed Pikel 3817 | D:4 | Noticed a slave 3817 | D:4 | Noticed a slave 3817 | D:4 | Noticed a slave 3818 | D:4 | Noticed a slave 3832 | D:4 | HP: 7/32 [slave[Pikel] (8)] 3839 | D:4 | HP: 6/32 [slave[Pikel] (3)] 3841 | D:4 | Killed a slave 3843 | D:4 | Slain by a slave Vault maps used: D:1: lightli_arrival_flooded_house D:2: serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_2corner, co_window_unsneaky_path_a, co_window_corner_cb, co_window_corner_ca, co_window_of_opportunity_c, co_window_broadway_b, co_window_paths_c, co_window_4corner_a, glass_columns_a, glass_columns_a, glass_columns_a D:4: first_bread, uniq_pikel Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 68 | 122 || 190 Use: Potion | 1 | 4 || 5 Scroll | | 3 || 3 Stab: Sleeping | 5 | 3 || 8 Distracted | | 1 || 1 Eat: Chunk | 2 | 7 || 9 Vault maps used: D:1: lightli_arrival_flooded_house D:2: serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_2corner, co_window_unsneaky_path_a, co_window_corner_cb, co_window_corner_ca, co_window_of_opportunity_c, co_window_broadway_b, co_window_paths_c, co_window_4corner_a, glass_columns_a, glass_columns_a, glass_columns_a D:4: first_bread, uniq_pikel Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 5.1 | 13.3 | 163.2 Dungeon | 100.0 | 100.0 | 0.6 | 5.1 | 13.3 | 163.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 60.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 60.5 +-------+-------+-------+-------+-------+----------------------