torvon Level 1 of the Dungeon (0, 0, D:1) 21 stones (4, -15, D:1) 13 stones (7, -10, D:1) a +0 club (14, -17, D:1) a +0 club (14, -16, D:1) a +0 club (18, -6, D:1) 22 bolts (20, -8, D:1) 20 bolts (21, -23, D:1) 7 bolts (22, 0, D:1) a +0 dagger (26, -17, D:1) a +0 club (31, -39, D:1) a +0 whip (41, -5, D:1) 21 sling bullets (46, -8, D:1) a +0 club (49, -9, D:1) a +0 club (still there?) an arrow (still there?) (49, -8, D:1) a +0 dagger (52, 2, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 leather armour "Ciecuf" {*Contam rElec Int+9 Dex+3} (3260 gold) It affects your intelligence (+9). It affects your dexterity (+3). It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. the +4 leather armour "Bouri" {rElec MR+ rCorr Slay+3} (5980 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. the +0 shield of Siuhaek {SInv} (1570 gold) It lets you see invisible. the +1 leather armour of Conscience {rPois Stlth+} (2100 gold) It protects you from poison. It makes you more stealthy. (0, 0, D:2) a stone (1, -20, D:2) a +0 club (3, 18, D:2) a +0 club (7, -26, D:2) 3 stones (12, -15, D:2) a +0 club (15, -21, D:2) a +0 club a cursed +0 scale mail (31, -30, D:2) a +0 club (34, 15, D:2) a +0 dagger (38, 14, D:2) a meat ration (44, -24, D:2) a +0 club an orc corpse (skeletalised by now) (44, -1, D:2) a stone (45, 6, D:2) an adder skeleton a rat skeleton (54, -5, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a wand of acid (6/15) (43, 6, D:3) 12 gold pieces (47, 4, D:3) a +0 club (unseen) (47, 5, D:3) 2 arrows (49, 5, D:3) 3 tomahawks