torrenera Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 0, D:1) a cursed +0 club (12, -7, D:1) 26 bolts (15, -24, D:1) a +0 club (20, -15, D:1) a +0 short sword (21, 4, D:1) a +0 short sword (26, -6, D:1) a +0 halberd (28, -1, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club (9, 22, D:2) a +0 club (27, 5, D:2) a +0 club (28, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 scale mail a +0 dagger a +0 robe a +4 falchion (3, -31, D:3) a +0 club (3, 2, D:3) a +0 club a +0 scale mail a +0 chain mail (5, 2, D:3) a +0 trident (6, -30, D:3) a +0 short sword (6, -11, D:3) a +0 whip (8, -15, D:3) a +0 whip a +0 leather armour (11, 9, D:3) a +0 short sword (11, 10, D:3) a +0 club (15, 9, D:3) a +0 spear a +0 leather armour (17, 11, D:3) a +0 whip (18, -30, D:3) a +0 chain mail (18, -25, D:3) a +0 short sword a +0 leather armour (18, -3, D:3) 20 bolts (19, -27, D:3) a +0 dagger a +0 mace (19, -25, D:3) a +0 club a +0 short sword (29, 7, D:3) a +0 spear (32, -28, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Osuwn's Book Boutique a book of Burglary (1050 gold) a book of Geomancy (490 gold) a book of Changes (350 gold) a book of Maledictions (350 gold) a book of Debilitation (560 gold) the Reference Book on Shifting Evil Rites (1031 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Passwall Transmutation/Earth 2 c - Ice Form Ice/Transmutation 4 d - Statue Form Transmutation/Earth 6 the Incunabulum of Illusion (630 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Lightning Spire Summoning/Air 4 the Volume of the Captivating Traveller (1050 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Silence Hexes/Air 5 c - Summon Mana Viper Hexes/Summoning 5 a book of Callings (420 gold) a book of Conjurations (420 gold) a book of Misfortune (280 gold) (0, 0, D:4) a +0 scale mail (2, 10, D:4) a +0 war axe of freezing (8, 8, D:4) a +0 rapier (10, -11, D:4) a +0 ring mail (13, 13, D:4) a +0 rapier (14, 13, D:4) a +0 leather armour a +0 robe (16, -12, D:4) a +0 leather armour (22, 2, D:4) a +0 hand axe the +4 leather armour "Rucin" {Int+4 Dex+6} It affects your intelligence (+4). It affects your dexterity (+6). (24, 1, D:4) a +0 scythe a +0 robe (25, -12, D:4) a +0 falchion a +0 robe (27, -2, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 leather armour (0, 18, D:5) a +1 mace of protection (4, -15, D:5) a cursed +0 leather armour (9, 19, D:5) a +0 leather armour (10, 8, D:5) 18 arrows (14, 33, D:5) a +0 giant club (20, 3, D:5) a cursed -2 hunting sling (23, -6, D:5) a +1 dagger of protection (27, 11, D:5) 14 arrows (31, 4, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 10, D:6) the +5 dagger of the Pits of Slime {flame, rElec rPois Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It insulates you from electricity. It protects you from poison. (5, 5, D:6) a +2 hand axe of pain (12, 19, D:6) a +0 rapier (14, -2, D:6) a +0 halberd (22, 2, D:6) a cursed +0 giant club (28, 12, D:6) a +0 plate armour (32, 0, D:6) a +0 ring mail (35, -9, D:6) a +0 leather armour (43, 37, D:6) 12 arrows (52, 15, D:6) a +0 giant spiked club (52, 16, D:6) 22 arrows Level 7 of the Dungeon [Shop] Vanletoepp's Armour Shoppe the scarf of the Will of the Gods {rCorr Str+3} (262 gold) It affects your strength (+3). It protects you from acid and corrosion. a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 shield (49 gold) a +0 cloak (49 gold) a +2 plate armour of positive energy (407 gold) a +1 chain mail of cold resistance (181 gold) (0, 0, D:7) a cursed -3 dagger a +0 robe (1, 0, D:7) a +0 club a +0 dagger a +0 robe (3, -2, D:7) a +0 scimitar (12, 6, D:7) an arrow (14, 8, D:7) a +0 shortbow 9 arrows (20, 30, D:7) a +0 dagger (46, 5, D:7) a +0 flail a +0 ring mail a +0 club a +0 hand axe a +0 leather armour (46, 6, D:7) a +0 mace (50, 2, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 trident (3, -11, D:8) a +0 pair of gloves (12, -4, D:8) a +0 dire flail a +0 giant spiked club (21, 31, D:8) a +0 shortbow 20 arrows (21, 34, D:8) a +0 robe (29, -5, D:8) a +0 whip (29, -3, D:8) a +0 whip (31, 32, D:8) a +0 mace (42, 14, D:8) 2 arrows (42, 16, D:8) a +0 shortbow 17 arrows (44, -5, D:8) a +0 dagger a +0 cloak (44, 16, D:8) 19 arrows Level 9 of the Dungeon (0, 0, D:9) 2 potions of degeneration (0, 2, D:9) 2 tomahawks of returning (14, -27, D:9) a +0 giant club a +0 giant club (26, -22, D:9) a +0 leather armour (27, 19, D:9) a potion of degeneration (28, -26, D:9) a +0 hand axe (29, -30, D:9) a +0 ring mail (30, -26, D:9) a +0 lajatang the cursed +1 chain mail of Charity {+Fly rElec Stlth+} It insulates you from electricity. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (36, 3, D:9) 25 arrows (36, 10, D:9) a +0 leather armour (43, -12, D:9) a +2 spear of flaming 14 sling bullets Level 10 of the Dungeon [Shop] Feten's Weapon Shoppe 28 sling bullets (182 gold) a +3 hand axe of chopping (279 gold) a +0 scimitar (52 gold) a +0 scythe (39 gold) 15 stones (19 gold) a +1 great sword of slicing (217 gold) 10 sling bullets (65 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) a +0 scythe (39 gold) (0, 0, D:10) a +0 club a +0 chain mail (0, 2, D:10) a cursed -1 club (1, 24, D:10) a +4 war axe (4, 26, D:10) 3 arrows (4, 27, D:10) a +0 shortbow 28 arrows (8, 15, D:10) a +0 leather armour (10, 24, D:10) a +0 robe a cursed +2 spear a cursed +0 robe a +3 battleaxe a +0 robe a +0 dire flail a +0 robe a cursed +4 long sword (10, 27, D:10) a +0 long sword (11, 33, D:10) a +2 dagger a +0 robe (12, -5, D:10) a +0 short sword (13, -5, D:10) a +0 club (14, -5, D:10) a +0 dagger a +0 whip a +0 dagger (16, 11, D:10) a +0 flail (16, 13, D:10) a +0 giant club (16, 19, D:10) a wand of enslavement (14/24) (17, -10, D:10) a +0 dagger a +0 robe (21, 19, D:10) a book of Maledictions a book of Conjurations a book of Flames (22, 21, D:10) a scarf of spirit shield (32, -1, D:10) a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 whip a +0 leather armour (32, 13, D:10) a +0 quarterstaff (33, 2, D:10) a +0 spear (39, 15, D:10) 13 arrows (42, 14, D:10) an uncursed amulet of guardian spirit (43, -1, D:10) a +0 halberd of pain a +0 chain mail (44, 5, D:10) a +0 naga barding (44, 7, D:10) a +0 morningstar a +0 chain mail (45, -2, D:10) a +0 robe a cursed +0 short sword (45, 7, D:10) a +0 dagger a +0 robe (49, 17, D:10) a +0 dagger a +0 robe (53, 21, D:10) a +0 giant spiked club (53, 23, D:10) a +0 short sword a +0 long sword (53, 24, D:10) a +0 whip Level 11 of the Dungeon [Shop] Idag Yje's Weapon Shoppe a +1 spear of flaming (161 gold) a +0 falchion (39 gold) a +0 hand axe of freezing (96 gold) 29 stones (37 gold) a +0 morningstar (52 gold) the cursed +3 long sword of the Grey Skies {slice, Fragile +Blink +Rage Int-2} (323 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It lets you blink. It lets you go berserk. It will be destroyed if unequipped. It has a curse placed upon it. a +2 morningstar of protection (218 gold) 27 bolts (70 gold) (0, 0, D:11) a +0 club (1, 1, D:11) a +0 hand axe (2, -1, D:11) a +0 falchion a +0 hand axe (2, 0, D:11) a +0 hand axe a +0 scale mail (3, 7, D:11) a +0 club (4, 7, D:11) a +0 dagger (4, 9, D:11) a +0 leather armour (8, 5, D:11) a +0 scimitar a +0 chain mail (10, 2, D:11) a +0 robe a +0 flail (10, 31, D:11) 11 bolts (11, 2, D:11) a +0 shortbow 12 arrows (11, 3, D:11) an arrow (12, 1, D:11) an arrow (14, 2, D:11) an arrow (15, 2, D:11) an arrow (15, 38, D:11) a +0 rapier (16, 4, D:11) a +0 falchion of freezing (17, 4, D:11) a cursed +0 robe a +0 dagger (18, -9, D:11) a cursed -2 giant club (18, 4, D:11) a +0 robe a +0 dagger (19, 4, D:11) 16 bolts (20, 21, D:11) a +0 short sword (21, 21, D:11) a +0 blowgun (23, 32, D:11) a cursed +0 spear a +0 robe (26, -5, D:11) a +0 giant spiked club a +0 giant club (27, 32, D:11) a cursed -1 hand axe a +0 robe (28, 17, D:11) a +0 shortbow a +0 robe a +0 shortbow 62 arrows a cursed +0 robe (29, 3, D:11) a +0 blowgun a +0 short sword (29, 9, D:11) a +0 shortbow 5 arrows (30, 3, D:11) a +0 dagger a +0 fustibalus (30, 4, D:11) 2 arrows (30, 6, D:11) an arrow (30, 7, D:11) 2 arrows (30, 13, D:11) 2 arrows (30, 15, D:11) an arrow (31, 15, D:11) an arrow (31, 21, D:11) 2 arrows (31, 23, D:11) 2 arrows (31, 24, D:11) an arrow (33, 6, D:11) a +2 morningstar a +0 robe (39, 5, D:11) an uncursed staff of earth an uncursed staff of conjuration (39, 7, D:11) 5 tomahawks (42, 25, D:11) an arrow (43, 27, D:11) a +0 shortbow 24 arrows (43, 28, D:11) a +1 mace of protection (51, 42, D:11) a +0 morningstar Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 battleaxe (1, 1, Lair:1) a +0 arbalest (27, 5, Lair:1) a +0 shortbow (30, 20, Lair:1) a +0 chain mail (32, -15, Lair:1) a +0 chain mail (35, 29, Lair:1) a bread ration (39, 29, Lair:1) a bullfrog corpse