toofou Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (32, 9, D:1) a +0 club (-28, 10, D:1) a +0 ring mail (11, 10, D:1) 2 stones (9, 11, D:1) a stone (35, 11, D:1) a +0 spear (-16, 12, D:1) 10 poisoned arrows a +0 short sword (-28, 15, D:1) 13 stones (-13, 18, D:1) a +0 club (9, 23, D:1) 21 arrows (-11, 24, D:1) a +0 ring mail (29, 26, D:1) a +0 dagger (26, 30, D:1) 18 stones (-18, 35, D:1) a +0 whip (1, 38, D:1) 13 bolts (-13, 39, D:1) a cursed -3 club (-21, 47, D:1) a +0 club (14, 47, D:1) a +0 club (12, 48, D:1) a +0 club (32, 57, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (-7, 5, D:2) a stone (3, 6, D:2) a +0 dagger (6, 8, D:2) a stone (6, 9, D:2) 2 stones (15, 10, D:2) a +0 scale mail (10, 11, D:2) a +0 short sword (19, 23, D:2) a +0 club (23, 39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-38, 8, D:3) a +0 dagger (-29, 9, D:3) a +0 club (-21, 9, D:3) a +0 dagger (-49, 12, D:3) a +0 short sword (-40, 15, D:3) a +0 club (-61, 26, D:3) a +0 robe (-16, 30, D:3) a +0 dagger (-31, 31, D:3) a +0 robe (-16, 31, D:3) a +0 club (-15, 31, D:3) a +0 trident (-19, 36, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 blowgun 16 poisoned needles (-1, 3, D:4) a poisoned needle (-42, 6, D:4) a +0 club (-16, 13, D:4) a +0 hand axe (-53, 18, D:4) a +0 club (-22, 33, D:4) 26 stones (-29, 34, D:4) a +0 club (-36, 39, D:4) a stone a +0 club (-36, 40, D:4) a stone (-54, 41, D:4) 11 poisoned needles (-35, 41, D:4) a +0 whip a +0 club a +0 blowgun 3 poisoned needles a +0 dagger (-35, 42, D:4) a +0 short sword (-34, 42, D:4) a +0 whip a cursed -2 short sword (-32, 44, D:4) a +0 whip a +0 blowgun 7 poisoned needles 3 stones a +0 dagger a +0 club a +0 short sword (-53, 46, D:4) a stone (-52, 46, D:4) a stone (-52, 47, D:4) a stone (-31, 47, D:4) a +0 helmet (-51, 50, D:4) a +0 short sword Level 5 of the Dungeon (31, 1, D:5) a +0 scythe a +0 robe (2, 2, D:5) a cursed -3 spear (16, 2, D:5) a +0 shortbow 12 arrows (18, 2, D:5) an arrow (30, 3, D:5) a cursed -1 dagger (19, 7, D:5) a +0 robe (-9, 16, D:5) 24 arrows (4, 19, D:5) a poisoned needle (1, 20, D:5) a +0 short sword a +0 blowgun 17 poisoned needles (17, 20, D:5) a +0 short sword (36, 28, D:5) 25 stones (34, 29, D:5) 26 stones (36, 36, D:5) a +0 dagger (-1, 37, D:5) 11 stones (47, 37, D:5) a cursed +0 cloak (21, 46, D:5) a +0 robe Level 6 of the Dungeon [Shop] Fruami's Jewellery Shoppe an uncursed amulet of resist mutation (440 gold) a +4 ring of strength (297 gold) an uncursed ring of flight (192 gold) an uncursed ring of sustain abilities (192 gold) the amulet of the Four Winds {Clar rN+ MR+++} (466 gold) [amulet of clarity] It provides mental clarity. It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed amulet of resist corrosion (220 gold) a +2 ring of evasion (110 gold) an uncursed ring of sustain abilities (192 gold) the ring "Trinoos" {SustAb rF+} (346 gold) [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It protects you from fire. an uncursed amulet of resist corrosion (220 gold) an uncursed ring of wizardry (330 gold) the ring of Agefe {rElec MR+ Int-2 Dex+3 Slay+2 Stlth+} (575 gold) [ring of protection from magic] It affects your intelligence (-2). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of ice (275 gold) a +2 ring of strength (82 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of stealth (192 gold) (0, 0, D:6) a +0 dagger a +0 animal skin (-17, 7, D:6) 6 large rocks (-16, 7, D:6) a +1 hunting sling of evasion (-21, 15, D:6) 17 stones (11, 18, D:6) a +0 dagger a +2 robe of fire resistance (10, 21, D:6) a +0 short sword of electrocution a +0 leather armour (5, 28, D:6) 4 silver tomahawks (5, 33, D:6) a +2 whip of freezing a +0 robe a +0 animal skin (10, 36, D:6) 21 stones (6, 42, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (-45, 11, D:7) a +0 rapier a +0 shortbow 7 arrows (-43, 13, D:7) an arrow (-42, 14, D:7) an arrow (-41, 15, D:7) an arrow (-40, 15, D:7) 4 arrows (-27, 18, D:7) 21 stones (1, 23, D:7) a +0 club (-16, 34, D:7) a +0 short sword a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 dagger (4, 35, D:7) 29 stones (-22, 37, D:7) a +0 dagger of holy wrath Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (-3, 3, D:8) a +0 hunting sling (-1, 3, D:8) a +0 long sword a +0 plate armour (-2, 8, D:8) a +0 hand axe a +0 morningstar (-30, 17, D:8) a +0 dagger a +0 robe 2 tomahawks (-29, 18, D:8) a +0 scale mail a +0 flail a +0 ring mail 2 tomahawks (-26, 19, D:8) a tomahawk (-12, 20, D:8) a cursed +0 ring mail (0, 20, D:8) a +0 club (4, 22, D:8) a +0 club (-24, 23, D:8) 21 bolts (-27, 24, D:8) a +0 chain mail (6, 30, D:8) a +0 flail (-32, 35, D:8) the +5 short sword of Bareqaq {pierce, +Blink +Rage rC+ Int+2 Dex-2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (-2). It protects you from cold. It lets you blink. It lets you go berserk. (-18, 37, D:8) a +0 dagger (-1, 40, D:8) a cursed -1 hand axe (-12, 53, D:8) a +0 spear of venom a +0 falchion a +0 hammer a +0 war axe a +0 mace a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (8, 0, D:9) a +0 war axe (-10, 7, D:9) an arrow (-13, 8, D:9) 26 stones (-12, 8, D:9) a +0 shortbow 20 arrows (-8, 8, D:9) an arrow (-7, 8, D:9) an arrow (-6, 8, D:9) an arrow (21, 11, D:9) 18 arrows (11, 12, D:9) 9 gold pieces (-2, 17, D:9) 23 stones (3, 20, D:9) 19 stones (11, 20, D:9) a +0 robe (0, 23, D:9) 8 tomahawks (12, 29, D:9) a potion of magic Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (6, 4, Lair:1) a +0 scale mail (14, 5, Lair:1) a +0 ring mail (-36, 10, Lair:1) a +0 robe (12, 32, Lair:1) a +0 long sword (-11, 33, Lair:1) a +2 hat of intelligence (-1, 46, Lair:1) the +7 falchion of Zypulaac {venom, +Blink rC+ Int+4 Dex-4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (-4). It protects you from cold. It lets you blink. (-47, 47, Lair:1) 18 stones (1, 50, Lair:1) 30 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 poisoned needles (7, 0, Lair:2) a +0 leather armour (25, 4, Lair:2) a +0 leather armour (18, 11, Lair:2) the +12 hunting sling of the Silent Majority {speed, rF++ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It greatly protects you from fire. a +0 scale mail a +0 ring mail a +0 animal skin (2, 21, Lair:2) a wand of enslavement (12)