toffzen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 9, D:1) a +0 short sword (3, 4, D:1) a +0 whip (18, 22, D:1) a +0 short sword (29, 13, D:1) a +0 short sword (32, -1, D:1) a book of the Moon Level 2 of the Dungeon [Shop] Wioj's Book Shop a book of Spontaneous Combustion (418 gold) a book of Misfortune (374 gold) a book of the Tundra (330 gold) Maxwell's Memoranda (440 gold) Great Wizards, Vol. VII (330 gold) Genalir's Octavo of Volcanic Vapour (308 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Arcjolt Conjuration/Air 5 Trog disapproves of the use of such an item. the Precepts of Solid Beckoning (374 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Summon Cactus Giant Summoning 6 Trog disapproves of the use of such an item. a book of Blood (308 gold) a book of the Tundra (330 gold) (19, -3, D:2) a +0 club (26, -21, D:2) a +0 mace (30, -2, D:2) a book of Flames (44, 5, D:2) a +0 animal skin (55, -30, D:2) a +0 helmet (55, -19, D:2) a beast talisman Level 3 of the Dungeon (8, -4, D:3) a +0 dagger a +0 robe (9, -4, D:3) a +0 hand axe (10, -2, D:3) a +0 ring mail (11, -3, D:3) a +0 dagger a +0 leather armour (14, 17, D:3) a +0 dagger (17, 7, D:3) a +0 robe (26, 18, D:3) a +0 short sword (28, 16, D:3) a +0 club (30, 10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, -27, D:4) a +0 club (8, -13, D:4) the Handbook of Meteoric Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Irradiate Conjuration/Alchemy 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. (unseen) (12, -14, D:4) 2 gold pieces (12, -13, D:4) a potion of heal wounds (14, -13, D:4) the ring of Xom's Best Wishes {Fire rElec Str+5 Dex-5 Stlth+} [ring of fire] Fire: It enhances your fire magic. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (18, -10, D:4) 12 gold pieces (24, -28, D:4) a +2 dagger of venom (25, -28, D:4) a +2 mace of draining (25, -27, D:4) a +0 dagger a +0 robe (28, -22, D:4) a +0 short sword (33, -20, D:4) a +2 short sword of holy wrath (35, 0, D:4) a +0 whip (43, -16, D:4) a +0 robe Level 5 of the Dungeon (4, 30, D:5) 2 potions of brilliance (10, 20, D:5) 4 javelins (15, -12, D:5) a +0 shortbow (34, -8, D:5) a +0 club a +0 leather armour (38, -23, D:5) a book of Displacement (46, 24, D:5) a +0 leather armour (53, -25, D:5) a +0 dagger (59, -16, D:5) a +0 club (60, -8, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a staff of fire (7, -21, D:6) a +0 mace (11, -16, D:6) a +0 pair of boots (19, -13, D:6) a +0 falchion a +0 leather armour a +0 dagger a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 scale mail (20, -25, D:6) a +0 club (22, -16, D:6) a +0 dagger a +0 robe (32, -19, D:6) a +0 ring mail (35, -20, D:6) a +0 flail a +0 leather armour (44, -13, D:6) a +0 club (47, -33, D:6) a +0 short sword a +0 leather armour (49, -33, D:6) a +0 falchion (53, -9, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 mace a +0 ring mail a +0 flail a +0 ring mail (1, 1, D:7) a +0 club a +0 leather armour (5, 18, D:7) a book of Callings (10, 10, D:7) a +0 sling (15, -11, D:7) a +0 whip (18, -3, D:7) a +0 flail a +2 heavy flail a +0 club a +2 trident of protection a +0 scale mail (22, 16, D:7) a +0 short sword (35, 23, D:7) a book of Debilitation Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar a +0 chain mail (1, 0, D:8) a +0 hand axe a +0 flail (1, 9, D:8) a +0 orcbow a +2 quarterstaff of draining a +0 sling a +0 leather armour (2, -10, D:8) a +2 dagger of venom (2, 2, D:8) a +0 whip 3 boomerangs (11, 12, D:8) a +0 mace (12, 11, D:8) a +0 hand axe (13, 12, D:8) a +0 dagger a +0 robe (14, 10, D:8) a +0 spear a +0 animal skin (23, 27, D:8) a +0 spear (27, 26, D:8) a +0 trident (28, 2, D:8) a +0 ring mail (41, 6, D:8) a +0 dagger a +0 robe (42, 5, D:8) a +0 club (42, 6, D:8) a +0 flail (43, -2, D:8) the +2 leather armour of Analysis {Will+ Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Will+: It increases your willpower. (43, 5, D:8) a +0 dagger a +0 robe (46, 19, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow a +0 whip a curare-tipped dart a +0 short sword (0, 1, D:9) a +0 chain mail of fire resistance a +0 short sword a +0 short sword (0, 4, D:9) a +0 giant club a +0 giant club (1, 2, D:9) a +0 robe a +0 dagger a +0 robe a +0 morningstar (1, 3, D:9) a +0 short sword a +0 robe a +0 dagger (1, 4, D:9) a +0 short sword (still there?) a curare-tipped dart (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +1 flail (still there?) (8, 31, D:9) an Everburning Encyclopedia (8, 32, D:9) a +0 ring mail (8, 42, D:9) a +0 dagger a +0 robe (9, 23, D:9) a +0 club (15, 35, D:9) a +0 whip a boomerang a +0 ring mail a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (21, 38, D:9) a +0 troll leather armour (27, 3, D:9) a +0 club (30, -4, D:9) 6 boomerangs (42, 0, D:9) a +0 short sword (49, 13, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (5, 36, D:10) a +0 dagger a +0 robe (16, 15, D:10) a +0 dagger a +0 robe (17, -9, D:10) a +0 chain mail (17, 13, D:10) a +0 robe a +4 spear a +0 dagger (17, 14, D:10) a +0 robe a +3 mace (17, 15, D:10) a +0 dagger (20, 11, D:10) a +0 sling (25, 11, D:10) a +0 robe (31, 3, D:10) a +0 robe (40, 19, D:10) a +0 helmet (45, 38, D:10) a +0 flail (47, -9, D:10) a +0 hand axe (49, -9, D:10) a +0 trident Level 11 of the Dungeon (9, -37, D:11) a +0 trident a +0 chain mail (10, -37, D:11) a +0 dagger a +0 robe (11, -37, D:11) a +0 dagger a +0 robe (13, -31, D:11) 5 large rocks (16, -11, D:11) a +0 orcbow (17, -14, D:11) 3 potions of degeneration the +0 robe of Okerhask {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). +0 steam dragon scales a +0 scale mail (30, 0, D:11) a +0 cloak (45, -33, D:11) a +0 whip a +0 leather armour (47, -42, D:11) a +0 rapier (47, -33, D:11) a +0 whip a +0 leather armour (48, -33, D:11) a +0 whip (50, -31, D:11) a +0 giant club a +2 robe of willpower (53, -38, D:11) 5 large rocks (55, -39, D:11) a +0 giant club a +0 giant club (60, -29, D:11) a +0 dagger (60, -28, D:11) a +0 war axe a +0 plate armour a ring of protection from fire (65, 16, D:11) a +0 short sword (67, -15, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (1, -31, D:12) a +3 longbow of flaming a +0 barding (7, -19, D:12) a wand of roots (5) (11, -14, D:12) the Unrestrained Analects (13, -23, D:12) a wand of mindburst (5) (15, -37, D:12) a +2 rapier of holy wrath (16, -12, D:12) a +0 scimitar a +0 chain mail (16, -11, D:12) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (17, -12, D:12) a +0 dagger a +0 ring mail (17, -11, D:12) a +1 vampiric short sword a +0 leather armour (18, -25, D:12) a +0 robe (20, -11, D:12) a +0 club a +0 scale mail (24, -9, D:12) a +0 whip (26, -9, D:12) a +0 dire flail a +0 plate armour (32, -33, D:12) a serpent talisman (32, -20, D:12) a +0 battleaxe of flaming a +0 chain mail an orc corpse (skeletalised by now) (35, 2, D:12) a +0 giant club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a staff of fire (16, -3, D:13) a +0 troll leather armour a troll corpse (30, -7, D:13) a +0 hand axe Level 1 of the Lair of Beasts (6, 24, Lair:1) a +0 shortbow (9, -15, Lair:1) a +0 leather armour (12, 4, Lair:1) 4 darts of dispersal (18, 22, Lair:1) a +0 leather armour (32, 9, Lair:1) a +0 quarterstaff (44, 7, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (10, -12, Lair:2) a +0 dagger a +0 robe (33, -14, Lair:2) a +0 pair of boots (33, -7, Lair:2) a staff of cold a +2 robe of cold resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (3, 0, Lair:3) a +0 long sword (15, -50, Lair:3) a +0 trident a +0 robe (16, -48, Lair:3) a +0 long sword (18, -49, Lair:3) a +0 long sword a +0 robe (21, -15, Lair:3) a +0 leather armour (23, -43, Lair:3) a +0 kite shield (24, -15, Lair:3) a +0 dagger (29, 2, Lair:3) a +0 sling (36, 0, Lair:3) a +0 war axe (57, 6, Lair:3) 4 large rocks Level 4 of the Lair of Beasts (5, -1, Lair:4) a scroll of amnesia (16, 28, Lair:4) a +0 spear (25, 39, Lair:4) a wand of flame (1) (25, 40, Lair:4) the +0 plate armour of the Sea {Harm rN+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (unseen) (26, 39, Lair:4) a tin of tremorstones (2/2) (26, 40, Lair:4) a wand of light (6) (49, 12, Lair:4) a staff of earth (55, 21, Lair:4) a +0 robe (59, 12, Lair:4) a +0 scale mail (60, -2, Lair:4) a +0 scale mail (64, 26, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (16, -48, Lair:5) a +0 whip (18, 0, Lair:5) a +4 dagger of freezing (23, 2, Lair:5) a +2 scimitar of freezing (24, 1, Lair:5) a book of Power (27, 2, Lair:5) Maxwell's Memoranda (28, 2, Lair:5) a +0 chain mail (34, -14, Lair:5) a +0 quarterstaff (51, -18, Lair:5) a +0 rapier (57, -34, Lair:5) 2 datura-tipped darts (58, 4, Lair:5) a +2 scimitar of flaming