toffzen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -12, D:1) a +0 club (8, -8, D:1) a +0 dagger (9, -11, D:1) a +0 club (12, 4, D:1) a +0 club (15, 3, D:1) a +0 club (16, 6, D:1) a +0 dagger (18, 2, D:1) a +0 dagger (19, -12, D:1) a +0 robe (36, -35, D:1) a +0 club a +0 hunting sling (39, -31, D:1) a +0 dagger (47, -50, D:1) a +0 dagger (48, -35, D:1) a +0 short sword (51, -35, D:1) a +0 dagger (51, -34, D:1) a +0 club Level 2 of the Dungeon (5, -27, D:2) a +0 club (16, -8, D:2) 27 sling bullets (16, 12, D:2) a +0 dagger (17, -16, D:2) a +0 whip (17, 12, D:2) a +0 robe (21, -5, D:2) a +0 robe (27, -11, D:2) a +0 club (34, 2, D:2) a +0 club (55, -12, D:2) a +0 club Level 3 of the Dungeon (2, -2, D:3) a +0 dagger (5, 2, D:3) a +0 short sword (12, -4, D:3) a +0 leather armour (16, -36, D:3) a +0 ring mail (16, -22, D:3) a +0 short sword (22, -15, D:3) a +0 mace (26, -16, D:3) a +0 dagger (30, -15, D:3) a +0 club (31, -35, D:3) a +0 flail (32, -16, D:3) a +0 whip (33, -18, D:3) a +0 spear (34, -37, D:3) a +0 spear a +0 halberd (37, -30, D:3) a +0 leather armour (38, -23, D:3) a +0 flail (41, -27, D:3) a +0 kite shield (43, -6, D:3) a +0 club (45, -10, D:3) 16 arrows (46, -15, D:3) a +0 mace (51, -15, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Heirejuz's Antique Weapon Emporium a +0 quarterstaff (96 gold) a +0 club (24 gold) a +0 spear (72 gold) a +0 hand axe (72 gold) a +0 spear (72 gold) a +0 dagger (48 gold) the +6 mace "Biutih" {vamp, rElec MP+9 Dex+3} (1876 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It insulates you from electricity. It affects your magic capacity (+9). a +0 trident (84 gold) the +1 war axe "Weleful" {chaos, rC++ Str+7} (1212 gold) Each time it hits an enemy it has a different, random effect. It affects your strength (+7). It greatly protects you from cold. a +0 flail (84 gold) the +0 shortbow of Lies {venom, Str+4} (456 gold) It poisons the ammo it fires. It affects your strength (+4). a +0 glaive (156 gold) [Shop] Paiz's Weapon Emporium a +0 great sword (71 gold) a +0 whip (27 gold) the +6 flail of Ukkaelitt {drain, +Blink Will+} (614 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your willpower, your defense against some magical effects. It lets you blink. a +0 trident (38 gold) a +0 quarterstaff (44 gold) a +0 falchion (33 gold) a +2 vampiric dagger (198 gold) the +9 long sword of a treasure trove {protect, +Fly MP+9} (849 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your magic capacity (+9). It lets you fly. the +4 quarterstaff of the Realm of Zot {pain, +Fly Str+4 Int+2} (568 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (+2). It lets you fly. [Shop] Zizuul's Distillery a potion of haste (140 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) [Shop] Enismiagi's Antique Weapon Shop the +8 trident of the Crawling Thing {venom, rPois Str+2 Dex+6} (1805 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It affects your dexterity (+6). It protects you from poison. a +0 flail of protection (155 gold) a +0 arbalest of freezing (252 gold) a +0 dagger (50 gold) a +0 falchion (75 gold) the +1 hand axe of Plunder {protect, +Rage rPois Str+3} (740 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It protects you from poison. It lets you go berserk. a +0 mace (75 gold) a +0 dire flail (100 gold) a +0 longbow (112 gold) a +4 trident (637 gold) a +0 spear (75 gold) a +1 vorpal dire flail (325 gold) the +2 shortbow "Ufaining" {flame, Will+ Dex+8} (1120 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It affects your willpower, your defense against some magical effects. (0, 0, D:4) a +0 hunting sling (9, -9, D:4) a +0 whip (9, 19, D:4) a +0 trident (10, 25, D:4) a +0 ring mail (14, -14, D:4) 32 arrows (15, -13, D:4) a +0 chain mail (16, 17, D:4) 10 poisoned darts (34, -14, D:4) a +0 battleaxe (36, 21, D:4) a +0 long sword (37, 4, D:4) a +0 dagger (43, 40, D:4) a +0 trident (47, 11, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Vidofyl's Assorted Antiques a potion of might (84 gold) a +0 dagger (42 gold) a +0 ring mail (84 gold) a staff of air (525 gold) a +0 flail (73 gold) a scroll of teleportation (63 gold) a +0 rapier (84 gold) (3, 15, D:5) a +0 dagger (13, 29, D:5) a +0 long sword (19, -13, D:5) a +0 club (28, -19, D:5) a +0 giant spiked club (58, -11, D:5) a +0 dagger Level 6 of the Dungeon (18, -12, D:6) a +0 shortbow 25 arrows (21, -16, D:6) a +0 shortbow 17 arrows (32, -9, D:6) a +0 morningstar (35, -3, D:6) a scroll of random uselessness (37, -30, D:6) a potion of heal wounds (37, -22, D:6) 4 gold pieces (37, 0, D:6) a +0 club (39, -24, D:6) a +0 scale mail (42, 2, D:6) a +0 barding (48, -7, D:6) a +0 mace (49, -7, D:6) a +0 flail (50, -6, D:6) a +0 mace Level 7 of the Dungeon (1, 6, D:7) a +0 leather armour (7, 41, D:7) a +1 rapier of freezing (11, 12, D:7) 19 arrows (16, -12, D:7) a +0 dagger (20, 16, D:7) 24 arrows (24, 33, D:7) a +0 halberd a +0 chain mail (27, 14, D:7) a +1 flail of draining (29, 15, D:7) a +0 hand axe of draining (41, 21, D:7) a +0 hunting sling (45, 27, D:7) a +0 dagger a +0 robe (46, 26, D:7) a +4 long sword a +0 robe (47, 34, D:7) a +0 hand axe (48, 35, D:7) a +0 dagger a +0 robe (50, 16, D:7) a +0 battleaxe a +0 robe (50, 35, D:7) a +0 hand axe Level 8 of the Dungeon (0, 35, D:8) a -2 halberd a +0 animal skin (3, 2, D:8) a +0 scale mail (11, 26, D:8) a +0 leather armour (14, 29, D:8) a +0 quarterstaff a +0 hunting sling 11 sling bullets a +0 leather armour (17, 32, D:8) a +0 scimitar of flaming (19, 27, D:8) a +0 leather armour (24, 25, D:8) a +0 bardiche a +0 robe (29, 6, D:8) 4 large rocks (39, 7, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Pobrox's Magic Scroll Emporium a scroll of summoning (123 gold) a scroll of random uselessness (13 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of identify (26 gold) a scroll of vulnerability (97 gold) a scroll of brand weapon (260 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, D:9) a +0 short sword (8, 0, D:9) a +0 ring mail (12, 43, D:9) 20 sling bullets (13, 44, D:9) a +0 chain mail (17, 42, D:9) a +0 war axe (18, 36, D:9) 26 sling bullets (18, 43, D:9) a +0 long sword (19, 14, D:9) a yak corpse (23, 35, D:9) a +2 morningstar a +0 morningstar (25, 34, D:9) a +1 long sword a +0 robe a +1 spear of freezing a +0 robe a +0 robe (25, 35, D:9) a +0 robe a +0 flail (25, 36, D:9) a +0 robe (42, 42, D:9) a +0 mace (43, 46, D:9) a +0 ring mail (50, 22, D:9) 21 arrows (56, 48, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 14 gold pieces (1, -7, D:10) a potion of attraction (1, -4, D:10) 9 gold pieces (17, 6, D:10) a +0 chain mail (25, 4, D:10) a +0 leather armour (28, -5, D:10) a potion of degeneration