tof Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 16, D:1) a +0 whip (6, 17, D:1) a +0 dagger (7, 17, D:1) a +0 club a stone (7, 21, D:1) a +0 whip (8, 15, D:1) a stone (32, 16, D:1) an uncursed amulet of magic regeneration (33, 21, D:1) a +0 club (38, 35, D:1) a +0 club (39, 25, D:1) a +4 dagger (39, 26, D:1) a cursed -1 club (39, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 18 stones (1, -30, D:2) a +0 dagger (2, 0, D:2) a stone (4, 1, D:2) a stone (5, -9, D:2) a +0 whip (19, -19, D:2) 22 stones (26, -7, D:2) a +0 robe (27, 13, D:2) a +0 dagger (34, -18, D:2) a +0 dagger (35, -15, D:2) a +0 hunting sling 18 stones (40, 2, D:2) a +0 whip of holy wrath a +0 animal skin the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (42, 2, D:2) a +0 club (43, -1, D:2) a +0 hand axe (43, 0, D:2) a +0 club (44, -6, D:2) 17 arrows (44, 0, D:2) a +0 club (44, 2, D:2) a +0 club (45, 2, D:2) a +0 club (52, -28, D:2) a +0 chain mail Level 3 of the Dungeon (8, -22, D:3) a +0 ring mail a +0 animal skin a +0 club (10, -32, D:3) a +0 mace (10, -29, D:3) a +0 ring mail a +0 trident (15, -32, D:3) a +0 flail (17, -16, D:3) a +0 mace a cursed -1 shortbow 27 stones a +0 ring mail (19, -29, D:3) 19 stones (19, -15, D:3) a stone (23, -28, D:3) a +0 club 14 stones (29, -9, D:3) a +0 club (31, 0, D:3) a +0 ring mail (32, -30, D:3) 23 stones (32, -6, D:3) a +4 club (39, -21, D:3) 6 curare-tipped needles (45, -10, D:3) 23 stones (48, -1, D:3) a cursed -2 club (50, -23, D:3) 22 arrows (50, -1, D:3) 20 bolts Level 4 of the Dungeon (0, 0, D:4) 6 stones (1, -23, D:4) a +0 giant club a +0 leather armour a +0 short sword a +0 chain mail (2, -37, D:4) 8 stones (2, -23, D:4) a cursed -1 trident a +0 chain mail (3, -23, D:4) a +0 giant spiked club (6, -1, D:4) a +0 giant spiked club (13, -24, D:4) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (13, -6, D:4) 19 stones (14, 3, D:4) a +0 club (16, -38, D:4) a +0 dagger (28, -6, D:4) a +0 hand axe (29, -6, D:4) a +0 ring mail (29, -5, D:4) a +0 club (30, -4, D:4) a +0 halberd (33, -27, D:4) a +0 giant club (34, -28, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -12, D:5) 23 stones (5, -18, D:5) a +0 scythe a +0 robe (8, -3, D:5) a +0 hand axe a +0 ring mail (9, -12, D:5) 18 stones (9, -4, D:5) a +0 club (9, -3, D:5) a +0 dagger (9, -2, D:5) a +0 dagger a +0 robe (10, -2, D:5) a +0 flail a +0 leather armour (22, 3, D:5) a +0 flail a +2 robe of positive energy (23, 3, D:5) 11 stones (28, -18, D:5) 21 stones (38, -19, D:5) 22 stones (47, -4, D:5) a +0 giant club (48, -6, D:5) an uncursed ring of magical power Level 6 of the Dungeon (0, 0, D:6) an arrow 5 gold pieces (0, 3, D:6) 2 arrows (2, 9, D:6) 8 gold pieces (5, -11, D:6) an arrow (5, -7, D:6) an arrow (5, -5, D:6) 2 arrows (5, -4, D:6) an arrow