tof Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 3, D:1) a +0 short sword (9, -22, D:1) 9 stones (13, -26, D:1) 13 arrows (14, -17, D:1) a +0 robe (21, -10, D:1) a +0 club (33, -6, D:1) 22 stones (36, -12, D:1) a +0 club (36, -9, D:1) 5 stones (43, 9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 scale mail (6, -8, D:2) a stone (7, -8, D:2) a stone (11, 4, D:2) a +0 dagger a +0 buckler (14, -7, D:2) 21 stones (22, -13, D:2) a +6 club a +0 robe (30, -30, D:2) a +0 mace (35, 12, D:2) a +0 whip (36, 7, D:2) a +0 club (36, 11, D:2) a +0 flail (41, -16, D:2) a +0 dagger (46, 18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 6, D:3) a +0 club (5, 1, D:3) a cursed -1 club (14, 37, D:3) a +1 dagger of venom a +0 leather armour (15, 34, D:3) a +0 war axe (22, 16, D:3) a +0 whip 5 stones (33, 12, D:3) a +0 spear (36, 14, D:3) a +0 mace (42, 31, D:3) a +0 club (44, 13, D:3) a +0 club (48, 30, D:3) 15 sling bullets (52, 7, D:3) a +0 hand axe (53, 14, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 hand axe "Impslayer" {freeze, MR+ Str+4} (5640 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. the +8 spear "Newtslayer" {antimagic, -Tele Str+6 Int+6} (7560 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It affects your intelligence (+6). It prevents most forms of teleportation. the ring "Put-Me-On" {*Tele rN+ MR+ Dex-4} (1590 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. the ring "Lasax" {MP+9 Int+4} (3540 gold) [ring of magical power] It affects your intelligence (+4). It affects your magic capacity (+9). (0, 0, D:4) 3 large rocks (2, 0, D:4) a +0 ring mail (9, 15, D:4) 11 stones (15, -6, D:4) a +3 mace of venom a +0 robe (23, 9, D:4) a +0 giant spiked club (26, -13, D:4) a +0 scale mail (28, -7, D:4) a +0 ring mail (31, -8, D:4) a +0 club (32, 35, D:4) 15 bolts (33, -8, D:4) a cursed -3 dagger (34, -8, D:4) a +0 dagger a +0 club (34, -7, D:4) a +0 mace a +0 animal skin a +0 helmet a +0 club (35, -10, D:4) a +0 dagger (35, -8, D:4) a +0 club (35, -7, D:4) a +0 club a +0 dagger a +0 hunting sling 21 stones a cursed -1 club (36, 27, D:4) a +0 mace (43, 5, D:4) a +0 giant club (44, 35, D:4) 15 stones Level 5 of the Dungeon [Shop] Didonog's Book Shoppe a book of the Sky (975 gold) a book of Flames (525 gold) a book of Maledictions (375 gold) a book of Air (525 gold) a book of Party Tricks (750 gold) a book of Frost (525 gold) the Grimoire of Creative Combat Magic (975 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Throw Frost Conjuration/Ice 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Shadow Creatures Summoning 6 e - Spellforged Servitor Conjuration/Summoning 7 the Incunabulum of the Poisonous Snowflakes (993 gold) Spells Type Level a - Freeze Ice 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Freezing Cloud Conjuration/Ice/Air 6 d - Simulacrum Ice/Necromancy 6 the Disquisition on the Supportive Blaze (1005 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Inner Flame Hexes/Fire 3 c - Call Canine Familiar Summoning 3 d - Summon Forest Summoning/Translocation 5 e - Summon Hydra Summoning 7 a book of Power (675 gold) a book of Debilitation (600 gold) (0, 0, D:5) a +0 dagger (6, 29, D:5) 10 stones (7, 3, D:5) a +1 flail of holy wrath (8, 3, D:5) 2 tomahawks (8, 4, D:5) a +0 flail (8, 6, D:5) a +0 mace a +0 ring mail (11, 7, D:5) a +0 giant club (18, 11, D:5) a +0 dagger (24, 18, D:5) a +2 robe of positive energy (25, 11, D:5) 17 stones (31, 33, D:5) a +0 chain mail (44, 15, D:5) a cursed -3 war axe (44, 16, D:5) a +0 trident (45, 16, D:5) a +0 dagger (48, -1, D:5) a scroll of noise 3 scrolls of amnesia (52, 20, D:5) 18 arrows Level 6 of the Dungeon (0, 0, D:6) a +3 flail of draining a +0 scale mail (1, -17, D:6) 12 stones (11, -24, D:6) a +0 quarterstaff (16, -19, D:6) 24 arrows (18, -10, D:6) a cursed -1 hand axe (22, -22, D:6) a +0 pair of boots (25, -2, D:6) 14 arrows (26, -11, D:6) 23 arrows (26, 0, D:6) a +0 scale mail (35, -18, D:6) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (35, -17, D:6) a +0 robe (36, -12, D:6) 13 arrows (37, -15, D:6) a +0 falchion a +2 leather armour of fire resistance (40, 25, D:6) a +0 whip (44, -3, D:6) a +0 rapier (46, -5, D:6) an uncursed ring of protection from magic Level 7 of the Dungeon [Shop] Zeib's Antique Weapon Shoppe a +0 mace (84 gold) a +0 rapier (112 gold) a +3 spear of piercing (602 gold) a +2 mace of holy wrath (487 gold) a +0 flail (98 gold) a +3 arbalest (602 gold) a +0 trident (98 gold) a +2 flail of protection (453 gold) a +1 long sword of slicing (341 gold) a +0 trident (98 gold) a +0 war axe (98 gold) (0, 0, D:7) a +0 war axe a +0 ring mail (0, 1, D:7) a +0 mace a +0 leather armour a +0 trident a +0 chain mail (3, 17, D:7) a stone (7, 18, D:7) a +0 dagger 2 stones (8, 18, D:7) a +0 whip (11, -17, D:7) a scroll of random uselessness (13, 43, D:7) a royal jelly (17, 31, D:7) 8 stones (17, 41, D:7) a wand of lightning (5/15) (19, -4, D:7) a +0 hunting sling (23, 15, D:7) a +0 spear (24, 15, D:7) a +0 halberd (25, 15, D:7) a +0 ring mail a cursed +0 trident (26, 14, D:7) a +0 flail (28, 15, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (0, 2, D:8) a +0 shortbow 17 arrows (1, -9, D:8) a cursed -1 flail (3, -5, D:8) 17 sling bullets (4, -5, D:8) a tomahawk (4, -4, D:8) a tomahawk (5, -5, D:8) a tomahawk (6, -2, D:8) a tomahawk (9, -3, D:8) a +0 trident a +0 leather armour (13, 21, D:8) 21 arrows (17, 11, D:8) a +0 short sword 2 stones (17, 12, D:8) a +0 club (18, -20, D:8) 21 arrows (18, 11, D:8) a stone (18, 12, D:8) 2 stones a +0 club (19, 11, D:8) a +0 short sword 3 stones a +0 dagger (19, 12, D:8) a stone (28, -26, D:8) 26 bolts (28, -14, D:8) a +0 mace a +0 chain mail a +0 hand axe (34, -8, D:8) 19 sling bullets (39, 2, D:8) a throwing net (40, -15, D:8) a +0 war axe (42, -15, D:8) an uncursed staff of summoning Level 9 of the Dungeon (0, 0, D:9) 13 arrows (5, -1, D:9) a +0 robe (7, 1, D:9) a +0 robe a +0 spear (7, 49, D:9) a +0 falchion a +0 leather armour (8, 0, D:9) a +0 robe a cursed +5 mace of freezing (8, 1, D:9) a +0 robe a +0 mace (8, 25, D:9) a +0 spear (9, 25, D:9) a +0 club (10, 24, D:9) a +0 spear (11, 0, D:9) a +0 club (11, 1, D:9) a throwing net (12, 1, D:9) a +0 whip (13, 6, D:9) 15 stones (23, 17, D:9) a +0 leather armour (24, 44, D:9) a +0 giant spiked club (25, 44, D:9) +0 steam dragon scales a +0 dagger a +0 ring mail (33, 38, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 28 arrows (2, 13, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Yxtegocs's Magic Scroll Boutique a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) 2 scrolls of teleportation (84 gold) 3 scrolls of magic mapping (147 gold) (2, 22, D:11) a +0 giant club (4, 10, D:11) a scroll of immolation (5, 10, D:11) a wand of confusion (31/48) a wand of lightning (11/15) a wand of iceblast (11/15) (5, 29, D:11) a +0 long sword (12, 48, D:11) an uncursed ring of magical power (14, 44, D:11) a cursed -3 giant spiked club a +0 giant spiked club (16, 41, D:11) an uncursed ring of fire (17, 14, D:11) an arrow (17, 15, D:11) 4 arrows (17, 16, D:11) a +0 shortbow 16 arrows a +0 giant spiked club a +0 troll leather armour (17, 17, D:11) a +0 pair of boots a +4 scimitar of flaming (17, 18, D:11) a +0 club (17, 26, D:11) a scroll of amnesia (17, 31, D:11) 16 arrows (18, 34, D:11) a +0 giant spiked club (20, 14, D:11) a +2 large shield (23, 19, D:11) a +2 arbalest of freezing (25, 17, D:11) the ring of Pigusadgh {*Tele rF+ Str+5 Int-4} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+5). It affects your intelligence (-4). It protects you from fire. (31, 19, D:11) the +8 mace of Koeririw {distort, rC+ Str+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+3). It protects you from cold. (36, 20, D:11) a +0 giant club (still there?) a killer bee corpse (still there?)