tof Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 0, D:1) a +0 dagger (8, -21, D:1) 27 stones (9, -24, D:1) a +0 short sword (11, -34, D:1) a +0 scale mail (11, -1, D:1) a throwing net (13, -5, D:1) a +0 ring mail (16, -19, D:1) 18 stones (39, -15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 16 bolts (1, -8, D:2) a +0 hunting sling (4, 6, D:2) a +0 hand axe (4, 8, D:2) a +0 falchion (6, 6, D:2) a +0 spear (6, 8, D:2) a +0 mace (9, 9, D:2) a +0 dagger (22, 3, D:2) a +0 mace (24, -5, D:2) a cursed -2 club (30, 11, D:2) a +0 dagger (30, 15, D:2) 19 stones (39, 14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -17, D:3) a +0 hand axe (3, -16, D:3) a cursed +0 club (16, -16, D:3) 22 stones (23, -22, D:3) a +0 flail (24, -16, D:3) a stone (25, -31, D:3) a +0 robe (27, -21, D:3) 4 stones (36, -5, D:3) a +0 scale mail (45, -16, D:3) 22 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 dagger a +0 robe (0, 6, D:4) a +0 robe (1, 1, D:4) a +3 dire flail of draining a +0 leather armour (12, 27, D:4) a +0 ring mail (20, 49, D:4) 14 bolts (28, 33, D:4) a cursed -2 club a +2 leather armour of magic resistance a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 25, D:4) 24 arrows (57, 13, D:4) a +0 plate armour (68, 47, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -1, D:5) a +3 quarterstaff of chaos a +0 cloak (1, 11, D:5) 21 stones (10, 4, D:5) an arrow (11, 8, D:5) a +0 shortbow 29 arrows (16, 24, D:5) 19 bolts (19, -7, D:5) 21 stones (21, -17, D:5) a +0 rapier of protection (31, 22, D:5) a sling bullet (31, 23, D:5) a +2 falchion of slicing a +0 hunting sling 19 sling bullets a +0 ring mail (31, 27, D:5) 2 sling bullets (36, 11, D:5) a +0 whip (36, 12, D:5) a +0 spear (36, 13, D:5) a +0 dagger a +0 robe (37, 13, D:5) a +0 dagger a +0 robe (39, 12, D:5) a +0 halberd (40, -14, D:5) a cursed -1 animal skin a +0 animal skin (40, -13, D:5) a +1 whip of freezing a +0 robe (42, 14, D:5) the +9 flail "Bofufeom" {freeze, *Rage MR+ Int+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It may make you go berserk in combat. (46, -20, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Utal's Jewellery Emporium an uncursed amulet of regeneration (360 gold) a cursed ring of loudness (54 gold) an uncursed ring of wizardry (360 gold) the ring of Fotuinia {Str+4 Dex+5} (679 gold) [ring of dexterity] It affects your strength (+4). It affects your dexterity (+5). an uncursed ring of magical power (240 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of magical power (240 gold) a cursed ring of teleportation (54 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of the gourmand (360 gold) (0, 0, D:6) a stone (1, 5, D:6) 24 stones (3, -8, D:6) a +0 chain mail a +0 short sword (3, 3, D:6) a stone (8, 5, D:6) a stone (16, -17, D:6) 12 sling bullets (17, -9, D:6) 15 stones (22, -30, D:6) a +0 ring mail (26, -7, D:6) a +0 ring mail (29, -22, D:6) a +0 shortbow 18 arrows (32, -28, D:6) a +0 short sword a +0 robe (33, -22, D:6) an arrow (56, -31, D:6) a +0 club a +0 leather armour a cursed +0 scale mail (56, -30, D:6) a +0 mace a +0 leather armour Level 7 of the Dungeon [Shop] Noreock's Jewellery Shoppe a cursed amulet of inaccuracy (26 gold) an uncursed ring of poison resistance (260 gold) a cursed -3 ring of dexterity (26 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of magical power (260 gold) a cursed -3 ring of strength (26 gold) the ring "Gudegunti" {*Drain rC+ Int+5 Dex+3} (726 gold) [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+3). It protects you from cold. It causes draining when unequipped. a cursed ring of teleportation (58 gold) the ring "Tiathaz" {rC++ rN+ Str-3 Dex+3 SInv} (568 gold) [ring of see invisible] It affects your strength (-3). It affects your dexterity (+3). It greatly protects you from cold. It protects you from negative energy. It lets you see invisible. an uncursed amulet of the gourmand (390 gold) an uncursed amulet of harm (390 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of protection from cold (325 gold) (0, 0, D:7) an arrow (0, 1, D:7) 2 arrows (1, 2, D:7) 2 arrows (3, 4, D:7) an arrow (4, 5, D:7) 2 arrows (6, 7, D:7) a +1 shortbow of velocity 5 arrows (9, -3, D:7) a +0 dagger a +0 robe (23, -25, D:7) 7 arrows (24, -36, D:7) a +0 trident a +2 leather armour of poison resistance (25, -35, D:7) a +0 short sword a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 dagger a +1 robe of magic resistance (29, -24, D:7) 23 stones (41, -15, D:7) 29 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 hand crossbow of flaming (2, 9, D:8) 5 tomahawks (2, 10, D:8) a +0 flail (2, 11, D:8) a +0 chain mail (3, 1, D:8) a +0 flail (3, 11, D:8) a +0 war axe a +0 chain mail (21, -5, D:8) a +0 dagger (24, 2, D:8) an uncursed staff of death (24, 36, D:8) a +0 giant club (32, 9, D:8) a +0 leather armour (33, 10, D:8) 20 stones (55, 1, D:8) a +0 shortbow 12 arrows (57, 3, D:8) an arrow (59, 5, D:8) 2 arrows (60, 7, D:8) an arrow (61, 7, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) the +1 leather armour "Junyon" {rN+ Str+4} It affects your strength (+4). It protects you from negative energy. (8, -44, D:9) a +0 giant club (9, -4, D:9) 21 stones (23, -22, D:9) a +0 buckler (34, -33, D:9) 9 bolts (34, -22, D:9) a +0 scale mail (35, -8, D:9) 18 stones (38, -23, D:9) 25 arrows (39, 2, D:9) a +0 dagger a +0 hunting sling a +0 leather armour a +0 large shield (40, 1, D:9) a +0 dagger a +0 robe (41, 2, D:9) a +4 whip of freezing a cursed +0 leather armour (41, 3, D:9) a cursed +0 dagger (41, 4, D:9) 3 poisoned javelins (46, -30, D:9) a +0 long sword (47, -47, D:9) a +0 dire flail a +0 giant club (51, -43, D:9) a +0 dagger (51, -39, D:9) 14 stones Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (6, 27, D:10) a +4 halberd of freezing (7, 27, D:10) a +3 spear a +0 robe (8, 27, D:10) a +0 long sword of flaming a +0 robe a +0 morningstar a +0 robe a +0 giant club a +0 giant spiked club (14, 2, D:10) a +0 pair of gloves (16, 9, D:10) a +0 giant club a +0 giant club (23, 3, D:10) 16 stones (25, 29, D:10) 13 stones (28, -14, D:10) a +0 war axe a +0 war axe (29, -14, D:10) a +0 mace a +0 dagger a +0 robe (35, -4, D:10) 10 poisoned needles (36, -14, D:10) a +0 dagger a +0 robe (36, 32, D:10) a +0 leather armour (39, 11, D:10) a +0 ring mail (41, -12, D:10) a +1 pair of boots (41, 14, D:10) 17 stones (46, 12, D:10) a hound corpse (skeletalised by now) (46, 13, D:10) a +0 battleaxe (49, 20, D:10) a +0 scale mail Level 11 of the Dungeon (0, 20, D:11) the +2 robe "Xauraib" {-Cast rElec rPois Stlth+} It insulates you from electricity. It protects you from poison. It prevents spellcasting. It makes you more stealthy. (1, 2, D:11) a +0 buckler (3, 12, D:11) a +0 dagger a +0 robe a +0 dagger of venom a +1 robe of magic resistance a +0 short sword a +0 leather armour (4, 11, D:11) a +0 hand axe a +0 leather armour (4, 12, D:11) a +0 mace a +0 leather armour (10, 17, D:11) a +2 ring of intelligence an uncursed ring of ice an uncursed ring of stealth (12, 20, D:11) an arrow (12, 21, D:11) an arrow (12, 23, D:11) an arrow (13, 41, D:11) +0 steam dragon scales (14, 17, D:11) a bolt (14, 19, D:11) a bolt (14, 22, D:11) an arrow a +0 arbalest 5 bolts (14, 23, D:11) 3 arrows (14, 25, D:11) 2 bolts (15, 24, D:11) a +0 arbalest 25 bolts (15, 25, D:11) an arrow (17, 26, D:11) a +0 shortbow 5 arrows (18, 24, D:11) an arrow (18, 25, D:11) 18 arrows a +0 shortbow (18, 26, D:11) 2 arrows (19, 26, D:11) an arrow (22, 3, D:11) a stone (23, 4, D:11) a stone (23, 26, D:11) a +0 robe a +4 scimitar a +2 great sword of freezing a +0 robe (24, 26, D:11) a +0 robe of fire resistance a +0 scimitar (25, 8, D:11) a stone (26, 8, D:11) a bolt (28, 18, D:11) 18 stones a +0 club a +0 spear (28, 19, D:11) a +3 spear a +0 whip a +0 flail 27 bolts a +0 arbalest of freezing a +0 arbalest (28, 20, D:11) a stone (28, 22, D:11) a +0 whip (30, 18, D:11) a +0 robe a +0 battleaxe (31, 17, D:11) a +0 robe a +1 mace of freezing a +0 robe a +0 hand axe a +0 robe a +0 short sword (32, 16, D:11) 15 poisoned needles (32, 17, D:11) a bolt (33, 17, D:11) a bolt (34, 13, D:11) a bolt (35, 13, D:11) a bolt (37, 14, D:11) a bolt (38, 14, D:11) 2 bolts (39, 23, D:11) a +2 robe of cold resistance a +0 quarterstaff of freezing (47, 20, D:11) a bolt (48, 20, D:11) 2 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of haste