tof Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club (2, -3, D:1) a +0 whip (4, 3, D:1) a +0 club a +0 club (10, -13, D:1) a stone (16, -17, D:1) a stone (16, -3, D:1) a +0 chain mail (22, 5, D:1) a +0 leather armour (32, -18, D:1) a +0 robe (32, -16, D:1) a +0 club (39, 11, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -1, D:2) a cursed -2 club (9, -8, D:2) a +0 dagger (19, 40, D:2) a +0 whip (25, 7, D:2) a +0 leather armour (27, -9, D:2) a +0 robe (28, -3, D:2) a +0 leather armour (29, 8, D:2) a +0 dagger a +0 hunting sling 16 stones Level 3 of the Dungeon (0, 0, D:3) 20 stones (5, 3, D:3) a +0 club (8, 11, D:3) a +0 club (12, -6, D:3) a +0 robe (13, -4, D:3) a +0 quarterstaff (13, 35, D:3) 18 sling bullets (15, 32, D:3) a +0 club (18, 31, D:3) a +0 dagger (19, 29, D:3) a +0 short sword (31, 31, D:3) a +0 whip (36, 22, D:3) a +0 club (unseen) (36, 24, D:3) a +0 chain mail (unseen) (37, 23, D:3) a poisoned needle (still there?) a +0 club (still there?) (37, 24, D:3) a poisoned needle (still there?) a +0 ring mail (still there?) (41, 22, D:3) a royal jelly (41, 33, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (unseen) (2, 0, D:4) 4 poisoned needles (4, 2, D:4) 2 poisoned needles (4, 4, D:4) 3 scrolls of identify (5, 3, D:4) 2 poisoned needles (6, -1, D:4) a +0 robe (6, 3, D:4) a +0 club (unseen) (6, 4, D:4) a +0 dagger (still there?) a poisoned needle (still there?) (16, 3, D:4) 21 bolts (18, 3, D:4) the +9 rapier "Qawogrua" {elec, +Fly rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you fly. (19, 19, D:4) a tomahawk (19, 22, D:4) 14 gold pieces (23, -19, D:4) a +0 dagger (25, -16, D:4) a +0 giant club (31, 4, D:4) a +0 robe (41, -14, D:4) a +0 chain mail (50, -10, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +2 pair of gloves (5, 0, D:5) 19 gold pieces