tof Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -4, D:1) 10 bolts (6, 0, D:1) 19 stones (8, 1, D:1) a +0 ring mail (13, 11, D:1) a +0 dagger (17, 13, D:1) 2 stones (18, -16, D:1) 13 bolts (18, 13, D:1) a stone (23, 13, D:1) a +0 dagger (25, -9, D:1) 20 bolts (27, -8, D:1) a +0 club (29, -6, D:1) a +0 dagger (31, -7, D:1) a cursed -2 club (31, -4, D:1) a +0 hand axe (32, 12, D:1) a +0 dagger (41, -11, D:1) a +0 club a +0 club (42, 0, D:1) a +0 whip (42, 6, D:1) a +0 dagger (43, -12, D:1) a +0 club Level 2 of the Dungeon (6, -10, D:2) a +0 chain mail (10, -30, D:2) a +0 club a +0 club (15, 10, D:2) an uncursed ring of teleportation (23, 6, D:2) a +0 buckler (33, -14, D:2) 18 arrows (33, -2, D:2) 27 stones (35, -15, D:2) a +0 robe (36, -10, D:2) a +0 dagger (37, -15, D:2) a +0 club (58, 1, D:2) 18 sling bullets (60, -35, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 20, D:3) a +0 spear (9, 33, D:3) 10 stones (14, -11, D:3) 15 stones (20, 17, D:3) a +0 leather armour (24, -3, D:3) a +2 dagger of speed (28, 6, D:3) a +2 spear of flaming (29, 6, D:3) a +0 club a +0 whip (31, 26, D:3) a +0 leather armour (40, 41, D:3) a +0 club (41, 26, D:3) a +0 spear (41, 28, D:3) 8 stones (43, 12, D:3) a +0 ring mail (44, 1, D:3) a +0 leather armour (48, 1, D:3) a +2 dagger of venom a +0 short sword a +0 ring mail Level 4 of the Dungeon [Shop] Watri Wiac's General Store a potion of degeneration (14 gold) a wand of iceblast (4/15) (112 gold) a scroll of enchant armour (105 gold) a +2 triple sword of holy wrath (420 gold) a potion of invisibility (112 gold) a potion of mutation (35 gold) the cursed +1 war axe of Hage {flame, *Rage rN++ MR++} (449 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It may make you go berserk in combat. It has a curse placed upon it. a +0 helmet of intelligence (161 gold) a scroll of identify (28 gold) a +0 great sword of holy wrath (191 gold) a +0 crystal plate armour (1120 gold) a +2 flail of protection (226 gold) (0, 0, D:4) a +0 robe (8, 1, D:4) 5 poisoned needles (13, 15, D:4) a +0 whip (20, 7, D:4) 18 stones (24, 2, D:4) a +0 scale mail (30, -20, D:4) a +0 robe (34, -28, D:4) 25 stones (41, -9, D:4) a +0 helmet (56, 11, D:4) 6 poisoned javelins (68, -4, D:4) a +0 short sword Level 5 of the Dungeon (3, 23, D:5) 10 poisoned needles (14, -15, D:5) a +0 ring mail (17, -7, D:5) a +0 war axe (26, 0, D:5) a +0 rapier (27, -25, D:5) a +0 giant spiked club (29, -23, D:5) a +0 whip a +0 robe (37, 6, D:5) a +0 halberd of venom (42, -2, D:5) a +0 hand axe (44, -21, D:5) 10 bolts (45, 0, D:5) a +0 whip a +0 flail a +0 spear (48, -17, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) 18 arrows (5, 2, D:6) a +0 hunting sling (9, -6, D:6) an arrow (11, -5, D:6) a +0 shortbow 21 arrows (15, -6, D:6) a +0 falchion (21, -24, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 chain mail (16, -4, D:7) 25 arrows (19, 42, D:7) a +0 trident (38, 42, D:7) a +0 mace (39, 24, D:7) a throwing net (41, 31, D:7) 17 stones (43, -16, D:7) 18 arrows (43, 20, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (44, 22, D:7) 2 potions of degeneration (46, -4, D:7) a +0 robe (46, 19, D:7) 2 potions of degeneration (46, 20, D:7) a +0 chain mail a +0 leather armour 7 potions of degeneration (46, 21, D:7) 2 potions of degeneration (48, 20, D:7) 2 potions of degeneration (58, 4, D:7) 28 stones (61, 32, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 27 stones (6, 21, D:8) a +1 antimagic short sword (7, 4, D:8) a +0 trident (13, 2, D:8) a +0 morningstar a +0 hand axe a cursed -3 mace a +0 leather armour (13, 3, D:8) a +0 shortbow 26 arrows a +0 short sword (18, -2, D:8) 19 stones (22, 6, D:8) 19 stones (24, 9, D:8) a +0 dagger (26, 9, D:8) a +0 hand axe 3 tomahawks a +0 dagger a +0 leather armour a cursed +0 long sword (27, 8, D:8) a cursed +0 mace a +0 ring mail (27, 9, D:8) a +0 hand axe (31, 2, D:8) 10 arrows 14 sling bullets (33, 13, D:8) a +0 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 sling bullets (11, -18, Lair:1) a potion of degeneration (13, -2, Lair:1) 18 arrows (17, -31, Lair:1) 17 stones (18, -36, Lair:1) 21 stones (38, -1, Lair:1) a water moccasin corpse (skeletalised by now) (43, -2, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of magical power (7, -6, Lair:2) a potion of curing (11, -9, Lair:2) 25 stones (41, -22, Lair:2) a +0 ring mail (41, 11, Lair:2) a +0 ring mail (46, -8, Lair:2) a +0 trident a +0 robe a naga corpse (47, -7, Lair:2) a +0 trident a naga corpse (48, -6, Lair:2) a spiny frog corpse (skeletalised by now) (51, -20, Lair:2) a spiny frog corpse (skeletalised by now) (53, -2, Lair:2) 20 sling bullets (55, 23, Lair:2) a +0 hunting sling (55, 26, Lair:2) a +0 buckler