tminei Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (11, 14, D:1) a +0 short sword (23, 27, D:1) a +0 ring mail (39, 40, D:1) a +0 club (41, 9, D:1) a +0 ring mail (42, -18, D:1) a +0 dagger (50, 13, D:1) 12 stones (51, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 0, D:2) a +0 ring mail (21, -19, D:2) a +0 club (26, -12, D:2) a +0 dagger (29, -34, D:2) a +0 dagger (32, 0, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed -1 mace (5, 1, D:3) a +0 spear (8, 16, D:3) a +6 vampiric scythe a +0 robe (13, 2, D:3) a +0 whip (22, -12, D:3) a cursed -1 short sword (23, -15, D:3) a +0 dagger a +0 hunting sling (23, -5, D:3) a +0 dagger (23, -4, D:3) a +0 ring mail a cursed -2 ring mail a +0 dagger (24, -5, D:3) a +0 ring mail a +0 robe a +1 vampiric short sword a +0 dagger (26, -15, D:3) a +0 club (32, -5, D:3) a +0 club (37, -18, D:3) a +2 scale mail of positive energy (41, -17, D:3) a +0 dagger (42, -22, D:3) a +0 whip (57, -9, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (3, -9, D:4) a +2 dagger of protection (14, 8, D:4) a +0 spear (26, -13, D:4) a +0 centaur barding (28, 8, D:4) a +0 club (40, -27, D:4) a +0 club a +0 leather armour (40, -26, D:4) a +0 flail (41, -26, D:4) a +0 flail a +0 leather armour a +0 club a +0 leather armour (41, -25, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (2, -10, D:5) a +1 dagger of speed (4, 2, D:5) a +0 shortbow (8, 9, D:5) the +3 helmet of Hedging {Int+4} It affects your intelligence (+4). (30, -14, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (1, -8, D:6) a +0 short sword (1, -7, D:6) a +0 flail a +0 chain mail (1, -6, D:6) a +0 ring mail (20, -9, D:6) a +1 mace of draining (22, -4, D:6) a +0 spear (25, -7, D:6) a +0 flail a +0 leather armour (26, -7, D:6) a +0 dagger a +0 robe (26, 8, D:6) a +0 falchion (27, 8, D:6) a +0 short sword a +0 ring mail (27, 9, D:6) a +0 mace a +0 ring mail (28, -8, D:6) a +0 dagger a +0 robe (28, -7, D:6) a +0 ring mail a +0 hand axe a +0 plate armour (28, 9, D:6) a cursed -1 dagger a cursed +0 robe (29, -9, D:6) a +0 scimitar a +0 chain mail a cursed -2 dagger (29, -8, D:6) a +0 flail a +0 chain mail a +0 dagger a +0 ring mail (29, -7, D:6) a +0 hand axe (33, 9, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -3, D:7) a +0 short sword (2, -4, D:7) a +0 dagger (2, 4, D:7) a +0 short sword (18, 23, D:7) a +0 leather armour (22, 1, D:7) 6 javelins of penetration (24, 14, D:7) a +0 dagger (26, 32, D:7) a +0 war axe (27, 31, D:7) a +0 club a +0 ring mail (27, 32, D:7) a +0 short sword a +0 ring mail (27, 33, D:7) a cursed -2 giant spiked club (40, -4, D:7) a +0 naga barding (40, -3, D:7) a cursed -3 giant spiked club (46, -11, D:7) a +0 war axe (52, 16, D:7) a +0 ring mail a +0 club a +0 giant spiked club a +0 ring mail a +0 trident a +0 plate armour a +0 trident a +0 plate armour a +0 dire flail a +0 leather armour a +0 club (52, 21, D:7) a +0 rapier (53, 15, D:7) a +0 flail a +0 plate armour a +0 mace a +0 falchion a +0 leather armour a +0 giant spiked club a +0 club (54, 16, D:7) a +0 leather armour a +0 club (57, 3, D:7) a +0 flail (58, 0, D:7) a +2 vampiric spear (58, 1, D:7) a +0 club a +0 club (61, -3, D:7) 14 poisoned needles (66, -7, D:7) Sif Muna's Guide on Battle Magic Spells Type Level a - Shock Conjuration/Air 1 Trog disapproves of the use of such an item. Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (4, 19, D:8) a cursed +2 hand axe a +0 robe (5, 20, D:8) a cursed -1 hand axe a cursed +0 robe (8, 13, D:8) a +4 halberd a cursed +0 robe a +6 dire flail a +0 robe (9, 12, D:8) a +4 great sword a +0 robe (10, -12, D:8) a +0 leather armour (12, -13, D:8) a +0 club (15, -11, D:8) a +0 short sword a +0 chain mail (15, -10, D:8) a +0 dagger (20, 10, D:8) a +0 dagger a cursed +0 leather armour (22, -1, D:8) a +0 morningstar (22, 0, D:8) a +0 spear (23, -1, D:8) a +0 mace (24, -1, D:8) a +0 trident a +0 leather armour (25, -4, D:8) a +0 mace (25, -1, D:8) a +0 short sword a +0 leather armour (25, 13, D:8) a +0 hand axe (26, 1, D:8) a +0 mace a +0 leather armour (27, -2, D:8) a +0 ring mail (27, 16, D:8) a +0 leather armour (28, -1, D:8) a +0 leather armour (28, 16, D:8) a cursed -3 mace (28, 17, D:8) a +0 short sword (29, 17, D:8) a +0 dagger (29, 18, D:8) a +0 leather armour a +0 club (30, 17, D:8) a +0 flail (34, -1, D:8) a +0 giant club (35, -1, D:8) a +0 scale mail a +0 hand axe (35, 0, D:8) a +0 mace (36, 4, D:8) a +0 robe a +0 dagger (39, 21, D:8) a +0 mace of holy wrath (44, 12, D:8) a +0 dagger (44, 13, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 13, D:9) a +0 giant spiked club a +0 giant club (2, -7, D:9) a +0 leather armour (8, -24, D:9) a +0 club a +0 flail a +0 giant club a +0 leather armour a +0 quarterstaff a +0 hunting sling (8, -15, D:9) a scroll of amnesia (12, 14, D:9) a +0 hand axe a cursed +0 animal skin (14, -19, D:9) a +0 flail (21, -19, D:9) a +0 dagger (43, -28, D:9) a +0 troll leather armour +0 steam dragon scales a +3 ring mail a +0 scale mail a +2 chain mail a +0 animal skin (43, 0, D:9) a +0 spear (44, -2, D:9) a +0 ring mail a +0 whip (44, -1, D:9) a +0 halberd (44, 0, D:9) a +0 leather armour a +0 dagger (45, -2, D:9) a +0 spear (59, -4, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 13, D:10) a +0 leather armour (1, 13, D:10) a +0 ring mail (1, 26, D:10) a +0 glaive (1, 35, D:10) a +0 short sword (2, 12, D:10) a +0 robe (5, -2, D:10) a +0 plate armour a +0 broad axe (5, -1, D:10) a +0 dagger (5, 0, D:10) a +0 trident (6, -2, D:10) a +0 club (7, -2, D:10) a +0 club (7, -1, D:10) a +0 flail (16, 3, D:10) a +0 animal skin (17, 14, D:10) a +0 short sword (17, 47, D:10) the +10 arbalest of Dishonour {elec, *Corrode rPois rN+ Int+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+5). It protects you from poison. It protects you from negative energy. It may corrode you when you take damage. (18, 0, D:10) a +0 animal skin (20, 1, D:10) a +0 leather armour a cursed +0 war axe a +0 robe a +0 dagger (20, 2, D:10) a +0 mace (21, 0, D:10) a +0 leather armour a +0 club (21, 1, D:10) a +0 giant club a +2 falchion of protection (21, 2, D:10) a +0 flail (22, 1, D:10) a +0 chain mail a +0 short sword (22, 15, D:10) a +0 helmet (23, 39, D:10) a +0 ring mail a +0 flail (23, 40, D:10) a cursed -1 mace (24, 39, D:10) a cursed +0 robe a +0 dagger (25, 38, D:10) a +0 trident (32, 37, D:10) a +0 giant club (37, 23, D:10) a +0 battleaxe (38, 23, D:10) a +0 giant club (39, 6, D:10) a +0 robe (39, 23, D:10) a +0 giant spiked club (40, 17, D:10) a +0 ring mail (40, 47, D:10) a +0 blowgun (47, 17, D:10) a scarf of repulsion (51, 32, D:10) 7 javelins of penetration (55, 29, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Xatong Xeant's Antique Armour Shop a +2 helmet of intelligence (774 gold) a +0 chain mail (162 gold) a +0 pair of gloves (162 gold) a +0 scale mail (144 gold) a +0 robe (25 gold) a +3 leather armour (684 gold) a +0 ring mail (144 gold) a +0 scale mail (144 gold) a +0 plate armour (828 gold) a +0 leather armour (72 gold) a +0 chain mail (162 gold) [Shop] Moutsose's Weapon Emporium a +0 short sword (48 gold) a +0 mace (48 gold) the +6 trident "Lorudecw" {antimagic, rPois rN+ Dex+6} (1096 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+6). It protects you from poison. It protects you from negative energy. 14 stones (22 gold) a +0 arbalest (72 gold) 8 stones (12 gold) a +0 hand crossbow of velocity (115 gold) the +5 hunting sling "Buschuh" {freeze, rN+ Dex+6 Stlth-} (801 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+6). It protects you from negative energy. It makes you less stealthy. a +0 hand axe (48 gold) 27 arrows (86 gold) a +0 mace (48 gold) a +0 battleaxe (104 gold) (0, 0, D:11) a +0 whip (2, 0, D:11) 5 poisoned javelins a +0 dagger a +0 robe (3, 0, D:11) a +0 hand axe a +0 plate armour (6, 8, D:11) a large rock a +0 flail (7, 7, D:11) a large rock (7, 8, D:11) a large rock (8, 9, D:11) 2 large rocks (22, 27, D:11) a +0 whip (22, 28, D:11) a +0 dagger a +0 dagger (28, 28, D:11) 7 curare-tipped needles (35, 23, D:11) a +0 halberd Level 1 of the Orcish Mines (0, 0, Orc:1) 13 gold pieces a +0 leather armour a +0 falchion a +0 hand axe (0, 9, Orc:1) 16 gold pieces (1, 0, Orc:1) a +0 chain mail a +0 mace (1, 1, Orc:1) the +12 hand axe of Trog's Castigation {protect, rElec rF+ Str+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It protects you from fire. It insulates you from electricity. (2, 0, Orc:1) a +0 leather armour a +3 hand axe of venom a +0 flail a +0 chain mail a +0 scale mail (2, 1, Orc:1) a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 flail (3, -1, Orc:1) a cursed +0 giant club (4, -4, Orc:1) a +0 troll leather armour (21, 0, Orc:1) 2 tomahawks (21, 1, Orc:1) 58 gold pieces a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +1 dagger of protection (22, -1, Orc:1) a +0 short sword (22, 0, Orc:1) 115 gold pieces a +0 leather armour a +0 whip a +0 leather armour a cursed -3 club a +0 leather armour a +0 mace a +0 plate armour a +0 short sword (22, 1, Orc:1) a tomahawk a +0 leather armour a +0 hand axe (24, 0, Orc:1) 3 large rocks (25, 0, Orc:1) a +0 glaive an uncursed ring of magical power a +0 quarterstaff an uncursed ring of loudness a +2 hand axe a +0 dagger a potion of flight (32, -7, Orc:1) 23 gold pieces (41, 12, Orc:1) 14 gold pieces Level 2 of the Orcish Mines [Shop] Iraoqal's Magic Scroll Shoppe (Shop contents are unknown) [Shop] Fashreu's Gadget Boutique a wand of paralysis (12) (238 gold) a fan of gales (680 gold) a wand of iceblast (4) (136 gold) a lightning rod (4/4) (680 gold) a wand of iceblast (10) (238 gold) a lamp of fire (680 gold) a phial of floods (680 gold) a wand of polymorph (6) (136 gold) a wand of random effects (25) (229 gold) a box of beasts (340 gold) a phantom mirror (510 gold) [Shop] Ehyesedime's General Store a ration (65 gold) a potion of curing (39 gold) 9 stones (11 gold) a +0 leather armour (26 gold) a scroll of identify (26 gold) a wand of acid (5) (234 gold) 16 stones (20 gold) a potion of haste (130 gold) a +0 quarterstaff (52 gold) 23 stones (29 gold) a potion of mutation (104 gold) [Shop] Oliyrch's Distillery (Shop contents are unknown) (0, 0, Orc:2) a +0 giant club (2, -8, Orc:2) a +0 scimitar a +0 plate armour a +0 club a +0 club (2, -7, Orc:2) a +0 short sword (8, -21, Orc:2) a stone (9, -21, Orc:2) 2 stones (10, -21, Orc:2) a stone (11, -21, Orc:2) 2 stones (11, -12, Orc:2) a +0 giant club (13, -21, Orc:2) 29 stones a +0 hunting sling (14, -21, Orc:2) 2 stones (15, -21, Orc:2) a +0 hunting sling 26 stones (15, -9, Orc:2) a +0 giant club (15, 15, Orc:2) 25 gold pieces (16, -23, Orc:2) a +0 hunting sling 46 stones (16, -10, Orc:2) a +0 giant club a +0 giant club (16, -9, Orc:2) a +0 giant club (17, -21, Orc:2) 22 stones (17, -11, Orc:2) a +0 giant spiked club a +0 giant spiked club (17, -10, Orc:2) a +0 spear a +0 robe (18, -24, Orc:2) 19 stones (18, -23, Orc:2) 50 stones a +0 hunting sling (18, -11, Orc:2) a +0 giant club a +0 hand axe a +0 dire flail a +0 giant club (19, -23, Orc:2) a large rock (20, -24, Orc:2) 23 stones (20, -23, Orc:2) 20 stones (20, -21, Orc:2) 15 stones (24, -23, Orc:2) a cursed +0 robe a +0 dagger of electrocution a +0 short sword a +0 chain mail (25, -23, Orc:2) a +0 robe a +0 dagger a +0 dagger of venom a +0 robe (25, -22, Orc:2) a +0 robe a +0 dagger (26, -21, Orc:2) 66 gold pieces a +0 ring mail a +0 club a cursed +0 dagger a +0 robe (27, -30, Orc:2) 5 gold pieces (30, -11, Orc:2) a cursed -2 club a +0 scale mail (31, -12, Orc:2) 4 steel javelins (31, -11, Orc:2) a tomahawk a cursed +0 trident a +0 chain mail a +0 war axe a +0 plate armour (31, -10, Orc:2) a +0 morningstar (32, -11, Orc:2) a +2 short sword of speed a +0 scale mail a +0 hand axe a cursed +0 leather armour a +0 long sword a cursed +0 chain mail (33, -11, Orc:2) a +0 whip of electrocution a +0 leather armour a +0 trident a +0 ring mail (35, -11, Orc:2) a +2 antimagic battleaxe a +0 falchion a +0 war axe (35, -9, Orc:2) a +2 dire flail of draining a +0 plate armour 28 gold pieces (37, -14, Orc:2) a +0 halberd a +0 chain mail (37, -13, Orc:2) a +0 dagger a +0 robe (38, -18, Orc:2) a +0 dagger (unseen) (38, -17, Orc:2) 2 tomahawks (38, -13, Orc:2) a +0 chain mail (38, -12, Orc:2) a +0 dire flail a +0 chain mail (39, -32, Orc:2) a +0 mace (39, -16, Orc:2) a +0 battleaxe (unseen) (40, -32, Orc:2) a +0 hand axe a +0 plate armour (40, -20, Orc:2) a +0 great mace a cursed +0 plate armour (40, -14, Orc:2) a +0 flail a +0 leather armour (41, -32, Orc:2) a +0 dagger a cursed +0 robe (41, -14, Orc:2) a +0 flail a +0 ring mail (42, -21, Orc:2) a +0 battleaxe a +0 ring mail (43, -16, Orc:2) a +3 hand axe 19 gold pieces (44, -16, Orc:2) a +0 war axe a +0 plate armour (45, -16, Orc:2) a +0 dagger a cursed +0 robe (45, -15, Orc:2) a +0 dagger a +1 robe (46, -16, Orc:2) a +0 battleaxe a +0 chain mail (47, -16, Orc:2) a +0 mace a cursed +0 dire flail a +0 plate armour (47, -15, Orc:2) a +0 great sword a +0 plate armour (47, -9, Orc:2) a +0 dagger a +0 robe (48, -15, Orc:2) a +0 glaive a +0 chain mail (49, -14, Orc:2) a +0 hand axe a +0 scimitar a +0 plate armour (50, -13, Orc:2) a +0 hand axe (50, -10, Orc:2) a +0 club (50, -9, Orc:2) a +0 trident a +0 leather armour (51, -12, Orc:2) a +0 dagger a +0 robe (51, -10, Orc:2) a +0 dagger a +2 robe of magic resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) the +3 leather armour of Dawn {rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. (17, -2, Lair:1) 5 needles of sleeping (17, 13, Lair:1) a cursed -2 shortbow (31, 20, Lair:1) a +0 ring mail (35, -20, Lair:1) a +0 club (43, 29, Lair:1) a +0 ring mail (45, 5, Lair:1) a +0 glaive (59, 19, Lair:1) a -2 halberd a +0 animal skin (63, 24, Lair:1) a +0 shield Level 2 of the Lair of Beasts (17, 13, Lair:2) a +0 scimitar (26, 39, Lair:2) a +0 hand axe (27, 39, Lair:2) a +0 war axe (38, 33, Lair:2) 2 javelins of penetration (44, 41, Lair:2) a +5 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 short sword of protection Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of identify (5, 2, Lair:4) a fan of gales (6, -2, Lair:4) a scroll of identify (12, 4, Lair:4) a scroll of noise (36, 24, Lair:4) a +0 chain mail (39, 22, Lair:4) a death yak corpse (43, 5, Lair:4) 10 gold pieces (44, 5, Lair:4) 14 gold pieces