tkdonut Level 1 of the Dungeon (0, 0, D:1) 10 sling bullets (3, -23, D:1) a +0 dagger (8, -23, D:1) 15 stones (9, -2, D:1) a +0 club (18, -16, D:1) a +0 spear (23, -13, D:1) 19 stones (23, 9, D:1) a +0 ring mail (34, 14, D:1) a +0 ring mail (35, 2, D:1) a +0 hunting sling (38, 17, D:1) 3 tomahawks (43, -14, D:1) a +0 ring mail (46, -4, D:1) a cursed -3 club Level 2 of the Dungeon (0, 11, D:2) 2 stones (0, 12, D:2) a stone (1, 31, D:2) 23 arrows (4, 7, D:2) a cursed +0 dagger (12, 18, D:2) 4 large rocks (28, 25, D:2) a +0 club (31, 18, D:2) a +0 club (32, 27, D:2) 21 stones (35, 14, D:2) a stone (40, 8, D:2) a +0 dagger (41, 23, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -13, D:3) a +0 scythe a +0 robe (11, 11, D:3) a +0 falchion a +0 leather armour a +0 dagger a +0 dagger a +0 leather armour (15, -19, D:3) a +0 dagger (21, -18, D:3) 17 arrows (32, -10, D:3) a cursed +0 halberd (32, -9, D:3) a +0 spear (32, -8, D:3) a +0 whip a +0 whip (33, 15, D:3) a +0 robe (36, -18, D:3) a +0 ring mail a +0 hand axe (36, 10, D:3) 19 stones (38, 8, D:3) a +0 spear (40, 3, D:3) a +0 robe (41, 23, D:3) a +0 whip (42, -14, D:3) 19 stones (42, -11, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Keonum's Antique Armour Emporium a +0 scale mail of fire resistance (308 gold) a +0 cloak (126 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) the +4 ring mail of the Cockatrice {*Drain rPois rCorr Slay+2} (1220 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It protects you from acid and corrosion. It causes draining when unequipped. a +0 robe (19 gold) a +0 plate armour (644 gold) a +0 leather armour of poison resistance (168 gold) a +0 pair of gloves (126 gold) a +2 ring mail of cold resistance (588 gold) a +0 pair of boots (126 gold) (4, 32, D:4) a +0 club a +0 leather armour (9, 49, D:4) 20 stones (39, 22, D:4) a +0 rapier a +0 leather armour a +0 ring mail (40, 29, D:4) a +0 morningstar (43, 38, D:4) 27 arrows (44, 24, D:4) a +0 flail (46, 44, D:4) a +0 club (47, 17, D:4) a +0 halberd (47, 38, D:4) a +0 club a +0 scale mail (48, 16, D:4) a +0 vampiric halberd (48, 38, D:4) a +0 falchion a +0 flail (51, 14, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 26 arrows (0, 1, D:5) an arrow (7, 18, D:5) a cursed +0 leather armour (8, -16, D:5) 23 stones (11, -1, D:5) 21 arrows (11, 7, D:5) 20 sling bullets (14, -13, D:5) 21 stones (19, -14, D:5) a +0 spear (19, -13, D:5) a +0 spear (20, 8, D:5) a +0 flail (27, -20, D:5) 21 sling bullets (42, -7, D:5) a +0 rapier (43, -8, D:5) a +0 spear (44, -7, D:5) a +0 flail (45, -11, D:5) 23 stones (50, -24, D:5) a +0 war axe (51, 1, D:5) a +0 shortbow 16 arrows (55, -19, D:5) a +0 spear (55, 9, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Derik's Antique Weapon Boutique a +0 arbalest (135 gold) a +1 dagger of draining (318 gold) a cursed -2 dagger (3 gold) a +0 scythe (90 gold) a +1 arbalest of freezing (453 gold) the cursed +1 mace "Qakup" {drain, Int+4} (684 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It has a curse placed upon it. a +1 spear of piercing (345 gold) the cursed +1 trident of Dishonour {pierce, rElec Dex-5 SInv Stlth+} (531 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. a cursed +0 trident (15 gold) a +0 dagger (60 gold) a +0 club (30 gold) (0, 0, D:6) a +5 mace of freezing a +2 robe of magic resistance (1, -34, D:6) a +0 club (1, 1, D:6) a +0 great sword a +0 robe a cursed +3 scimitar of freezing a +0 robe a +0 battleaxe a +0 robe a +2 great sword a +0 robe (2, -33, D:6) a +0 hand axe a +0 club a +0 leather armour a +0 flail a cursed +0 ring mail a +0 war axe a +2 dire flail of holy wrath a +0 plate armour (2, 2, D:6) a +0 giant club (4, -16, D:6) a +2 mace of protection (5, -15, D:6) a +0 dagger a +0 leather armour (8, -55, D:6) a +0 spear (15, 0, D:6) 12 stones (41, -50, D:6) 21 stones (42, -50, D:6) a +0 ring mail (49, -31, D:6) 7 javelins of returning (53, -59, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) 2 arrows (1, 2, D:7) a +0 shortbow 5 arrows (16, 5, D:7) a cursed +0 robe (27, 33, D:7) 14 arrows (28, 34, D:7) a +0 ring mail (35, 3, D:7) a +1 battleaxe a +0 robe (36, 3, D:7) a +4 battleaxe a cursed -1 robe (36, 34, D:7) 11 sling bullets (37, 5, D:7) a +0 hand axe a +0 robe (46, 21, D:7) a +0 shortbow 13 arrows (50, 7, D:7) a +0 robe (50, 20, D:7) an arrow (50, 21, D:7) an arrow (52, 21, D:7) 2 arrows Level 8 of the Dungeon [Shop] Nigurchot's Antique Weapon Boutique a +0 hand axe (96 gold) a +0 giant spiked club (60 gold) a cursed -3 club (3 gold) a +0 club (32 gold) a +0 arbalest (144 gold) a +0 scimitar (128 gold) a +0 long sword of protection (198 gold) a +0 broad axe (128 gold) a +0 scythe (96 gold) a +0 short sword (96 gold) a +0 flail (112 gold) a +0 hand crossbow (112 gold) a +0 dagger (64 gold) a cursed -2 hand axe (3 gold) a +0 whip (80 gold) (24, 14, D:8) a +0 plate armour a +0 hand axe a cursed -1 club (24, 21, D:8) a +0 giant spiked club (25, 1, D:8) a +0 giant spiked club (27, 16, D:8) 3 tomahawks (29, 7, D:8) a +0 plate armour (33, -5, D:8) a +0 leather armour a +0 flail (34, 6, D:8) 8 needles of confusion (35, -6, D:8) the -4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (36, -11, D:8) a +1 antimagic long sword (37, 33, D:8) a +0 robe (41, -13, D:8) an arrow (42, -13, D:8) a +0 flail a +0 whip of venom a +0 shortbow 11 arrows (43, -12, D:8) a +0 spear (43, 44, D:8) 20 sling bullets (50, -15, D:8) 3 javelins (51, 24, D:8) a +0 robe (52, -11, D:8) 22 arrows (52, 9, D:8) a +0 robe a cursed +6 falchion (53, 9, D:8) a +0 robe a cursed +2 morningstar a +5 falchion a +0 robe (54, 9, D:8) a +0 short sword a +0 robe (56, 34, D:8) a +0 flail (63, 28, D:8) a +0 club Level 9 of the Dungeon (4, -10, D:9) a +0 robe (14, -22, D:9) a +0 mace (14, -16, D:9) 25 bolts (15, -6, D:9) an arrow (16, -7, D:9) an arrow (16, -6, D:9) an arrow (18, -6, D:9) an arrow (19, -6, D:9) an arrow (19, 4, D:9) a +0 flail (20, -6, D:9) an arrow (21, -6, D:9) a +0 shortbow 4 arrows (23, -18, D:9) a +0 flail (28, -20, D:9) a +0 robe a +0 dagger (29, -21, D:9) a +0 club a +0 mace a +0 chain mail (44, 8, D:9) a +0 war axe (51, -14, D:9) a +0 giant spiked club (56, -32, D:9) a +0 trident a +0 chain mail (57, -33, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Ukloibus's Antique Armour Shop a +0 ring mail (96 gold) a +0 chain mail (108 gold) a +3 scale mail of magic resistance (624 gold) a +1 pair of boots of flying (396 gold) a +0 scale mail (96 gold) a +0 chain mail (108 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) [Shop] Izearamp's Distillery a potion of degeneration (12 gold) a potion of ambrosia (96 gold) a potion of ambrosia (96 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of mutation (96 gold) 2 potions of magic (192 gold) a potion of curing (36 gold) (0, 0, D:10) a +0 scale mail (0, 3, D:10) 21 arrows (3, -21, D:10) 17 bolts (18, -27, D:10) 21 arrows (31, 15, D:10) a +0 leather armour a +0 dagger a +0 robe a +0 glaive a +0 plate armour (36, 1, D:10) 17 stones (43, -23, D:10) a box of beasts (43, -4, D:10) a cursed +0 dagger a +0 robe (43, -3, D:10) a cursed -1 dagger a +0 robe (44, -4, D:10) a cursed +0 trident a +0 chain mail (46, -14, D:10) a +0 leather armour (53, -23, D:10) 17 arrows Level 11 of the Dungeon [Shop] Teivef's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Tuoshro's Armour Boutique the +10 Black Knight's horse barding {ponderous, rPois rN+} (760 gold) It protects you from poison. It protects you from negative energy. a +0 scale mail (48 gold) a +0 chain mail (54 gold) a +0 plate armour (276 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1288 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 pair of boots (54 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) [Shop] Vesawun's Antique Armour Shoppe +1 gold dragon scales (2958 gold) a +0 pair of boots (153 gold) a +0 scale mail (136 gold) a +0 ring mail (136 gold) a +0 chain mail of cold resistance (391 gold) a +0 chain mail (153 gold) a +2 chain mail of fire resistance (731 gold) a +0 robe (23 gold) a +0 leather armour (68 gold) a +0 leather armour (68 gold) a +0 leather armour (68 gold) a +0 ring mail (136 gold) a +0 buckler (153 gold) a +0 cloak (153 gold) (2, -9, D:11) a +0 giant club a +0 giant club (3, -20, D:11) a +3 ring mail of magic resistance (4, 10, D:11) a +0 club 5 stones (4, 11, D:11) a +0 short sword a +0 giant spiked club a +0 giant club (4, 12, D:11) a +0 club a stone (4, 20, D:11) a +0 mace (6, -7, D:11) the +3 battleaxe of Fixation {antimagic, rElec MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 troll leather armour {Purgy} a +0 ring mail a +0 animal skin a +0 hand axe (14, 24, D:11) a +0 ring mail (18, -7, D:11) a +0 mace (22, 6, D:11) a +0 dagger a +0 robe a +0 hand axe a +0 battleaxe (23, 7, D:11) a +0 flail a +0 ring mail a +0 mace a +0 flail a +0 whip a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 mace a +0 dagger (31, -17, D:11) 8 poisoned needles (38, -8, D:11) a +0 mace (39, -3, D:11) 20 bolts (39, 14, D:11) a +0 leather armour (44, -8, D:11) a +0 giant club (48, -17, D:11) 27 arrows (51, 10, D:11) a +0 leather armour of poison resistance (52, 12, D:11) a +0 club (52, 29, D:11) 18 arrows (53, 23, D:11) a +0 quarterstaff (55, 27, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (2, 0, D:12) 2 arrows (4, -3, D:12) a +0 ring mail a cursed -3 club a +0 hand axe a +0 dagger a +0 robe (5, -3, D:12) a +0 ring mail (6, -36, D:12) a +0 rapier (9, -7, D:12) 13 arrows a +0 shortbow (11, -42, D:12) a +0 flail a +0 ring mail of fire resistance a +0 club a +0 ring mail a +0 falchion (11, -41, D:12) a +0 leather armour a +0 club (11, -40, D:12) a cursed -1 club (12, -18, D:12) a +0 robe a +5 battleaxe a +1 great sword a +0 robe (12, -17, D:12) a +0 robe a +5 mace (12, -16, D:12) a +0 robe a +5 spear (16, -31, D:12) 17 stones (25, -26, D:12) a +0 hand axe (26, -26, D:12) a +0 hand axe a +0 plate armour (26, -25, D:12) a cursed -3 dagger a +0 robe (26, -8, D:12) a +0 dagger a +0 robe (29, -13, D:12) a +0 ring mail (31, -15, D:12) a +0 ring mail (36, -39, D:12) a +0 giant spiked club (42, 8, D:12) 19 bolts (54, -38, D:12) a +0 giant club Level 13 of the Dungeon (0, 0, D:13) 19 stones (6, -1, D:13) a +0 shortbow (7, -3, D:13) a +0 morningstar (24, -6, D:13) a cursed +0 scimitar a +0 robe a cursed +5 falchion a +0 robe (25, -5, D:13) a +4 war axe a +0 robe a cursed +1 halberd a +0 robe (27, -17, D:13) 2 gold pieces (27, -15, D:13) 16 gold pieces (28, -12, D:13) a +0 giant club (29, -20, D:13) a +0 robe (31, -17, D:13) a phial of floods Level 1 of the Lair of Beasts (0, 0, Lair:1) 10 stones (14, -13, Lair:1) an uncursed amulet of guardian spirit (15, -24, Lair:1) a cursed +0 robe (35, 0, Lair:1) 3 javelins (48, -15, Lair:1) 5 stones (53, -34, Lair:1) a +0 scythe Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 arrows (4, -11, Lair:2) a +0 hand axe (9, -10, Lair:2) 10 poisoned needles (10, -13, Lair:2) a +0 robe an ice cave (0, 0, IceCv) 20 gold pieces (0, 1, IceCv) a cursed ring of loudness (0, 2, IceCv) a cursed amulet of guardian spirit (1, 2, IceCv) a +2 ring of evasion (2, 2, IceCv) 4 gold pieces (2, 3, IceCv) 5 gold pieces (3, 3, IceCv) 28 gold pieces (4, 3, IceCv) 24 gold pieces (5, 2, IceCv) 22 gold pieces (5, 3, IceCv) 17 gold pieces (6, 1, IceCv) 28 gold pieces (6, 2, IceCv) 24 gold pieces (6, 3, IceCv) 5 gold pieces (9, -3, IceCv) +0 ice dragon scales (unseen)