tirato Level 1 of the Dungeon (0, 0, D:1) 10 stones (0, 6, D:1) a stone (0, 16, D:1) a stone (1, 18, D:1) a stone (3, -9, D:1) 20 stones (21, 5, D:1) a +0 dagger (21, 7, D:1) a stone (21, 11, D:1) 2 stones (38, -11, D:1) a +0 dagger (45, 1, D:1) a +0 short sword (47, 18, D:1) a +3 mace (52, -16, D:1) a +0 dagger Level 2 of the Dungeon (11, -33, D:2) a +0 ring mail (13, -33, D:2) a +0 hunting sling (16, -15, D:2) a +0 dagger (17, -27, D:2) a +0 club (21, -27, D:2) a +0 leather armour (24, -36, D:2) a +0 whip (36, -18, D:2) 24 bolts (39, -49, D:2) a +0 club (54, -45, D:2) 16 stones (56, -22, D:2) a +0 dagger 4 stones (58, -25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, 1, D:3) 15 sling bullets (7, 0, D:3) a +0 short sword (9, 33, D:3) a cursed +0 scale mail (9, 35, D:3) a +0 dagger (11, 38, D:3) a +0 short sword (12, 6, D:3) a +0 long sword (13, 27, D:3) a scroll of amnesia (15, 6, D:3) 7 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (16, 12, D:4) a +0 club (27, 7, D:4) the +1 mace "Recob" {flame, *Noise rN+ Int+6 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your dexterity (-2). It protects you from negative energy. It may make noises in combat. (27, 9, D:4) a +0 mace (27, 21, D:4) a +0 war axe (28, 9, D:4) a +0 mace (29, 7, D:4) a +0 mace (29, 38, D:4) a +0 dagger a +0 robe (31, 8, D:4) a +0 mace (32, 7, D:4) a +0 mace (34, 6, D:4) a +0 mace (38, 27, D:4) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (39, 22, D:4) a cursed +0 mace (55, -6, D:4) a +2 dagger of protection a +0 robe (55, 11, D:4) a +0 dagger (57, -5, D:4) 17 stones (59, 10, D:4) a cursed -2 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (6, -19, D:5) a +0 spear (6, -2, D:5) a +0 scale mail a +0 war axe (8, -13, D:5) a +0 long sword (10, -12, D:5) a +0 giant club (13, -17, D:5) 20 sling bullets (13, -13, D:5) a +0 scale mail a +0 dagger (14, 0, D:5) a +0 mace (15, -30, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -22, D:5) a +0 pair of gloves (33, -20, D:5) a +0 ring mail (38, -20, D:5) a +3 whip Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (2, -19, D:6) 22 stones (3, 14, D:6) 2 tomahawks (4, -2, D:6) 19 stones (18, 24, D:6) a +0 leather armour (21, -2, D:6) a +0 dagger a cursed +0 robe (30, 4, D:6) a +0 morningstar (31, 1, D:6) 22 stones (35, 17, D:6) 17 stones (36, 39, D:6) 25 arrows (37, 5, D:6) a +0 leather armour (40, -19, D:6) a +3 mace a +0 robe a +0 trident a +0 robe (42, -19, D:6) a cursed +3 trident a +0 robe (47, 24, D:6) 16 arrows (49, 29, D:6) 18 stones (50, 29, D:6) a +0 ring mail (54, -5, D:6) a +0 buckler Level 7 of the Dungeon (2, -12, D:7) a +0 flail (21, -6, D:7) a +0 mace (25, -1, D:7) a +0 hand axe a +0 ring mail (35, -5, D:7) 20 stones (42, -7, D:7) the +2 whip "Stringbean" {slash, *Rage Str+5 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+5). It may make you go berserk in combat. It makes you more stealthy. a +0 leather armour a +0 hand axe a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 3 poisoned needles a cursed -1 blowgun (2, -7, D:8) 16 sling bullets (3, -10, D:8) a +0 mace (7, -1, D:8) a poisoned needle (8, -1, D:8) a poisoned needle (14, -5, D:8) a poisoned needle (15, -7, D:8) 2 poisoned needles a stone (16, -8, D:8) a stone a poisoned needle a +0 club (17, -9, D:8) 2 stones a +0 whip (18, -8, D:8) a +0 short sword (20, -8, D:8) a poisoned needle (21, -10, D:8) a stone (27, -12, D:8) 6 poisoned needles a +0 whip a +0 blowgun (33, -17, D:8) a +0 flail (still there?) a water moccasin corpse (skeletalised by now) (still there?) (34, -17, D:8) 2 arrows (35, -17, D:8) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a spiny frog corpse (1, -2, Lair:1) 2 arrows (1, -1, Lair:1) an arrow (3, -3, Lair:1) a porcupine corpse (5, -3, Lair:1) a hippogriff corpse (7, -2, Lair:1) 2 inedible chunks of flesh (10, 1, Lair:1) 2 arrows (12, -1, Lair:1) an arrow (14, -4, Lair:1) a +0 falchion