Dungeon Crawl Stone Soup version 0.35-a0-1268-gbbeaa5dcc0 (webtiles) character file. Game seed: 12907061674293467835 1 timez0r the Changeling (level 1, -3/8 HPs) Began as a Gnoll Mystic on Oct 11, 2026. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (94 turns). timez0r the Changeling (Gnoll Mystic) Turns: 94, Time: 00:00:13 Health: -3/8 AC: 2 Str: 7 XL: 1 Next: 18% Magic: 2/5 EV: 11 Int: 14 God: Gold: 7 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn c - jade talisman %: no passive effects @: jade-form, studying 7 skills A: elemental crystals, reduced hp, fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. Jade crystal shrouded your upper body. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - a vision talisman c - a jade talisman (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 3.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.4 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 1.1(3.1) Fire Magic + Level 1.1(3.1) Ice Magic + Level 1.1(3.1) Air Magic + Level 1.1(3.1) Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 4.8 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 44% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 22% 2d6 8% 2 Dragon Veins Fire/Ice/Erth/A14% 3d(4/4/4/316% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Jade crystal shrouds your upper body. You are flanked by elemental crystals which are charged by your spells. Charging all four crystals gives a temporary defensive bonus. Your skill with elemental magic is increased (+2). Your maximum health is decreased, since you lack skill for your form. Your skill with all non-elemental magic is decreased (-33%). The crystaline parts of your body are vulnerable to deconstruction. Your helmet and cloak are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your hands return to normal. A mantle of jade grows out of you. HP restored. Magic restored. You encounter a gnoll. It is wielding a +0 whip. A gnoll is nearby! A gnoll is nearby! Aiming: Ice Thorns (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 whip (asleep) Thorns of ice sprout around the gnoll. Your icy jade surges with power! The surge of cold hits the gnoll. The gnoll is moderately wounded. The ice thorns skewer the gnoll but do no damage. The gnoll is moderately wounded. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Aiming: Ice Thorns (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 whip (faint frost, moderately wounded) Thorns of ice sprout around the gnoll. Your earthen jade surges with power! The surge of tremors hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. Ouch! That really hurt! The ice thorns skewer the gnoll. The gnoll is severely wounded. Aiming: Ice Thorns (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 whip (faint frost, severely wounded) Thorns of ice sprout around the gnoll. You can't see any susceptible monsters within range! You can't see any susceptible monsters within range! The ice thorns skewer the gnoll. The gnoll is almost dead. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. Ouch! That really hurt! You die... #.####### #.# #.# #.# #.# #.# #.# .#######¤#¤# ....§^^§ği.# ########¤#¤# You could see a gnoll, a friendly airy jade, a friendly earthen jade (charged), a friendly fiery jade and a friendly icy jade (charged). Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | timez0r the Gnoll Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 94 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Vision | * | 1 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Ice Thorns || 4 Armour: Robe || 2 Dodge: Dodged || 1 Form: Jade || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 75 | 1 | 94.0 | Dungeon | 94 | 94 | 0 | 0 | 75 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 94 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+