Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 18388415316565165290 112 timez0r the Magician (level 5, 0/38 HPs) Began as a Djinni Conjurer on Nov 2, 2025. Shot with an arrow by a centaur (12 damage) ... on level 4 of the Dungeon. The game lasted 00:04:50 (1425 turns). timez0r the Magician (Djinni Conjurer) Turns: 1425, Time: 00:04:50 Health: 0/38 AC: 3 Str: 6 XL: 5 Next: 16% Gold: 74 EV: 10 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe c - a +0 leather armour (worn) Jewellery b - the amulet "Qosu" {Harm Will- Regen+ Dex+2 Stlth+} (You acquired it on level 2 of the Dungeon) [amulet of regeneration] Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Scrolls c - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} Potions l - 4 potions of cancellation {unknown} w - 3 potions of heal wounds f - a potion of haste {unknown} j - a potion of moonshine {unknown} k - 2 potions of attraction {unknown} Skills: + Level 2.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations - Level 4.4 Hexes - Level 4.4 Summonings - Level 4.4 Necromancy - Level 4.4 Translocations - Level 4.4 Forgecraft - Level 4.4 Fire Magic - Level 4.4 Ice Magic - Level 4.4 Air Magic - Level 4.4 Earth Magic - Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 4% 2 c - Fulminant Prism Conj/Alch 12% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 26% 4 e - Summon Small Mammal Summ 96% N/A 2% 1 f - Construct Spike Laun Frge 48% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An orc comes into view. It is wielding a +0 whip. The orc shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (100% to hit) The magic dart hits the orc. The orc is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is almost dead. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. An orc is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! A centaur comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur (wandering, hasn't noticed you, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You die... #...# #.c.# ##...# #####.)..# ####.....[..## .............#### ########........##### ## ##............####... ##....@..##........... ##..###..#####......... #..## #..# #...##... #.## #.## ##..# #. ### #.# #..# #.# #..# #.# #..# #.# #..# #### #.# ##..# You could see a centaur. Vanquished Creatures 4 gnolls An adder (D:4) 6 hobgoblins 3 jackals An orc (D:4) 5 ball pythons 7 bats 4 endoplasms 2 frilled lizards (D:1) 7 goblins 4 kobolds 4 rats 48 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) 1 creature vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | timez0r the Djinni Conjurer began the quest for the Orb. 0 | D:1 | timez0r set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 329 | D:1 | Reached skill level 1 in Fighting 510 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 510 | D:1 | Learned a level 1 spell: Summon Small Mammal 691 | D:2 | Identified a scroll of acquirement 691 | D:2 | Acquired the amulet "Qosu" {Harm Will- Regen+ Dex+2 Stlth+} 753 | D:2 | Found a faded altar of an unknown god. 937 | D:2 | Noticed Terence 946 | D:2 | Killed Terence 947 | D:2 | Reached XP level 4. HP: 26/33 MP: 0/0 1149 | D:2 | Reached XP level 5. HP: 35/38 MP: 0/0 1149 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1268 | D:2 | You are sucked into a shaft and drop 2 floors! 1421 | D:4 | Noticed a centaur 1425 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms, minmay_misc_feat_ornament, minmay_pentomino_r4 D:2: layout_basic, ebering_ecumenical_altar_box, interstate_on_off, st_stairs_13, uniq_terence D:4: layout_layer_cave, grunt_dithmenos_smoke_and_mirrors, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.3 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 61 | 30 || 91 Summon Small Mamm | 1 | 4 || 5 Searing Ray | 1 | 4 || 5 Drink: Heal wounds | | 1 || 1 Read: Enchant weapon | 1 | || 1 Fog | 1 | || 1 Acquirement | 1 | || 1 Poison | | 1 || 1 Armour: Robe | 3 | || 3 Leather armour | 2 | 13 || 15 Dodge: Dodged | 2 | 14 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1425 | 1410 | 15 | 124 | 1029 | 3 | 475.0 | Dungeon | 1425 | 1410 | 15 | 124 | 1029 | 3 | 475.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 803 daAuts D:2: 465 daAuts D:4: 156 daAuts