timbw Level 1 of the Dungeon (37, 1, D:1) a +0 club (2, 7, D:1) a +0 dagger (unseen) (11, 7, D:1) 13 stones (34, 9, D:1) a +0 club (17, 11, D:1) a +0 robe (40, 22, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 15 stones (8, 6, D:2) 19 stones (20, 7, D:2) a +0 robe (18, 11, D:2) a +3 short sword (-3, 30, D:2) a +0 mace (34, 30, D:2) a potion of mutation (35, 30, D:2) a +0 robe (36, 31, D:2) 13 gold pieces (36, 32, D:2) a +0 spear (20, 35, D:2) a +0 robe (34, 35, D:2) a +0 robe Level 3 of the Dungeon (10, 5, D:3) a +0 chain mail (25, 14, D:3) a +0 robe (0, 15, D:3) 23 bolts (30, 15, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ynipur's Weapon Emporium a +1 hand crossbow of freezing (186 gold) 2 needles of frenzy (11 gold) 19 stones (26 gold) the +13 sword of the Doom Knight {pain, -Cast MR+} (1215 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. a +0 whip (35 gold) a +0 trident (49 gold) 28 stones (39 gold) a +0 whip (35 gold) 7 stones (9 gold) 14 stones (19 gold) 28 stones (39 gold) a +0 falchion of holy wrath (103 gold) a +0 short sword of protection (78 gold) (0, 0, D:4) a +0 vampiric dagger (6, 3, D:4) 16 stones (-8, 9, D:4) 6 tomahawks (10, 13, D:4) a +0 leather armour (-24, 14, D:4) a cursed +0 dagger a +0 ring mail (-7, 14, D:4) a tomahawk (-15, 15, D:4) a giant newt corpse (skeletalised by now) (-8, 17, D:4) 12 arrows (13, 24, D:4) 16 bolts (7, 27, D:4) 13 stones (2, 28, D:4) a +0 chain mail (-3, 35, D:4) a +0 robe (-21, 39, D:4) a +0 dagger (-24, 40, D:4) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (24, 29, D:5) a jackal corpse (23, 31, D:5) a jackal corpse (24, 31, D:5) a jackal skeleton (24, 33, D:5) a +0 morningstar (22, 43, D:5) 15 gold pieces (67, 43, D:5) 19 gold pieces (14, 49, D:5) 24 stones (35, 50, D:5) a beef jerky Level 6 of the Dungeon [Shop] Wizxoliph's Antique Weapon Shop a +2 short sword of electrocution (75 gold) the +0 Sword of Power (2500 gold) a +2 glaive of freezing (162 gold) a +0 flail (87 gold) a +1 hand crossbow of freezing (87 gold) the +1 dagger of Instant Death {venom, rN+ Str+8 Dex-3 Stlth-} (175 gold) It poisons the flesh of those it strikes. It affects your strength (+8). It affects your dexterity (-3). It protects you from negative energy. It makes you less stealthy. the +7 falchion of Eternal Night {flame, rPois rC+ Str+2 Stlth-} (200 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from cold. It protects you from poison. It makes you less stealthy. a +3 short sword of venom (75 gold) (0, 0, D:6) a +0 chain mail (1, 0, D:6) 6 gold pieces (2, 1, D:6) 8 arrows of frost (-7, 3, D:6) 8 gold pieces (4, 4, D:6) 23 stones (-1, 18, D:6) a giant frog corpse