timbw Level 1 of the Dungeon (0, 0, D:1) a +0 club (41, 1, D:1) a +2 short sword of protection (26, 5, D:1) a +0 club a +0 ring mail (8, 6, D:1) a +0 club (26, 6, D:1) a meat ration (36, 12, D:1) 4 poisoned needles (28, 15, D:1) a cursed -3 mace (28, 17, D:1) a +0 robe (-10, 33, D:1) 13 stones (-10, 40, D:1) a +0 leather armour (-2, 41, D:1) a +0 ring mail (-4, 46, D:1) a +0 short sword (-5, 48, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 27, D:2) 24 stones (-22, 28, D:2) a stone (-19, 28, D:2) a +0 whip of draining (27, 29, D:2) a cursed -2 dagger a +0 hunting sling 20 stones (9, 31, D:2) a +0 club (-32, 32, D:2) a +0 robe (-19, 33, D:2) a +0 club a stone (-18, 35, D:2) a +0 dagger a +0 hunting sling 21 stones (-1, 46, D:2) 14 sling bullets of frost (-11, 53, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) 2 stones (-35, 3, D:3) a +0 dagger a +0 robe (-34, 3, D:3) a +0 short sword a +0 scale mail a +0 mace (-33, 3, D:3) a +0 short sword (0, 3, D:3) a stone (0, 4, D:3) a stone (0, 7, D:3) a +0 club 13 stones 7 gold pieces (-37, 11, D:3) a +0 robe (-1, 11, D:3) 4 fruits (-38, 12, D:3) a +0 spear (-35, 19, D:3) a cursed +0 club (8, 21, D:3) a +0 club (-19, 26, D:3) a +0 club (-35, 31, D:3) a +0 club a +0 spear (-20, 33, D:3) a +0 dagger (-3, 37, D:3) a +0 ring mail (-18, 39, D:3) a +0 spear (-2, 40, D:3) a stone (-4, 45, D:3) a +0 dagger (-2, 48, D:3) a +0 whip 2 stones a +0 robe (0, 51, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 hand crossbow 21 bolts (-1, 2, D:4) a bolt (-4, 5, D:4) a bolt (-3, 5, D:4) a bolt (6, 6, D:4) 4 fruits (9, 6, D:4) a +0 whip (19, 11, D:4) a meat ration (-13, 12, D:4) a cursed -3 dagger a +0 robe (-16, 14, D:4) a slice of pizza (-13, 14, D:4) a +0 dagger a +0 robe (-21, 15, D:4) a +1 flail of holy wrath (-21, 16, D:4) a +0 club a +0 leather armour (-20, 16, D:4) a +0 dagger a +0 robe (-16, 16, D:4) a +0 hand axe (4, 16, D:4) a +0 leather armour (-35, 17, D:4) a +0 leather armour (-22, 17, D:4) a +0 dagger a +0 robe (-15, 19, D:4) a +0 flail (-16, 20, D:4) a +0 scythe (-7, 24, D:4) 19 stones (1, 29, D:4) a +0 hand axe (-40, 30, D:4) a large rock (-35, 30, D:4) 17 stones (12, 32, D:4) 13 arrows (8, 35, D:4) 9 arrows (-5, 38, D:4) a bread ration (11, 41, D:4) a +0 leather armour Level 5 of the Dungeon (-33, 1, D:5) a stone (-23, 3, D:5) 13 arrows (-12, 3, D:5) 12 stones (-7, 3, D:5) a +0 dire flail (-10, 4, D:5) a +0 leather armour (-37, 10, D:5) a +0 giant spiked club (-9, 16, D:5) a bread ration (0, 22, D:5) a slice of pizza (7, 23, D:5) a +0 leather armour a +0 hand axe a +0 scale mail (8, 23, D:5) a +0 club (-19, 24, D:5) a +0 scale mail (-21, 27, D:5) a +0 dagger (-14, 27, D:5) a +0 hunting sling (8, 32, D:5) a +0 whip (-2, 35, D:5) a +0 robe (3, 38, D:5) 21 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 0, D:6) a cursed -3 dagger a +0 robe of fire resistance a cursed -1 club a +0 leather armour (3, 0, D:6) a +0 leather armour a +0 short sword (20, 0, D:6) a +0 ring mail (0, 1, D:6) a +0 leather armour (6, 4, D:6) a +0 giant club (5, 10, D:6) 2 tomahawks (5, 18, D:6) a +0 ring mail (17, 20, D:6) 14 stones (4, 21, D:6) 20 stones (29, 21, D:6) a +0 club (-14, 23, D:6) a +0 dagger (18, 30, D:6) a +0 dagger a +0 robe (18, 31, D:6) a +0 flail a +0 club a +0 leather armour (21, 32, D:6) a bread ration (22, 37, D:6) 18 stones (2, 39, D:6) the cursed -2 trident "Karohapy" {pierce, +Rage Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It lets you go berserk. It has a curse placed upon it. (24, 40, D:6) a beef jerky Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 chain mail (-4, 2, D:7) a +0 leather armour a +0 rapier (2, 2, D:7) a +0 dagger a +0 robe (36, 10, D:7) a +0 rapier (30, 12, D:7) a meat ration (6, 14, D:7) 10 arrows (42, 15, D:7) a +0 short sword (49, 15, D:7) a meat ration (13, 18, D:7) 17 arrows a +0 shortbow (12, 19, D:7) a cursed -2 blowgun (14, 19, D:7) an arrow (15, 20, D:7) a +0 war axe a +0 ring mail (16, 20, D:7) a +0 dagger a +0 robe (27, 20, D:7) a +0 giant club (13, 21, D:7) a poisoned needle (15, 21, D:7) a cursed +0 club (16, 21, D:7) an arrow (17, 21, D:7) 17 stones (18, 21, D:7) a +0 leather armour (0, 22, D:7) a stone (14, 22, D:7) a poisoned needle (17, 22, D:7) an arrow (4, 24, D:7) a stone (14, 24, D:7) a +0 plate armour a +0 war axe (14, 25, D:7) the +9 long sword of Defiance {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. (16, 25, D:7) a poisoned needle a +0 robe a +0 long sword (17, 25, D:7) a +0 robe a cursed +0 great sword (5, 26, D:7) a stone (13, 26, D:7) a +0 falchion a +0 robe (16, 26, D:7) a +0 robe a cursed +0 scimitar (17, 26, D:7) a +0 robe a +0 falchion (3, 27, D:7) a stone (19, 27, D:7) a +0 club (10, 32, D:7) a +0 flail (46, 32, D:7) a +0 giant spiked club (6, 34, D:7) a +0 dagger (8, 34, D:7) a +0 giant club (38, 37, D:7) a bread ration (9, 38, D:7) a meat ration Level 8 of the Dungeon (0, 0, D:8) a meat ration (46, 4, D:8) a potion of poison (24, 6, D:8) 20 sling bullets (24, 8, D:8) a +0 dagger a +0 robe (23, 9, D:8) a +0 dagger (23, 11, D:8) a +0 club a +0 ring mail (24, 12, D:8) a +0 club (33, 15, D:8) a +0 dagger (46, 18, D:8) a +0 club (46, 20, D:8) a cursed -2 trident (6, 21, D:8) a +0 hand axe a +0 ring mail a +0 short sword a +0 dagger (-11, 22, D:8) a +0 scale mail (6, 22, D:8) a +0 club (15, 30, D:8) a +0 dire flail a +0 plate armour (24, 37, D:8) 24 arrows a +0 shortbow (24, 44, D:8) an arrow (32, 48, D:8) a meat ration (13, 60, D:8) a poisoned needle a bolt 2 stones (14, 60, D:8) a poisoned needle a bread ration (17, 60, D:8) a +0 whip 4 stones (19, 60, D:8) 2 stones (20, 60, D:8) a +2 vampiric short sword a +2 hand crossbow of flaming 17 bolts (21, 60, D:8) a +0 short sword a +0 blowgun 10 poisoned needles (22, 60, D:8) a +0 whip a cursed +0 naga barding (23, 60, D:8) a +0 dagger 3 stones (13, 61, D:8) 12 stones Level 9 of the Dungeon [Shop] Cueklept's Armour Shop the +1 robe of Tepselia {Dex+2} (270 gold) It affects your dexterity (+2). a +2 scale mail of cold resistance (336 gold) a +0 robe (11 gold) a +0 ring mail (64 gold) a cursed +0 ring mail (16 gold) a +1 plate armour of fire resistance (560 gold) a +0 robe (11 gold) a +0 scale mail of positive energy (128 gold) (0, 0, D:9) 21 arrows (10, 15, D:9) a +0 dagger (1, 18, D:9) a +0 dagger a +0 robe (0, 20, D:9) a +0 dagger (-1, 22, D:9) a +0 dagger a +0 robe (0, 22, D:9) a +1 morningstar of protection (1, 22, D:9) a +0 hand axe (18, 29, D:9) 18 arrows (34, 29, D:9) a stone (-22, 34, D:9) 3 fruits (-21, 34, D:9) 6 royal jellies (-22, 35, D:9) 3 royal jellies (-21, 35, D:9) 3 fruits (35, 35, D:9) a stone (-14, 36, D:9) a +0 leather armour (12, 40, D:9) a +0 hand crossbow (-3, 43, D:9) a +0 shortbow 13 arrows (-1, 44, D:9) an arrow (3, 46, D:9) 2 arrows (3, 47, D:9) an arrow (36, 55, D:9) 20 stones (36, 56, D:9) a meat ration Level 10 of the Dungeon [Shop] Wifemp's Antique Weapon Emporium a +0 battleaxe (201 gold) a +0 falchion (93 gold) a +1 lajatang of electrocution (465 gold) a cursed -1 blowgun (77 gold) the cursed +0 shortbow "Cuigg" {venom, rPois MP+9 Str-5 Dex+4 Stlth-} (248 gold) It poisons the ammo it fires. It affects your strength (-5). It affects your dexterity (+4). It protects you from poison. It affects your magic capacity (+9). It makes you less stealthy. It has a curse placed upon it. a +3 arbalest of evasion (139 gold) a +0 flail (108 gold) the cursed +0 hand axe of Zoanoudoy {drain, +Blink rC- rN+ Dex+5} (248 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from negative energy. It lets you blink. It has a curse placed upon it. a +0 battleaxe (201 gold) a +0 spear (93 gold) (0, 0, D:10) 14 stones (3, 4, D:10) a +2 shortbow of freezing 23 arrows (7, 4, D:10) an arrow (24, 4, D:10) a +0 shortbow (39, 13, D:10) a +0 battleaxe a +0 plate armour (40, 14, D:10) a +0 ring mail (41, 14, D:10) 14 stones (39, 15, D:10) a cursed -3 flail (40, 15, D:10) a +0 short sword a +0 chain mail a +0 war axe a +0 leather armour (-21, 17, D:10) a +0 scale mail (15, 19, D:10) a +2 whip of flaming a +0 mace (26, 20, D:10) 6 gold pieces (-17, 22, D:10) 3 fruits (7, 26, D:10) a bread ration (17, 28, D:10) a +0 giant spiked club (13, 30, D:10) a +0 blowgun (6, 31, D:10) 14 stones (42, 36, D:10) a +0 whip (-16, 38, D:10) a cursed +0 giant spiked club (17, 38, D:10) 23 stones (20, 39, D:10) a potion of poison (1, 41, D:10) 10 stones (20, 43, D:10) a +0 robe (19, 48, D:10) a +0 rapier (27, 49, D:10) 13 sling bullets of frost Level 11 of the Dungeon (0, 0, D:11) 3 stones (32, 0, D:11) a large rock (34, 0, D:11) 4 large rocks (50, 0, D:11) the +7 spear "Baypuuw" {pierce, +Rage rF++ Str-3 Int+2} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your intelligence (+2). It greatly protects you from fire. It lets you go berserk. (30, 2, D:11) a stone (-3, 6, D:11) 10 stones (19, 15, D:11) 2 poisoned needles a +0 dagger (20, 16, D:11) a +0 dagger (21, 17, D:11) a +3 blowgun 18 poisoned needles (3, 21, D:11) a crystal ball of energy (3, 22, D:11) a wand of random effects (14) (19, 25, D:11) a +0 spear Level 12 of the Dungeon [Shop] Mosuruh's Magic Scroll Shop a scroll of noise (12 gold) a scroll of amnesia (42 gold) a scroll of torment (90 gold) (0, 0, D:12) an arrow of flame (0, 3, D:12) an arrow of flame (0, 7, D:12) a +0 shortbow 2 arrows of flame (13, 17, D:12) a +0 robe (unseen) (14, 18, D:12) a +0 plate armour (unseen) (12, 19, D:12) a +0 chain mail a +0 glaive (13, 19, D:12) a +0 robe a +0 dagger (-11, 38, D:12) 18 stones Level 13 of the Dungeon (0, 0, D:13) 20 stones (-8, 8, D:13) a wand of paralysis (13) (-17, 15, D:13) 20 stones (-39, 17, D:13) a +0 short sword (unseen) (-40, 21, D:13) a +0 mace (-13, 21, D:13) 17 stones (-8, 23, D:13) a large rock (-8, 26, D:13) 4 large rocks (-39, 28, D:13) a +0 battleaxe a +0 plate armour (-44, 29, D:13) 10 stones Level 14 of the Dungeon (0, 0, D:14) a +0 battleaxe (16, 2, D:14) a +4 scimitar of flaming (6, 7, D:14) a +0 trident (-21, 16, D:14) 2 arrows of frost (-21, 17, D:14) 2 arrows of frost (-4, 17, D:14) a +0 robe a cursed +0 dagger (-8, 18, D:14) a +0 shortbow a +0 shortbow 28 arrows of dispersal (-7, 18, D:14) a +0 robe a +0 chain mail a +0 dagger a +0 hand axe a cursed +3 morningstar a +0 robe a +2 war axe a +0 robe a +0 longbow 11 arrows of dispersal (-6, 18, D:14) a cursed +0 robe a +0 dagger a cursed +2 flail a cursed +0 robe a +0 shortbow 23 arrows (-4, 18, D:14) a +0 chain mail (21, 18, D:14) a +0 whip a +0 blowgun 15 poisoned needles (-21, 19, D:14) 2 arrows an arrow of frost (-8, 19, D:14) a +0 shortbow a +0 shortbow 33 arrows (-21, 20, D:14) an arrow (-20, 21, D:14) a +0 shortbow 2 arrows of frost (-8, 21, D:14) an arrow (23, 21, D:14) a stone (24, 21, D:14) a poisoned needle (25, 21, D:14) a stone (26, 21, D:14) a poisoned needle (27, 21, D:14) a poisoned needle (-20, 22, D:14) a +0 shortbow 14 arrows a +0 giant spiked club (-21, 23, D:14) a +0 shortbow 13 arrows (-20, 23, D:14) a +0 shortbow 17 arrows (26, 26, D:14) a +3 rapier (-19, 27, D:14) a +0 ring mail (19, 28, D:14) a +0 hand axe (-8, 29, D:14) a scroll of immolation (-10, 30, D:14) a wand of fire (0) a wand of paralysis (0) a wand of fire (0) (-12, 34, D:14) 6 curare-tipped needles (16, 49, D:14) a cursed -2 greatsling Level 15 of the Dungeon (0, 0, D:15) 15 stones (30, 10, D:15) a +0 dire flail a +0 giant spiked club a cursed +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 robe (35, 11, D:15) 13 poisoned needles (2, 13, D:15) a +0 long sword (5, 16, D:15) a cursed -1 glaive (1, 17, D:15) a +0 dire flail a +0 giant club (3, 17, D:15) a +0 spear a +0 robe (-1, 18, D:15) 20 arrows (2, 18, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club (1, 19, D:15) an uncursed ring of magical power a +1 long sword of holy wrath 14 arrows of flame (2, 19, D:15) a +0 giant club (2, 20, D:15) a +2 dire flail of crushing a +0 robe (41, 25, D:15) 16 sling bullets (40, 35, D:15) a +0 lightning rod (12/12) (40, 37, D:15) 3 fruits Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword (6, 14, Orc:1) a +0 trident Level 2 of the Orcish Mines [Shop] Frouc's Antique Weapon Emporium a +0 battleaxe (182 gold) a +0 hand axe (84 gold) a +0 dagger (56 gold) a +0 longbow (126 gold) a +0 hand axe (84 gold) a +2 lajatang of speed (420 gold) a +0 trident (98 gold) a +0 hand crossbow (98 gold) [Shop] Owuskam's General Store a wand of magic darts (22) (122 gold) a potion of berserk rage (85 gold) a potion of berserk rage (85 gold) a +0 shield (76 gold) a scroll of identify (34 gold) a scroll of torment (127 gold) a scroll of random uselessness (17 gold) a wand of digging (10) (476 gold) an ornate deck of summoning (340 gold) an uncursed amulet of warding (255 gold) 7 tomahawks (59 gold) a scroll of enchant weapon (127 gold) (0, 0, Orc:2) a +0 club (10, 5, Orc:2) 2 javelins (18, 17, Orc:2) a cursed -2 giant club (25, 38, Orc:2) 18 stones Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 ring mail a +0 trident (35, 7, Orc:3) the cursed +1 whip "X" {freeze, +Blink Int-5 Dex+5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+5). It lets you blink. It makes you more stealthy. It has a curse placed upon it. a +1 robe of positive energy (42, 11, Orc:3) a +0 mace of draining (43, 11, Orc:3) a +0 dagger a +0 ring mail (44, 11, Orc:3) a +0 trident a cursed +0 chain mail (44, 12, Orc:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe (42, 13, Orc:3) a +0 short sword (43, 13, Orc:3) a +0 hand axe a +0 ring mail (44, 13, Orc:3) a +0 leather armour Level 4 of the Orcish Mines [Shop] Suorch's Antique Weapon Shoppe a +3 hand axe of draining (72 gold) a +0 flail (84 gold) a +0 club (24 gold) a +0 club (24 gold) a +0 long sword (84 gold) a +0 scythe (72 gold) a +0 broad axe (96 gold) a +0 war axe (84 gold) a +2 hunting sling of evasion (36 gold) a +1 falchion of holy wrath (72 gold) the cursed -2 falchion of Quprisel {pain, SInv} (192 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It enhances your eyesight. It has a curse placed upon it. a +1 great sword of slicing (156 gold) [Shop] Ynuurph's Antique Armour Boutique a +0 ring mail (136 gold) a +0 chain mail (153 gold) a +0 helmet (153 gold) a +3 scale mail of poison resistance (136 gold) a +0 chain mail (153 gold) the +0 naga barding of Latouf {Dex+2} (952 gold) It affects your dexterity (+2). [Shop] Prarch's Antique Weapon Shop a cursed +0 scimitar (100 gold) a +3 battleaxe of flaming (162 gold) a +1 lajatang of pain (375 gold) a +0 great sword (162 gold) a +0 war axe (87 gold) a +1 vampiric war axe (87 gold) a +0 morningstar (100 gold) [Shop] Wiafuz's Weapon Shoppe 17 stones (25 gold) a cursed -1 trident (1 gold) 12 arrows of flame (90 gold) a +0 scimitar (60 gold) a +1 falchion of flaming (186 gold) a +0 dagger (30 gold) 12 sling bullets of frost (216 gold) 9 arrows of flame (67 gold) a +0 halberd (60 gold) a +0 shortbow (45 gold) a +0 hunting sling (22 gold) 17 arrows (51 gold) a +0 morningstar (60 gold) (0, 0, Orc:4) a +0 flail (-46, 12, Orc:4) the -3 leather armour "Xead" {MR+} It affects your resistance to hostile enchantments. the +3 leather armour "Mnikhlerr" {rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from acid and corrosion. a wand of confusion (18) a throwing net an uncursed ring of stealth (-33, 15, Orc:4) a +0 plate armour a +0 halberd a +0 whip (-32, 15, Orc:4) a cursed +0 robe a +2 dagger of flaming (-39, 16, Orc:4) a +0 plate armour 3 tomahawks a +0 mace a +0 mace (-38, 16, Orc:4) 2 tomahawks a +0 dagger a +2 robe of fire resistance (-34, 16, Orc:4) a +1 plate armour of cold resistance a +0 ring mail a +0 trident 8 tomahawks a +0 hand axe (-38, 17, Orc:4) a +0 ring mail a +0 club a +0 mace a +0 chain mail (-32, 17, Orc:4) a +0 dagger a +0 chain mail a +0 dire flail (-31, 17, Orc:4) a +0 leather armour 4 tomahawks a +2 short sword of protection (-38, 18, Orc:4) a +0 trident (-32, 18, Orc:4) a +0 club a +0 chain mail a +0 long sword a +0 scale mail a +0 dagger a +0 morningstar (-33, 19, Orc:4) a +0 short sword (-39, 20, Orc:4) a tomahawk (-38, 20, Orc:4) a tomahawk (-33, 20, Orc:4) a +0 leather armour a cursed -1 dagger (-33, 21, Orc:4) a +0 dagger a +0 plate armour a +2 war axe of flaming (-31, 22, Orc:4) a cursed +0 chain mail a +0 chain mail a +0 scimitar a +0 flail (-32, 23, Orc:4) a +0 dire flail (-35, 34, Orc:4) a cursed -1 whip a +0 flail (-34, 34, Orc:4) a +0 hand axe a +0 scale mail (-33, 34, Orc:4) a +0 dagger (-34, 35, Orc:4) a +0 morningstar (-33, 38, Orc:4) a +0 battleaxe a +0 chain mail a +0 morningstar a +0 plate armour (-32, 38, Orc:4) a +0 war axe a +0 ring mail (1, 38, Orc:4) a +0 chain mail (-21, 46, Orc:4) a +0 leather armour a +0 short sword (-24, 47, Orc:4) a +2 hand axe of electrocution (-21, 47, Orc:4) a +0 flail (-37, 48, Orc:4) a +0 hand axe (-37, 49, Orc:4) a +0 dagger a cursed +0 robe Level 1 of the Elven Halls [Shop] Plaghi's Book Shop a book of Ice (975 gold) a book of Callings (450 gold) a book of Envenomations (1350 gold) an Akashic Record (1656 gold) a book of Debilitation (600 gold) a book of Dreams (1125 gold) a book of Party Tricks (750 gold) a book of Dreams (1125 gold) the Disquisition on Blistering Conjuration (768 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Sticky Flame Conjuration/Fire 4 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Ring of Flames Charms/Fire 7 a book of Hinderance (300 gold) a book of Transfigurations (825 gold) a book of Control (975 gold) a book of Battle (600 gold) a book of Power (675 gold) a book of Party Tricks (750 gold) (0, 0, Elf:1) a cursed +0 long sword (unseen) (53, 1, Elf:1) a +0 rapier (53, 5, Elf:1) 16 stones (37, 10, Elf:1) a +0 long sword (unseen) (3, 12, Elf:1) a +0 rapier a +0 leather armour (6, 12, Elf:1) a +0 long sword (1, 13, Elf:1) an arrow (2, 13, Elf:1) a +0 dagger a +0 shortbow a +0 long sword 14 arrows of frost (3, 13, Elf:1) a +0 scimitar (3, 14, Elf:1) a +0 long sword a +0 shortbow 8 arrows (8, 17, Elf:1) a cursed -3 giant club (24, 17, Elf:1) a +0 short sword (50, 21, Elf:1) a +0 helmet (52, 21, Elf:1) 9 arrows (4, 26, Elf:1) a scroll of noise (55, 28, Elf:1) 22 stones (50, 31, Elf:1) a +0 rapier a +3 chain mail of fire resistance (15, 32, Elf:1) a +0 short sword Level 2 of the Elven Halls (8, 2, Elf:2) a +0 leather armour a +2 long sword of electrocution (6, 8, Elf:2) a +4 dagger (1, 12, Elf:2) a +0 short sword a +0 leather armour a +0 short sword (1, 13, Elf:2) a +0 long sword a +0 short sword a cursed -3 long sword a +0 leather armour (0, 14, Elf:2) an arrow (1, 14, Elf:2) a +0 short sword a +0 ring mail a +0 dagger (-2, 15, Elf:2) an arrow (28, 17, Elf:2) a +0 long sword a +0 ring mail a +0 rapier (29, 17, Elf:2) a cursed +0 short sword (28, 18, Elf:2) a +0 shortbow 18 arrows of frost a +0 long sword a +0 longbow a +0 short sword 10 arrows a +0 long sword a +0 ring mail (-14, 19, Elf:2) a +0 scale mail (27, 19, Elf:2) an arrow an uncursed amulet of guardian spirit (28, 19, Elf:2) a cursed +0 shortbow a +0 long sword 23 arrows a +0 leather armour a +0 long sword of freezing (-5, 20, Elf:2) a +0 scimitar (-2, 20, Elf:2) an arrow (27, 20, Elf:2) an arrow an arrow of frost (-4, 21, Elf:2) an arrow (-16, 22, Elf:2) 2 poisoned arrows (-12, 22, Elf:2) a +0 short sword a +0 short sword a +0 leather armour a poisoned arrow (-10, 22, Elf:2) a +0 rapier of protection a +0 scale mail a +0 long sword a +0 shortbow 8 poisoned arrows a +0 leather armour (-8, 22, Elf:2) 16 sling bullets (-6, 22, Elf:2) a +0 short sword (-5, 22, Elf:2) an arrow (28, 24, Elf:2) a +0 long sword (-14, 26, Elf:2) a +0 long sword (-5, 26, Elf:2) a +0 long sword a +0 shortbow an arrow (-18, 27, Elf:2) a +0 long sword (31, 27, Elf:2) a +0 long sword a +0 chain mail (20, 29, Elf:2) 19 stones (23, 30, Elf:2) a +0 long sword (25, 30, Elf:2) a +0 long sword (28, 30, Elf:2) a +0 short sword a +0 leather armour (-13, 31, Elf:2) 26 sling bullets Level 3 of the Elven Halls (0, 0, Elf:3) a +0 dagger (-1, 1, Elf:3) a scroll of enchant weapon (2, 6, Elf:3) a +0 dagger a +0 robe (3, 6, Elf:3) a +0 long sword (4, 6, Elf:3) a +0 dagger a cursed +0 scale mail (2, 7, Elf:3) a +0 rapier (3, 7, Elf:3) a +0 scimitar (4, 7, Elf:3) a +0 scimitar (3, 10, Elf:3) a +0 flail (27, 24, Elf:3) 9 stones (28, 25, Elf:3) a +3 scale mail of fire resistance (18, 26, Elf:3) a +0 whip of pain (19, 26, Elf:3) a +0 rapier (20, 26, Elf:3) a +0 chain mail (22, 26, Elf:3) a +0 hand crossbow of freezing (23, 26, Elf:3) a +1 rapier of draining (26, 26, Elf:3) a lamp of fire (27, 26, Elf:3) the +4 rapier "Sejueck" {pierce, rPois rC+ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from cold. It protects you from poison. (28, 26, Elf:3) an uncursed staff of poison (17, 27, Elf:3) 23 stones (27, 27, Elf:3) 3 fruits (28, 27, Elf:3) a book of Burglary (17, 28, Elf:3) the Disquisition on Ghastly Ice Spells Type Level a - Pain Necromancy 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Condensation Shield Ice 4 d - Cigotuvi's Embrace Necromancy 5 e - Freezing Cloud Conjuration/Ice/Air 6 (19, 28, Elf:3) 6 arrows of frost (24, 28, Elf:3) a +2 hand crossbow of evasion (21, 29, Elf:3) a scroll of noise (23, 29, Elf:3) a book of Alchemy (24, 29, Elf:3) a +0 ring mail (28, 29, Elf:3) an arrow of flame (21, 30, Elf:3) a book of Geomancy a +0 ring mail a +0 ring mail a +0 rapier an uncursed staff of cold (24, 30, Elf:3) a +3 plate armour of fire resistance (25, 30, Elf:3) a +0 leather armour (26, 30, Elf:3) a +0 rapier a +0 chain mail a wand of magic darts (23) the +11 flail of Greed {crush, +Inv rPois} It inflicts extra damage upon your enemies. It protects you from poison. It lets you turn invisible. (28, 30, Elf:3) a Grand Grimoire {highlevel} (19, 31, Elf:3) a wand of invisibility (2) (22, 31, Elf:3) the +5 mace "Tyawk" {drain, rC- rN+ Str+7 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from negative energy. (23, 31, Elf:3) a +0 leather armour the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +2 glaive of the Pits of Slime {chop, +Fly Str+5 Int+2 Dex+5 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+2). It affects your dexterity (+5). It lets you fly. It makes you less stealthy. It has a curse placed upon it. (24, 31, Elf:3) a +0 leather armour a +0 long sword a +0 rapier (25, 31, Elf:3) the +6 shillelagh "Devastator" {shatter} (26, 31, Elf:3) a +0 long sword a +0 leather armour 16 stones (21, 32, Elf:3) a +0 long sword (23, 32, Elf:3) a +0 chain mail the +6 battleaxe "Edekiy" {chop, rC+ rN++ MR- Str-4 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your dexterity (+4). It protects you from cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. 24 stones (26, 32, Elf:3) a +2 short sword of venom (23, 33, Elf:3) a +0 leather armour a +0 long sword 22 stones (25, 33, Elf:3) a +0 dagger a +0 ring mail a +5 plate armour of ponderousness (19, 34, Elf:3) a +0 long sword of holy wrath (20, 34, Elf:3) 10 stones (27, 34, Elf:3) a book of Cantrips (28, 34, Elf:3) a book of Maledictions (7, 35, Elf:3) 3 arrows (20, 35, Elf:3) a +0 dagger (21, 35, Elf:3) a +0 short sword (24, 35, Elf:3) a +0 long sword (25, 35, Elf:3) a +0 rapier of draining a +0 rapier a +0 leather armour (27, 35, Elf:3) the +6 arbalest of the Stoat {venom, rElec rC+ Str+7 Int-3} It poisons the ammo it fires. It affects your strength (+7). It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. (16, 36, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (21, 36, Elf:3) a cursed -1 dagger (40, 36, Elf:3) an arrow (21, 37, Elf:3) a +3 dagger of speed (-1, 41, Elf:3) a +0 rapier (50, 55, Elf:3) a +0 short sword (21, 56, Elf:3) a +0 long sword a +0 long sword a +0 scale mail a +0 buckler Level 1 of the Lair of Beasts (0, 0, Lair:1) a bread ration (-14, 1, Lair:1) a cursed +0 ring mail of fire resistance a +0 ring mail a +0 robe (-14, 5, Lair:1) a bread ration (5, 9, Lair:1) a +0 robe (44, 10, Lair:1) a cursed +0 longbow (-4, 17, Lair:1) the +3 trident of Jofush {pierce, Noisy +Fly Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It lets you fly. It may make noises in combat. (5, 26, Lair:1) a cursed +0 trident (2, 27, Lair:1) a +0 ring mail (34, 39, Lair:1) a +0 shortbow (-9, 42, Lair:1) a bread ration (32, 44, Lair:1) a potion of lignification (32, 48, Lair:1) a bread ration (-5, 58, Lair:1) 31 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (33, 0, Lair:2) 28 stones (35, 1, Lair:2) 31 bolts (18, 8, Lair:2) a bread ration (29, 9, Lair:2) 22 sling bullets of frost (20, 10, Lair:2) a potion of poison (24, 10, Lair:2) a +0 scale mail (34, 10, Lair:2) 9 poisoned needles (-6, 15, Lair:2) a +0 dagger (4, 17, Lair:2) a +0 trident (2, 23, Lair:2) a +0 trident (12, 25, Lair:2) 20 stones (-4, 29, Lair:2) a +0 robe (-7, 30, Lair:2) 25 sling bullets (52, 34, Lair:2) a +0 robe (26, 36, Lair:2) a scroll of random uselessness Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 stones (7, 3, Lair:3) a +0 leather armour (42, 12, Lair:3) a +0 long sword (47, 13, Lair:3) a +0 dagger a +0 robe (51, 15, Lair:3) a +0 leather armour (37, 29, Lair:3) a +0 great sword (44, 35, Lair:3) an uncursed ring of see invisible Level 4 of the Lair of Beasts (0, 0, Lair:4) a slice of pizza (-50, 2, Lair:4) a slice of pizza (-10, 4, Lair:4) a +0 chain mail (-52, 5, Lair:4) a +0 ring mail (-41, 22, Lair:4) 28 bolts (-21, 25, Lair:4) 27 stones (-42, 27, Lair:4) a +0 ring mail (-1, 29, Lair:4) a Young Poisoner's Handbook (-34, 30, Lair:4) a meat ration (-28, 31, Lair:4) a +0 rapier (-13, 37, Lair:4) 7 arrows (-22, 43, Lair:4) a potion of poison Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise (26, 0, Lair:5) the +3 leather armour of the Storm King {Int+7} It affects your intelligence (+7). (30, 0, Lair:5) an uncursed staff of fire (5, 1, Lair:5) the +4 rapier of Somewhere Else {antimagic, +Fly MP+9 Dex+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+2). It affects your magic capacity (+9). It lets you fly. (27, 6, Lair:5) 20 stones (-10, 12, Lair:5) a +0 broad axe (9, 13, Lair:5) a +0 chain mail (36, 13, Lair:5) a cursed +0 robe a +0 dagger (31, 15, Lair:5) a +0 quarterstaff (24, 29, Lair:5) 16 stones Level 6 of the Lair of Beasts (40, 1, Lair:6) 12 stones (58, 11, Lair:6) a scroll of noise (3, 29, Lair:6) a +0 greatsling (9, 32, Lair:6) a +1 long sword of electrocution Level 7 of the Lair of Beasts (0, 0, Lair:7) 23 arrows (still there?) a +0 short sword (still there?) (11, 44, Lair:7) 24 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a meat ration a sack of spiders (1, 1, Lair:8) a +0 short sword (8, 9, Lair:8) a cursed -1 spear a +0 buckler (53, 13, Lair:8) 22 stones (-1, 27, Lair:8) a +0 short sword a +0 robe a +0 buckler (8, 32, Lair:8) 11 stones (32, 34, Lair:8) 12 stones (-6, 36, Lair:8) a bread ration (6, 38, Lair:8) 6 stones (31, 38, Lair:8) a book of Summonings a book of Party Tricks a book of Battle a book of Transfigurations (56, 38, Lair:8) a +0 rapier a +0 robe (16, 57, Lair:8) 11 stones Level 2 of the Swamp (0, 0, Swamp:2) a scroll of noise Level 3 of the Swamp (0, 0, Swamp:3) a +0 leather armour Level 5 of the Swamp (0, 0, Swamp:5) a +0 spear a +0 robe a +0 robe a +0 quarterstaff (-1, 1, Swamp:5) a +0 rapier a +1 leather armour of fire resistance a potion of lignification (-1, 2, Swamp:5) a +3 great sword of holy wrath (7, 3, Swamp:5) 21 arrows Level 2 of the Spider Nest (0, 0, Spider:2) a +0 falchion (13, 2, Spider:2) 2 scrolls of amnesia a wand of magic darts (30) (15, 9, Spider:2) a +0 rapier (6, 10, Spider:2) 18 stones Level 3 of the Spider Nest (0, 0, Spider:3) 25 sling bullets (0, 1, Spider:3) 20 arrows Level 4 of the Spider Nest (0, 0, Spider:4) a scroll of torment (5, 6, Spider:4) a +0 club (9, 7, Spider:4) a +0 scimitar (5, 12, Spider:4) 3 fruits (4, 17, Spider:4) a +0 hand crossbow Level 5 of the Spider Nest (0, 0, Spider:5) a potion of ambrosia (-1, 3, Spider:5) 2 potions of ambrosia (-6, 9, Spider:5) 9 poisoned needles (-14, 13, Spider:5) a +0 robe (-18, 18, Spider:5) 19 bolts of frost (unseen) (-20, 20, Spider:5) a bread ration Level 6 of the Pits of Slime (0, 0, Slime:6) a scroll of amnesia (-10, 1, Slime:6) 6 stones (-7, 9, Slime:6) the +7 scimitar "Bruodd" {holy, Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). (1, 9, Slime:6) 28 gold pieces (-9, 10, Slime:6) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (0, 11, Slime:6) 29 gold pieces (1, 11, Slime:6) the cursed -2 triple crossbow "Pyer" {elec, rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It has a curse placed upon it. Level 1 of the Vaults (0, 0, Vaults:1) a +0 morningstar a +0 ring mail (20, 2, Vaults:1) an arrow (23, 2, Vaults:1) a +0 dagger a +0 robe (24, 2, Vaults:1) a +0 mace a +0 ring mail (16, 4, Vaults:1) a +0 whip a +0 robe (16, 5, Vaults:1) a +0 long sword a +0 shortbow 7 arrows a +0 long sword (14, 6, Vaults:1) a +0 short sword a +0 chain mail a +0 arbalest 26 bolts (58, 9, Vaults:1) a +0 chain mail (-4, 11, Vaults:1) a cursed +0 dagger a +0 robe (-4, 12, Vaults:1) a +1 dagger of freezing a +2 ring mail of magic resistance (-6, 14, Vaults:1) a +0 leather armour (-4, 14, Vaults:1) 17 bolts of flame (5, 14, Vaults:1) 14 bolts of flame a +0 arbalest (6, 14, Vaults:1) 3 bolts a +0 ring mail a +0 mace (6, 15, Vaults:1) a +0 ring mail a +0 long sword 2 bolts (8, 15, Vaults:1) 2 bolts (8, 30, Vaults:1) the -3 helmet "Twiblemi" {Contam +Inv rElec rF- Dex+7} It affects your dexterity (+7). It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. It causes magical contamination when unequipped. (3, 38, Vaults:1) a +0 flail of crushing a +0 ring mail (20, 48, Vaults:1) a +0 morningstar a +0 scale mail Level 2 of the Vaults [Shop] Eduamm's General Store a wand of hasting (5) (972 gold) the Guide on Bewitchment (419 gold) Spells Type Level a - Slow Hexes 2 b - Gell's Gravitas Hexes/Translocation 5 c - Summon Mana Viper Hexes/Summoning 5 a scroll of identify (36 gold) the +6 flail of Excruciating Pain {pain, rPois} (898 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. 19 stones (34 gold) a +0 falchion (54 gold) a wand of digging (12) (576 gold) a scroll of teleportation (54 gold) a +0 quarterstaff (72 gold) 23 stones (41 gold) a plain deck of summoning (252 gold) a scroll of amnesia (63 gold) (32, 4, Vaults:2) 4 large rocks (-31, 5, Vaults:2) a +0 arbalest 25 bolts (-32, 6, Vaults:2) a +0 broad axe a +0 arbalest 12 steel bolts (-31, 7, Vaults:2) a +0 arbalest 16 silver bolts (-7, 7, Vaults:2) 2 large rocks (-32, 8, Vaults:2) a +0 broad axe a +0 arbalest 16 bolts a +0 robe (23, 8, Vaults:2) a +0 giant club a +0 giant club a +0 trident a +0 dire flail (24, 8, Vaults:2) a +0 giant club a +0 robe a cursed -1 whip a +2 antimagic war axe a +1 halberd of freezing (25, 8, Vaults:2) a +0 giant club (23, 9, Vaults:2) a +0 giant club a +0 giant spiked club a +0 giant club (-34, 10, Vaults:2) the +6 lajatang of Ihuahej {speed, rElec rF+ rC++} Attacks with this weapon are significantly faster. It protects you from fire. It greatly protects you from cold. It insulates you from electricity. a +0 plate armour (17, 10, Vaults:2) a +1 scimitar of holy wrath (18, 10, Vaults:2) a +2 short sword of speed a +0 long sword a +0 shortbow 6 arrows (23, 10, Vaults:2) an arrow (31, 10, Vaults:2) a +0 ring mail a +0 morningstar (-35, 11, Vaults:2) a silver bolt (17, 11, Vaults:2) a +0 short sword (18, 11, Vaults:2) a +0 scimitar (12, 14, Vaults:2) a +0 dagger a +0 robe (-38, 15, Vaults:2) a +1 great sword of draining a +0 chain mail (-12, 15, Vaults:2) 5 large rocks (15, 15, Vaults:2) a +0 scale mail (21, 16, Vaults:2) a +0 great sword (-10, 17, Vaults:2) a cursed -3 battleaxe a +0 chain mail (-4, 18, Vaults:2) a potion of lignification (-4, 21, Vaults:2) a +0 arbalest 29 bolts (11, 24, Vaults:2) a cursed -1 giant spiked club (-35, 25, Vaults:2) 14 stones (6, 25, Vaults:2) 2 bolts (8, 25, Vaults:2) a +0 giant spiked club (9, 25, Vaults:2) a +0 giant club a cursed +0 giant club (11, 25, Vaults:2) a +0 robe (14, 25, Vaults:2) a cursed -2 arbalest 14 bolts (-13, 26, Vaults:2) a +0 morningstar a +0 ring mail a +0 large shield (12, 26, Vaults:2) 2 bolts (12, 27, Vaults:2) a cursed -1 long sword a +2 antimagic dire flail a +0 giant club (7, 32, Vaults:2) a +4 shortbow 5 arrows of frost (21, 37, Vaults:2) a +2 arbalest of evasion 11 bolts (28, 39, Vaults:2) a +0 ring mail (23, 41, Vaults:2) a bolt (24, 43, Vaults:2) 2 bolts (27, 44, Vaults:2) 5 large rocks (-7, 50, Vaults:2) a +0 dire flail a +0 ring mail (-6, 50, Vaults:2) a +1 dire flail of protection a +0 leather armour (-4, 52, Vaults:2) a +0 giant club (7, 52, Vaults:2) 24 bolts a +0 arbalest (14, 52, Vaults:2) a +0 leather armour (-6, 53, Vaults:2) a +0 long sword a +0 plate armour (-5, 53, Vaults:2) a cursed -1 war axe a +0 ring mail a +0 great sword a cursed +0 plate armour a +0 giant spiked club a +0 giant club a +0 great sword a +0 plate armour a +0 dire flail a +0 giant spiked club a +0 giant club a cursed +0 robe (0, 53, Vaults:2) a bolt (7, 53, Vaults:2) a +0 large shield a +0 chain mail a +0 long sword (9, 53, Vaults:2) 22 bolts a +1 arbalest of freezing (-4, 54, Vaults:2) a +0 giant club (7, 54, Vaults:2) 20 bolts a +0 arbalest (9, 54, Vaults:2) 25 bolts a +0 arbalest Level 3 of the Vaults (0, 0, Vaults:3) a +0 glaive of holy wrath (-52, 4, Vaults:3) a book of Frost a +1 ring of evasion (-3, 5, Vaults:3) a vampire mosquito corpse (-5, 6, Vaults:3) a wand of flame (30) (-54, 9, Vaults:3) a +0 ring mail a +0 flail (-38, 19, Vaults:3) 4 large rocks (-30, 19, Vaults:3) a large rock (-34, 20, Vaults:3) a large rock (-3, 20, Vaults:3) a +0 battleaxe a +0 scale mail a tengu corpse (-37, 21, Vaults:3) a +0 leather armour a +2 long sword of holy wrath (-32, 24, Vaults:3) a cursed -1 hand crossbow (-35, 25, Vaults:3) 14 bolts a +0 arbalest (-55, 28, Vaults:3) a +0 spear a +0 robe (-54, 29, Vaults:3) a cursed -2 giant club a cursed +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (-32, 30, Vaults:3) a bolt (-17, 30, Vaults:3) 4 large rocks (-48, 36, Vaults:3) 18 stones (-17, 37, Vaults:3) a large rock (6, 37, Vaults:3) 2 scrolls of enchant weapon (-21, 39, Vaults:3) a +0 shortbow 14 arrows of dispersal a centaur corpse (skeletalised by now) (-9, 51, Vaults:3) a +0 morningstar a +0 scale mail (-6, 51, Vaults:3) 7 bolts of frost a +0 morningstar a +0 arbalest a human corpse (skeletalised by now) (-6, 54, Vaults:3) a cursed -3 giant spiked club a +0 giant club (-6, 56, Vaults:3) 3 bolts of frost Level 4 of the Vaults (0, 0, Vaults:4) a +0 long sword (unseen) (-3, 6, Vaults:4) a potion of curing