timbw Level 1 of the Dungeon (-13, 17, D:1) a +0 leather armour (18, 26, D:1) 21 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (-16, 6, D:2) 21 stones (19, 9, D:2) a +0 dagger a +0 robe (-12, 15, D:2) a +0 robe (10, 17, D:2) a +0 robe (14, 20, D:2) 21 sling bullets (7, 32, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (-30, 19, D:3) 16 arrows (-24, 34, D:3) 18 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (-7, 10, D:4) a +0 quarterstaff (-37, 25, D:4) 24 arrows (6, 26, D:4) 20 arrows (10, 29, D:4) a +0 whip (unseen) (13, 31, D:4) a +0 chain mail (5, 32, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a slice of pizza (27, 7, D:5) an arrow (29, 7, D:5) an arrow (28, 8, D:5) an arrow (31, 8, D:5) an arrow (34, 11, D:5) a +0 shortbow 5 arrows (13, 13, D:5) an arrow (14, 14, D:5) an arrow (15, 15, D:5) an arrow (18, 18, D:5) a +0 shortbow 11 arrows (37, 18, D:5) the cursed -1 long sword of Capital Punishment {freeze, *Rage MR+ Str+7 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your resistance to hostile enchantments. It may make you go berserk in combat. It makes you more stealthy. It has a curse placed upon it. (4, 21, D:5) 5 tomahawks (29, 35, D:5) a +0 dagger (46, 39, D:5) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (46, 40, D:5) a +0 hand axe a +0 falchion a +0 leather armour (13, 42, D:5) a +0 whip a +0 scale mail (40, 42, D:5) a +0 hand axe (13, 43, D:5) a +0 club a cursed -2 scale mail a cursed +0 morningstar (43, 44, D:5) 7 tomahawks (45, 45, D:5) a +0 rapier (29, 48, D:5) a +0 club (30, 53, D:5) 14 stones (53, 58, D:5) 14 stones Level 6 of the Dungeon (0, 7, D:6) a +0 ring mail (-13, 12, D:6) a +0 leather armour (3, 16, D:6) a +0 long sword (-3, 19, D:6) a +0 leather armour (-1, 24, D:6) 8 arrows Level 7 of the Dungeon (0, 0, D:7) 16 stones (-5, 2, D:7) a +0 ring mail (unseen) (-5, 3, D:7) a +0 plate armour a +0 dire flail (-5, 4, D:7) a +0 flail (-6, 5, D:7) a +0 dagger (unseen) (34, 7, D:7) a +0 club (unseen) (34, 8, D:7) a +1 dagger of holy wrath a +0 ring mail (35, 8, D:7) a +0 short sword (unseen) (32, 9, D:7) 21 stones (33, 9, D:7) a +0 dagger (unseen) (34, 9, D:7) a +0 hand axe (unseen) (35, 9, D:7) a +0 animal skin (unseen) (20, 10, D:7) a +1 dagger of protection (-5, 18, D:7) a +0 shield a +0 dagger 3 stones (-5, 19, D:7) a stone (16, 19, D:7) an arrow (2, 21, D:7) 24 sling bullets (18, 21, D:7) a +2 whip of flaming a +0 robe (-5, 22, D:7) a poisoned arrow (-2, 22, D:7) a +0 shortbow 19 poisoned arrows (-4, 23, D:7) a poisoned arrow (25, 23, D:7) 3 arrows (-5, 24, D:7) a poisoned arrow (14, 24, D:7) a +0 hand axe (26, 24, D:7) a +0 animal skin a +0 scythe a +0 robe (26, 25, D:7) a +0 animal skin a +0 whip a +0 dagger a +0 robe a +0 shortbow 17 arrows (2, 29, D:7) an arrow (3, 29, D:7) an arrow (3, 30, D:7) an arrow (25, 30, D:7) a +0 short sword (3, 31, D:7) an arrow (3, 32, D:7) an arrow (3, 34, D:7) a +0 shortbow 22 arrows (10, 37, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Thre Leu's Weapon Boutique a +5 scimitar of holy wrath (444 gold) 22 stones (28 gold) a +0 longbow (58 gold) a +3 halberd of protection (283 gold) 15 stones (19 gold) a +0 glaive (84 gold) a +0 quarterstaff (52 gold) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} (748 gold) It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +0 club (13 gold) a +0 quarterstaff (52 gold) 13 stones (16 gold) a +0 flail (45 gold) a +1 scimitar of flaming (184 gold) a +2 antimagic falchion (195 gold) a +0 arbalest (58 gold) (0, 0, D:8) a +0 dagger a +0 club (1, 0, D:8) a stone (3, 0, D:8) a stone (0, 1, D:8) a +0 giant club (unseen) (3, 1, D:8) a stone (5, 2, D:8) a stone (6, 2, D:8) a stone (-34, 4, D:8) a stone (-34, 5, D:8) a stone (-26, 6, D:8) a +0 mace (-25, 7, D:8) a +0 flail (-21, 12, D:8) a scroll of random uselessness (-34, 21, D:8) 26 stones (10, 47, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) 20 stones (28, 0, D:9) a +0 flail (3, 1, D:9) a +0 giant club a +0 spear 19 gold pieces (-11, 4, D:9) a tomahawk (-9, 4, D:9) a tomahawk (-8, 4, D:9) a tomahawk (24, 4, D:9) a +0 halberd (unseen) (25, 4, D:9) a +1 whip of draining (28, 4, D:9) a +0 trident a +0 chain mail (33, 5, D:9) a +0 mace of crushing a +0 leather armour (20, 12, D:9) 13 sling bullets (-3, 13, D:9) a +0 halberd (unseen) (35, 14, D:9) a +0 mace a +0 leather armour (36, 14, D:9) a +0 flail (-3, 16, D:9) a +0 dagger a +0 robe a +4 dagger of venom a +0 robe (28, 17, D:9) a +0 robe (-13, 20, D:9) a +0 halberd (38, 22, D:9) 22 stones (-16, 23, D:9) a cursed -2 dagger (unseen) (-15, 23, D:9) a +0 halberd a +0 whip (-13, 23, D:9) a +0 club (-12, 23, D:9) a +2 flail of protection a +0 club a +0 leather armour (29, 33, D:9) 23 arrows (13, 35, D:9) 26 stones (31, 37, D:9) 31 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +1 short sword (unseen) (5, 0, D:10) a +0 club (-1, 1, D:10) a cursed +2 short sword a +0 robe a cursed +1 falchion of protection a cursed +0 robe (0, 2, D:10) a +0 hand axe (unseen) (24, 13, D:10) 13 stones (-15, 14, D:10) an uncursed staff of death (-25, 18, D:10) 19 arrows of flame (-25, 20, D:10) the cursed -1 spear of Day {antimagic, Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It makes you more stealthy. It has a curse placed upon it. (-25, 32, D:10) 22 stones (-21, 33, D:10) a potion of poison (9, 34, D:10) a +0 war axe (-6, 37, D:10) a +0 falchion a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (-8, 38, D:10) an uncursed ring of loudness a cursed +0 ring mail (-6, 38, D:10) a +0 mace (unseen) (-23, 40, D:10) 3 stones (-24, 41, D:10) a +1 short sword of draining (unseen) (-23, 41, D:10) a +0 flail a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (-24, 42, D:10) a +0 trident of piercing a +1 leather armour of poison resistance an orc corpse (skeletalised by now) (-1, 44, D:10) a scroll of noise (-9, 46, D:10) a necrophage corpse (skeletalised by now) (8, 48, D:10) the +8 quarterstaff of the Brain {freeze, +Rage} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you go berserk. Level 11 of the Dungeon (0, 0, D:11) 5 gold pieces (-1, 6, D:11) a +0 mace (still there?) a stone (still there?) (0, 8, D:11) a cursed +1 flail a +0 robe a +0 whip (11, 8, D:11) 14 stones (-1, 9, D:11) a cursed +2 halberd of freezing a +0 robe (0, 10, D:11) a +1 flail a +0 robe (7, 11, D:11) a +0 dagger